How to add wavesurfer.js microphone plugin
am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
this my code
angular.json file
scripts": ["node_modules/jquery/dist/jquery.min.js",
"node_modules/wavesurfer.js/dist/wavesurfer.js",
"node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]
}
****This is My .ts file where am getting error could somebody help me****
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [MicrophonePlugin.create()]
});
wavesurfer.microphone.on('deviceReady', function() {
console.info('Device ready!');
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
// start the microphone
microphone.start();
}
angular6 wavesurfer.js
add a comment |
am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
this my code
angular.json file
scripts": ["node_modules/jquery/dist/jquery.min.js",
"node_modules/wavesurfer.js/dist/wavesurfer.js",
"node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]
}
****This is My .ts file where am getting error could somebody help me****
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [MicrophonePlugin.create()]
});
wavesurfer.microphone.on('deviceReady', function() {
console.info('Device ready!');
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
// start the microphone
microphone.start();
}
angular6 wavesurfer.js
add a comment |
am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
this my code
angular.json file
scripts": ["node_modules/jquery/dist/jquery.min.js",
"node_modules/wavesurfer.js/dist/wavesurfer.js",
"node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]
}
****This is My .ts file where am getting error could somebody help me****
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [MicrophonePlugin.create()]
});
wavesurfer.microphone.on('deviceReady', function() {
console.info('Device ready!');
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
// start the microphone
microphone.start();
}
angular6 wavesurfer.js
am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
this my code
angular.json file
scripts": ["node_modules/jquery/dist/jquery.min.js",
"node_modules/wavesurfer.js/dist/wavesurfer.js",
"node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]
}
****This is My .ts file where am getting error could somebody help me****
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [MicrophonePlugin.create()]
});
wavesurfer.microphone.on('deviceReady', function() {
console.info('Device ready!');
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
// start the microphone
microphone.start();
}
angular6 wavesurfer.js
angular6 wavesurfer.js
asked Nov 12 at 13:23
Thiru
11
11
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
There you go:
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [ MicrophonePlugin.create() ]
});
wavesurfer.microphone.on('deviceReady', function (stream) {
console.info('Device ready!', stream);
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = wavesurfer.microphone; // you had the case wrong!
/*
You have already done all that stuff above
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
*/
// start the microphone
microphone.start();
}
If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:
wavesurfer: Object;
mediaRecorder: Object;
recordingBlob: Object;
public start() {
...
this.recordingBlob = null;
this.wavesurfer.microphone.on('deviceReady', function (stream) {
this.mediaRecorder = new MediaRecorder(stream);
this.mediaRecorder.onondataavailable = event => {
this.recordingBlob = event.data;
};
this.mediaRecorder.start();
});
...
}
public stop() {
if (!this.mediaRecorder || !this.wavesurfer) return;
this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
this.mediaRecorder = null;
this.wavesurfer.stop();
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
There you go:
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [ MicrophonePlugin.create() ]
});
wavesurfer.microphone.on('deviceReady', function (stream) {
console.info('Device ready!', stream);
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = wavesurfer.microphone; // you had the case wrong!
/*
You have already done all that stuff above
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
*/
// start the microphone
microphone.start();
}
If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:
wavesurfer: Object;
mediaRecorder: Object;
recordingBlob: Object;
public start() {
...
this.recordingBlob = null;
this.wavesurfer.microphone.on('deviceReady', function (stream) {
this.mediaRecorder = new MediaRecorder(stream);
this.mediaRecorder.onondataavailable = event => {
this.recordingBlob = event.data;
};
this.mediaRecorder.start();
});
...
}
public stop() {
if (!this.mediaRecorder || !this.wavesurfer) return;
this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
this.mediaRecorder = null;
this.wavesurfer.stop();
}
add a comment |
There you go:
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [ MicrophonePlugin.create() ]
});
wavesurfer.microphone.on('deviceReady', function (stream) {
console.info('Device ready!', stream);
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = wavesurfer.microphone; // you had the case wrong!
/*
You have already done all that stuff above
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
*/
// start the microphone
microphone.start();
}
If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:
wavesurfer: Object;
mediaRecorder: Object;
recordingBlob: Object;
public start() {
...
this.recordingBlob = null;
this.wavesurfer.microphone.on('deviceReady', function (stream) {
this.mediaRecorder = new MediaRecorder(stream);
this.mediaRecorder.onondataavailable = event => {
this.recordingBlob = event.data;
};
this.mediaRecorder.start();
});
...
}
public stop() {
if (!this.mediaRecorder || !this.wavesurfer) return;
this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
this.mediaRecorder = null;
this.wavesurfer.stop();
}
add a comment |
There you go:
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [ MicrophonePlugin.create() ]
});
wavesurfer.microphone.on('deviceReady', function (stream) {
console.info('Device ready!', stream);
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = wavesurfer.microphone; // you had the case wrong!
/*
You have already done all that stuff above
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
*/
// start the microphone
microphone.start();
}
If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:
wavesurfer: Object;
mediaRecorder: Object;
recordingBlob: Object;
public start() {
...
this.recordingBlob = null;
this.wavesurfer.microphone.on('deviceReady', function (stream) {
this.mediaRecorder = new MediaRecorder(stream);
this.mediaRecorder.onondataavailable = event => {
this.recordingBlob = event.data;
};
this.mediaRecorder.start();
});
...
}
public stop() {
if (!this.mediaRecorder || !this.wavesurfer) return;
this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
this.mediaRecorder = null;
this.wavesurfer.stop();
}
There you go:
import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';
public start() {
let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [ MicrophonePlugin.create() ]
});
wavesurfer.microphone.on('deviceReady', function (stream) {
console.info('Device ready!', stream);
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = wavesurfer.microphone; // you had the case wrong!
/*
You have already done all that stuff above
microphone.create({
wavesurfer: wavesurfer
});
microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});
*/
// start the microphone
microphone.start();
}
If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:
wavesurfer: Object;
mediaRecorder: Object;
recordingBlob: Object;
public start() {
...
this.recordingBlob = null;
this.wavesurfer.microphone.on('deviceReady', function (stream) {
this.mediaRecorder = new MediaRecorder(stream);
this.mediaRecorder.onondataavailable = event => {
this.recordingBlob = event.data;
};
this.mediaRecorder.start();
});
...
}
public stop() {
if (!this.mediaRecorder || !this.wavesurfer) return;
this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
this.mediaRecorder = null;
this.wavesurfer.stop();
}
answered Nov 26 at 21:27
laurian
1439
1439
add a comment |
add a comment |
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