Xamarin.iOS Cant Deploy on Iphone





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I have a windows laptop and a mac mini my problem is that It wont deploy on iphone if I use Visual Studio Xamarin on windows to install my app, but it works fine with Visual Studio For Mac.



Here's what I get after build succeded on Visual Studio Xamarin on windows :



1>------ Build started: Project: FinalCustomerApp.iOS, Configuration: Debug iPhone ------
1> Connecting to Mac server 192.168.8.100...
1> FinalCustomerApp.iOS -> C:UsersJeremy PaulDesktopFinalCustomerAppFinalCustomerAppFinalCustomerApp.iOSbiniPhoneDebugFinalCustomerApp.iOS.exe
1> Detected signing identity:
1> Code Signing Key: "iPhone Developer: jeremypaulsf@gmail.com (ZJX84Z6W9F)" (C2CB3112B4E647AAF8249212D962865C9C7082D9)
1> Provisioning Profile: "iOS Team Provisioning Profile: com.iPolaDroid04.FinalCustomerApp" (0d605a81-9fdb-49f2-a32b-e4a6cd070fe8)
1> Bundle Id: com.iPolaDroid04.FinalCustomerApp
1> App Id: LWPRWMFCS5.com.iPolaDroid04.FinalCustomerApp
1> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip: removing global symbols from a final linked no longer supported. Use -exported_symbols_list at link time when building: /Users/kidsministry/Library/Caches/Xamarin/mtbs/builds/FinalCustomerApp.iOS/056a5cc10858d5a7e9fc8765158fef50/bin/iPhone/Debug/FinalCustomerApp.iOS.app/FinalCustomerApp.iOS
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: valid on disk
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: satisfies its Designated Requirement
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: explicit requirement satisfied
========== Build: 1 succeeded, 0 failed, 1 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
Build started.
Build succeeded.


Any Answers will help thanks.










share|improve this question























  • Can you provide more infomation ?Such as some error log about can't install app on your device.

    – Lucas Zhang - MSFT
    Nov 19 '18 at 7:12


















-1















I have a windows laptop and a mac mini my problem is that It wont deploy on iphone if I use Visual Studio Xamarin on windows to install my app, but it works fine with Visual Studio For Mac.



Here's what I get after build succeded on Visual Studio Xamarin on windows :



1>------ Build started: Project: FinalCustomerApp.iOS, Configuration: Debug iPhone ------
1> Connecting to Mac server 192.168.8.100...
1> FinalCustomerApp.iOS -> C:UsersJeremy PaulDesktopFinalCustomerAppFinalCustomerAppFinalCustomerApp.iOSbiniPhoneDebugFinalCustomerApp.iOS.exe
1> Detected signing identity:
1> Code Signing Key: "iPhone Developer: jeremypaulsf@gmail.com (ZJX84Z6W9F)" (C2CB3112B4E647AAF8249212D962865C9C7082D9)
1> Provisioning Profile: "iOS Team Provisioning Profile: com.iPolaDroid04.FinalCustomerApp" (0d605a81-9fdb-49f2-a32b-e4a6cd070fe8)
1> Bundle Id: com.iPolaDroid04.FinalCustomerApp
1> App Id: LWPRWMFCS5.com.iPolaDroid04.FinalCustomerApp
1> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip: removing global symbols from a final linked no longer supported. Use -exported_symbols_list at link time when building: /Users/kidsministry/Library/Caches/Xamarin/mtbs/builds/FinalCustomerApp.iOS/056a5cc10858d5a7e9fc8765158fef50/bin/iPhone/Debug/FinalCustomerApp.iOS.app/FinalCustomerApp.iOS
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: valid on disk
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: satisfies its Designated Requirement
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: explicit requirement satisfied
========== Build: 1 succeeded, 0 failed, 1 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
Build started.
Build succeeded.


Any Answers will help thanks.










share|improve this question























  • Can you provide more infomation ?Such as some error log about can't install app on your device.

    – Lucas Zhang - MSFT
    Nov 19 '18 at 7:12














-1












-1








-1








I have a windows laptop and a mac mini my problem is that It wont deploy on iphone if I use Visual Studio Xamarin on windows to install my app, but it works fine with Visual Studio For Mac.



Here's what I get after build succeded on Visual Studio Xamarin on windows :



1>------ Build started: Project: FinalCustomerApp.iOS, Configuration: Debug iPhone ------
1> Connecting to Mac server 192.168.8.100...
1> FinalCustomerApp.iOS -> C:UsersJeremy PaulDesktopFinalCustomerAppFinalCustomerAppFinalCustomerApp.iOSbiniPhoneDebugFinalCustomerApp.iOS.exe
1> Detected signing identity:
1> Code Signing Key: "iPhone Developer: jeremypaulsf@gmail.com (ZJX84Z6W9F)" (C2CB3112B4E647AAF8249212D962865C9C7082D9)
1> Provisioning Profile: "iOS Team Provisioning Profile: com.iPolaDroid04.FinalCustomerApp" (0d605a81-9fdb-49f2-a32b-e4a6cd070fe8)
1> Bundle Id: com.iPolaDroid04.FinalCustomerApp
1> App Id: LWPRWMFCS5.com.iPolaDroid04.FinalCustomerApp
1> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip: removing global symbols from a final linked no longer supported. Use -exported_symbols_list at link time when building: /Users/kidsministry/Library/Caches/Xamarin/mtbs/builds/FinalCustomerApp.iOS/056a5cc10858d5a7e9fc8765158fef50/bin/iPhone/Debug/FinalCustomerApp.iOS.app/FinalCustomerApp.iOS
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: valid on disk
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: satisfies its Designated Requirement
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: explicit requirement satisfied
========== Build: 1 succeeded, 0 failed, 1 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
Build started.
Build succeeded.


Any Answers will help thanks.










share|improve this question














I have a windows laptop and a mac mini my problem is that It wont deploy on iphone if I use Visual Studio Xamarin on windows to install my app, but it works fine with Visual Studio For Mac.



Here's what I get after build succeded on Visual Studio Xamarin on windows :



1>------ Build started: Project: FinalCustomerApp.iOS, Configuration: Debug iPhone ------
1> Connecting to Mac server 192.168.8.100...
1> FinalCustomerApp.iOS -> C:UsersJeremy PaulDesktopFinalCustomerAppFinalCustomerAppFinalCustomerApp.iOSbiniPhoneDebugFinalCustomerApp.iOS.exe
1> Detected signing identity:
1> Code Signing Key: "iPhone Developer: jeremypaulsf@gmail.com (ZJX84Z6W9F)" (C2CB3112B4E647AAF8249212D962865C9C7082D9)
1> Provisioning Profile: "iOS Team Provisioning Profile: com.iPolaDroid04.FinalCustomerApp" (0d605a81-9fdb-49f2-a32b-e4a6cd070fe8)
1> Bundle Id: com.iPolaDroid04.FinalCustomerApp
1> App Id: LWPRWMFCS5.com.iPolaDroid04.FinalCustomerApp
1> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip: removing global symbols from a final linked no longer supported. Use -exported_symbols_list at link time when building: /Users/kidsministry/Library/Caches/Xamarin/mtbs/builds/FinalCustomerApp.iOS/056a5cc10858d5a7e9fc8765158fef50/bin/iPhone/Debug/FinalCustomerApp.iOS.app/FinalCustomerApp.iOS
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: valid on disk
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: satisfies its Designated Requirement
1> bin/iPhone/Debug/FinalCustomerApp.iOS.app: explicit requirement satisfied
========== Build: 1 succeeded, 0 failed, 1 up-to-date, 0 skipped ==========
========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
Build started.
Build succeeded.


Any Answers will help thanks.







visual-studio xamarin.forms xamarin.ios






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asked Nov 17 '18 at 7:28









ropenrom24ropenrom24

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  • Can you provide more infomation ?Such as some error log about can't install app on your device.

    – Lucas Zhang - MSFT
    Nov 19 '18 at 7:12



















  • Can you provide more infomation ?Such as some error log about can't install app on your device.

    – Lucas Zhang - MSFT
    Nov 19 '18 at 7:12

















Can you provide more infomation ?Such as some error log about can't install app on your device.

– Lucas Zhang - MSFT
Nov 19 '18 at 7:12





Can you provide more infomation ?Such as some error log about can't install app on your device.

– Lucas Zhang - MSFT
Nov 19 '18 at 7:12












1 Answer
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I had a similar issue. My solution was to uninstalled and reinstalled both Visual Studio 2017 and Visual Studio for Mac.






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    I had a similar issue. My solution was to uninstalled and reinstalled both Visual Studio 2017 and Visual Studio for Mac.






    share|improve this answer




























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      I had a similar issue. My solution was to uninstalled and reinstalled both Visual Studio 2017 and Visual Studio for Mac.






      share|improve this answer


























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        I had a similar issue. My solution was to uninstalled and reinstalled both Visual Studio 2017 and Visual Studio for Mac.






        share|improve this answer













        I had a similar issue. My solution was to uninstalled and reinstalled both Visual Studio 2017 and Visual Studio for Mac.







        share|improve this answer












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        answered Nov 21 '18 at 19:17









        isescoisesco

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