Tiles for a BufferedImage in Java, any resolution












0















I have a class to separate and join image in tiles. It works fine when the sides of the tile correspond to the dimensions of the image, i.e. height 250, tile height 25. But when it's not it doesn't create smaller tiles at the borders as it should.



Where would be the problem to properly create the border tiles smaller than the rest?



Constructor:



public EdgeBufferedImage(BufferedImage image, int w, int h){
this.sourceImg = image;

this.setCol((int)Math.ceil(image.getWidth()/(double)w));
this.setRow((int)Math.ceil(image.getHeight()/(double)h));

this.setWidth(image.getWidth());
this.setHeight(image.getHeight());

this.setTilew(w);
this.setTileh(h);
this.setMatImg(new BufferedImage[row][col]);
}


Methods:
Image tiling



public void createSmallImages() {

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {

if (j == columns - 1) smallWidth = getWidth() - (getTilew() * j);
if (i == rows - 1) smallHeight = getHeight() - (getTileh() * i);

matImg[i][j] = getSourceImg().getSubimage(j * smallWidth, i
* smallHeight, smallWidth, smallHeight);
}
smallWidth = getTilew();
smallHeight = getTileh();
}
}


Image joining



public void joinTiles(){

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

BufferedImage comb = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D g = (Graphics2D) comb.getGraphics();

g.setColor(Color.RED);

for (int row = 0; row < rows; row++){
for (int col = 0; col < columns; col++){

BufferedImage piece = getMatImg()[row][col];

if (col == columns - 1) smallWidth = getWidth() - (getTilew() * col);
if (row == rows - 1) smallHeight = getHeight() - (getTileh() * row);

g.drawImage(piece, col * smallWidth, row * smallHeight, smallWidth, smallHeight, null);
g.drawRect(col * smallWidth, row * smallHeight, smallWidth, smallHeight);

}
smallWidth = getTilew();
smallHeight = getTileh();
}
g.dispose();

setSourceImg(comb);
}


Original image is 512*512



Image with whole tiles(256*128)



Image with another tile size (256*100)










share|improve this question

























  • If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

    – MTCoster
    Nov 15 '18 at 17:55






  • 1





    Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

    – Santiago Rosales
    Nov 15 '18 at 17:59











  • 1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

    – Andrew Thompson
    Nov 15 '18 at 23:37
















0















I have a class to separate and join image in tiles. It works fine when the sides of the tile correspond to the dimensions of the image, i.e. height 250, tile height 25. But when it's not it doesn't create smaller tiles at the borders as it should.



Where would be the problem to properly create the border tiles smaller than the rest?



Constructor:



public EdgeBufferedImage(BufferedImage image, int w, int h){
this.sourceImg = image;

this.setCol((int)Math.ceil(image.getWidth()/(double)w));
this.setRow((int)Math.ceil(image.getHeight()/(double)h));

this.setWidth(image.getWidth());
this.setHeight(image.getHeight());

this.setTilew(w);
this.setTileh(h);
this.setMatImg(new BufferedImage[row][col]);
}


Methods:
Image tiling



public void createSmallImages() {

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {

if (j == columns - 1) smallWidth = getWidth() - (getTilew() * j);
if (i == rows - 1) smallHeight = getHeight() - (getTileh() * i);

matImg[i][j] = getSourceImg().getSubimage(j * smallWidth, i
* smallHeight, smallWidth, smallHeight);
}
smallWidth = getTilew();
smallHeight = getTileh();
}
}


Image joining



public void joinTiles(){

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

BufferedImage comb = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D g = (Graphics2D) comb.getGraphics();

g.setColor(Color.RED);

for (int row = 0; row < rows; row++){
for (int col = 0; col < columns; col++){

BufferedImage piece = getMatImg()[row][col];

if (col == columns - 1) smallWidth = getWidth() - (getTilew() * col);
if (row == rows - 1) smallHeight = getHeight() - (getTileh() * row);

g.drawImage(piece, col * smallWidth, row * smallHeight, smallWidth, smallHeight, null);
g.drawRect(col * smallWidth, row * smallHeight, smallWidth, smallHeight);

}
smallWidth = getTilew();
smallHeight = getTileh();
}
g.dispose();

setSourceImg(comb);
}


Original image is 512*512



Image with whole tiles(256*128)



Image with another tile size (256*100)










share|improve this question

























  • If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

    – MTCoster
    Nov 15 '18 at 17:55






  • 1





    Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

    – Santiago Rosales
    Nov 15 '18 at 17:59











  • 1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

    – Andrew Thompson
    Nov 15 '18 at 23:37














0












0








0








I have a class to separate and join image in tiles. It works fine when the sides of the tile correspond to the dimensions of the image, i.e. height 250, tile height 25. But when it's not it doesn't create smaller tiles at the borders as it should.



Where would be the problem to properly create the border tiles smaller than the rest?



Constructor:



public EdgeBufferedImage(BufferedImage image, int w, int h){
this.sourceImg = image;

this.setCol((int)Math.ceil(image.getWidth()/(double)w));
this.setRow((int)Math.ceil(image.getHeight()/(double)h));

this.setWidth(image.getWidth());
this.setHeight(image.getHeight());

this.setTilew(w);
this.setTileh(h);
this.setMatImg(new BufferedImage[row][col]);
}


Methods:
Image tiling



public void createSmallImages() {

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {

if (j == columns - 1) smallWidth = getWidth() - (getTilew() * j);
if (i == rows - 1) smallHeight = getHeight() - (getTileh() * i);

matImg[i][j] = getSourceImg().getSubimage(j * smallWidth, i
* smallHeight, smallWidth, smallHeight);
}
smallWidth = getTilew();
smallHeight = getTileh();
}
}


Image joining



public void joinTiles(){

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

BufferedImage comb = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D g = (Graphics2D) comb.getGraphics();

g.setColor(Color.RED);

for (int row = 0; row < rows; row++){
for (int col = 0; col < columns; col++){

BufferedImage piece = getMatImg()[row][col];

if (col == columns - 1) smallWidth = getWidth() - (getTilew() * col);
if (row == rows - 1) smallHeight = getHeight() - (getTileh() * row);

g.drawImage(piece, col * smallWidth, row * smallHeight, smallWidth, smallHeight, null);
g.drawRect(col * smallWidth, row * smallHeight, smallWidth, smallHeight);

}
smallWidth = getTilew();
smallHeight = getTileh();
}
g.dispose();

setSourceImg(comb);
}


Original image is 512*512



Image with whole tiles(256*128)



Image with another tile size (256*100)










share|improve this question
















I have a class to separate and join image in tiles. It works fine when the sides of the tile correspond to the dimensions of the image, i.e. height 250, tile height 25. But when it's not it doesn't create smaller tiles at the borders as it should.



Where would be the problem to properly create the border tiles smaller than the rest?



Constructor:



public EdgeBufferedImage(BufferedImage image, int w, int h){
this.sourceImg = image;

this.setCol((int)Math.ceil(image.getWidth()/(double)w));
this.setRow((int)Math.ceil(image.getHeight()/(double)h));

this.setWidth(image.getWidth());
this.setHeight(image.getHeight());

this.setTilew(w);
this.setTileh(h);
this.setMatImg(new BufferedImage[row][col]);
}


Methods:
Image tiling



public void createSmallImages() {

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {

if (j == columns - 1) smallWidth = getWidth() - (getTilew() * j);
if (i == rows - 1) smallHeight = getHeight() - (getTileh() * i);

matImg[i][j] = getSourceImg().getSubimage(j * smallWidth, i
* smallHeight, smallWidth, smallHeight);
}
smallWidth = getTilew();
smallHeight = getTileh();
}
}


Image joining



public void joinTiles(){

int rows = getRow();
int columns = getCol();
int smallWidth = getTilew();
int smallHeight = getTileh();

BufferedImage comb = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D g = (Graphics2D) comb.getGraphics();

g.setColor(Color.RED);

for (int row = 0; row < rows; row++){
for (int col = 0; col < columns; col++){

BufferedImage piece = getMatImg()[row][col];

if (col == columns - 1) smallWidth = getWidth() - (getTilew() * col);
if (row == rows - 1) smallHeight = getHeight() - (getTileh() * row);

g.drawImage(piece, col * smallWidth, row * smallHeight, smallWidth, smallHeight, null);
g.drawRect(col * smallWidth, row * smallHeight, smallWidth, smallHeight);

}
smallWidth = getTilew();
smallHeight = getTileh();
}
g.dispose();

setSourceImg(comb);
}


Original image is 512*512



Image with whole tiles(256*128)



Image with another tile size (256*100)







java image awt bufferedimage






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 15 '18 at 23:37









Andrew Thompson

154k28163345




154k28163345










asked Nov 15 '18 at 17:43









Santiago RosalesSantiago Rosales

296




296













  • If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

    – MTCoster
    Nov 15 '18 at 17:55






  • 1





    Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

    – Santiago Rosales
    Nov 15 '18 at 17:59











  • 1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

    – Andrew Thompson
    Nov 15 '18 at 23:37



















  • If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

    – MTCoster
    Nov 15 '18 at 17:55






  • 1





    Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

    – Santiago Rosales
    Nov 15 '18 at 17:59











  • 1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

    – Andrew Thompson
    Nov 15 '18 at 23:37

















If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

– MTCoster
Nov 15 '18 at 17:55





If you add print statements or break points to your code, can you verify that the correct values are passed to BufferedImage#getSubimage(x, y, w, h)?

– MTCoster
Nov 15 '18 at 17:55




1




1





Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

– Santiago Rosales
Nov 15 '18 at 17:59





Now that I look closely, when I change to the smaller width/height, I still multiply it by the row/col position. So I should first multiply the original value and add it the pad, correct?

– Santiago Rosales
Nov 15 '18 at 17:59













1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

– Andrew Thompson
Nov 15 '18 at 23:37





1) For better help sooner, post a Minimal, Complete, and Verifiable example or Short, Self Contained, Correct Example. 2) One way to get image(s) for an example is to hot link to images seen in this Q&A. E.G. This answer hot links to an image embedded in this question.

– Andrew Thompson
Nov 15 '18 at 23:37












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