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Showing posts from December 22, 2018

MCCA Knockout Trophy

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MCCA Knockout Trophy Countries   England Administrator England and Wales Cricket Board Format Limited overs cricket First Edition 1983 Number of teams 20 Current champion Berkshire Most successful Devon and Norfolk (5 titles) Website MCCA Knockout Trophy The Minor Counties Cricket Association Knockout Cup was started in 1983 as a knockout one-day competition for the Minor Counties in English cricket. At first it was known as the English Industrial Estates Cup , before being called the Minor Counties Knock Out Competition from 1986 to 1987, the Holt Cup from 1988 to 1992, the MCC Trophy from 1993 to 1998, the ECB 38-County Cup from 1999 to 2002, the MCCA Knockout Trophy from 2003 to 2005. It has been called the MCCA Trophy since 2006. From 1998 to 2002, the competition was contested by 38 teams. The traditional Minor counties, plus Huntingdonshire and the "cricket boards" of the 18 first-class counties, as well as a Channel

Problems creating depth images in Unity

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0 I want to create some depth images and convert the values to real world distances in meter. So to get to the depth images I am using this example: https://answers.unity.com/questions/877170/render-scene-depth-to-a-texture.html however it is not working very well for me, since I dont get much different values. At the moment moment the convertion is done like: double step = (_zFar - _zNear) / 255.0; for (int h = 0; h < height; h++) { for (int w = 0; w < width; w++) { //compute real depth value in meters from the normalized z-buffer [0..1] values //z-buffer values are non-linear so have to apply transformation to linearize the distance in world-space coordinates float z = 2.0f * _zNear * _zFar /