How to add wavesurfer.js microphone plugin












0














am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
this my code
angular.json file



scripts": ["node_modules/jquery/dist/jquery.min.js",
"node_modules/wavesurfer.js/dist/wavesurfer.js",
"node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]

}


****This is My .ts file where am getting error could somebody help me****



import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
import * as $ from 'jquery';
import * as WaveSurfer from 'wavesurfer.js';

public start() {

let wavesurfer= WaveSurfer.create({
container: '#waveform',
waveColor: 'violet',
progressColor: 'purple',
plugins: [MicrophonePlugin.create()]
});

wavesurfer.microphone.on('deviceReady', function() {
console.info('Device ready!');
});
wavesurfer.microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
})
let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined

microphone.create({
wavesurfer: wavesurfer
});

microphone.on('deviceReady', function(stream) {
console.log('Device ready!', stream);
});
microphone.on('deviceError', function(code) {
console.warn('Device error: ' + code);
});

// start the microphone
microphone.start();
}









share|improve this question



























    0














    am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
    this my code
    angular.json file



    scripts": ["node_modules/jquery/dist/jquery.min.js",
    "node_modules/wavesurfer.js/dist/wavesurfer.js",
    "node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]

    }


    ****This is My .ts file where am getting error could somebody help me****



    import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
    import * as $ from 'jquery';
    import * as WaveSurfer from 'wavesurfer.js';

    public start() {

    let wavesurfer= WaveSurfer.create({
    container: '#waveform',
    waveColor: 'violet',
    progressColor: 'purple',
    plugins: [MicrophonePlugin.create()]
    });

    wavesurfer.microphone.on('deviceReady', function() {
    console.info('Device ready!');
    });
    wavesurfer.microphone.on('deviceError', function(code) {
    console.warn('Device error: ' + code);
    })
    let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined

    microphone.create({
    wavesurfer: wavesurfer
    });

    microphone.on('deviceReady', function(stream) {
    console.log('Device ready!', stream);
    });
    microphone.on('deviceError', function(code) {
    console.warn('Device error: ' + code);
    });

    // start the microphone
    microphone.start();
    }









    share|improve this question

























      0












      0








      0







      am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
      this my code
      angular.json file



      scripts": ["node_modules/jquery/dist/jquery.min.js",
      "node_modules/wavesurfer.js/dist/wavesurfer.js",
      "node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]

      }


      ****This is My .ts file where am getting error could somebody help me****



      import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
      import * as $ from 'jquery';
      import * as WaveSurfer from 'wavesurfer.js';

      public start() {

      let wavesurfer= WaveSurfer.create({
      container: '#waveform',
      waveColor: 'violet',
      progressColor: 'purple',
      plugins: [MicrophonePlugin.create()]
      });

      wavesurfer.microphone.on('deviceReady', function() {
      console.info('Device ready!');
      });
      wavesurfer.microphone.on('deviceError', function(code) {
      console.warn('Device error: ' + code);
      })
      let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined

      microphone.create({
      wavesurfer: wavesurfer
      });

      microphone.on('deviceReady', function(stream) {
      console.log('Device ready!', stream);
      });
      microphone.on('deviceError', function(code) {
      console.warn('Device error: ' + code);
      });

      // start the microphone
      microphone.start();
      }









      share|improve this question













      am working angular cli am trying to add microphone plugin is not working .Let me know how to add the package.
      this my code
      angular.json file



      scripts": ["node_modules/jquery/dist/jquery.min.js",
      "node_modules/wavesurfer.js/dist/wavesurfer.js",
      "node_modules/wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js"]

      }


      ****This is My .ts file where am getting error could somebody help me****



      import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
      import * as $ from 'jquery';
      import * as WaveSurfer from 'wavesurfer.js';

      public start() {

      let wavesurfer= WaveSurfer.create({
      container: '#waveform',
      waveColor: 'violet',
      progressColor: 'purple',
      plugins: [MicrophonePlugin.create()]
      });

      wavesurfer.microphone.on('deviceReady', function() {
      console.info('Device ready!');
      });
      wavesurfer.microphone.on('deviceError', function(code) {
      console.warn('Device error: ' + code);
      })
      let microphone = WaveSurfer.Microphone; // Here am getting error microphone is undefined

      microphone.create({
      wavesurfer: wavesurfer
      });

      microphone.on('deviceReady', function(stream) {
      console.log('Device ready!', stream);
      });
      microphone.on('deviceError', function(code) {
      console.warn('Device error: ' + code);
      });

      // start the microphone
      microphone.start();
      }






      angular6 wavesurfer.js






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      asked Nov 12 at 13:23









      Thiru

      11




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          There you go:



          import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
          import * as $ from 'jquery';
          import * as WaveSurfer from 'wavesurfer.js';

          public start() {
          let wavesurfer= WaveSurfer.create({
          container: '#waveform',
          waveColor: 'violet',
          progressColor: 'purple',
          plugins: [ MicrophonePlugin.create() ]
          });

          wavesurfer.microphone.on('deviceReady', function (stream) {
          console.info('Device ready!', stream);
          });
          wavesurfer.microphone.on('deviceError', function(code) {
          console.warn('Device error: ' + code);
          })
          let microphone = wavesurfer.microphone; // you had the case wrong!

          /*
          You have already done all that stuff above
          microphone.create({
          wavesurfer: wavesurfer
          });
          microphone.on('deviceReady', function(stream) {
          console.log('Device ready!', stream);
          });
          microphone.on('deviceError', function(code) {
          console.warn('Device error: ' + code);
          });
          */

          // start the microphone
          microphone.start();
          }


          If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:



          wavesurfer: Object;
          mediaRecorder: Object;
          recordingBlob: Object;

          public start() {
          ...
          this.recordingBlob = null;
          this.wavesurfer.microphone.on('deviceReady', function (stream) {
          this.mediaRecorder = new MediaRecorder(stream);
          this.mediaRecorder.onondataavailable = event => {
          this.recordingBlob = event.data;
          };
          this.mediaRecorder.start();
          });
          ...
          }

          public stop() {
          if (!this.mediaRecorder || !this.wavesurfer) return;
          this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
          this.mediaRecorder = null;
          this.wavesurfer.stop();
          }





          share|improve this answer





















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            There you go:



            import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
            import * as $ from 'jquery';
            import * as WaveSurfer from 'wavesurfer.js';

            public start() {
            let wavesurfer= WaveSurfer.create({
            container: '#waveform',
            waveColor: 'violet',
            progressColor: 'purple',
            plugins: [ MicrophonePlugin.create() ]
            });

            wavesurfer.microphone.on('deviceReady', function (stream) {
            console.info('Device ready!', stream);
            });
            wavesurfer.microphone.on('deviceError', function(code) {
            console.warn('Device error: ' + code);
            })
            let microphone = wavesurfer.microphone; // you had the case wrong!

            /*
            You have already done all that stuff above
            microphone.create({
            wavesurfer: wavesurfer
            });
            microphone.on('deviceReady', function(stream) {
            console.log('Device ready!', stream);
            });
            microphone.on('deviceError', function(code) {
            console.warn('Device error: ' + code);
            });
            */

            // start the microphone
            microphone.start();
            }


            If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:



            wavesurfer: Object;
            mediaRecorder: Object;
            recordingBlob: Object;

            public start() {
            ...
            this.recordingBlob = null;
            this.wavesurfer.microphone.on('deviceReady', function (stream) {
            this.mediaRecorder = new MediaRecorder(stream);
            this.mediaRecorder.onondataavailable = event => {
            this.recordingBlob = event.data;
            };
            this.mediaRecorder.start();
            });
            ...
            }

            public stop() {
            if (!this.mediaRecorder || !this.wavesurfer) return;
            this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
            this.mediaRecorder = null;
            this.wavesurfer.stop();
            }





            share|improve this answer


























              0














              There you go:



              import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
              import * as $ from 'jquery';
              import * as WaveSurfer from 'wavesurfer.js';

              public start() {
              let wavesurfer= WaveSurfer.create({
              container: '#waveform',
              waveColor: 'violet',
              progressColor: 'purple',
              plugins: [ MicrophonePlugin.create() ]
              });

              wavesurfer.microphone.on('deviceReady', function (stream) {
              console.info('Device ready!', stream);
              });
              wavesurfer.microphone.on('deviceError', function(code) {
              console.warn('Device error: ' + code);
              })
              let microphone = wavesurfer.microphone; // you had the case wrong!

              /*
              You have already done all that stuff above
              microphone.create({
              wavesurfer: wavesurfer
              });
              microphone.on('deviceReady', function(stream) {
              console.log('Device ready!', stream);
              });
              microphone.on('deviceError', function(code) {
              console.warn('Device error: ' + code);
              });
              */

              // start the microphone
              microphone.start();
              }


              If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:



              wavesurfer: Object;
              mediaRecorder: Object;
              recordingBlob: Object;

              public start() {
              ...
              this.recordingBlob = null;
              this.wavesurfer.microphone.on('deviceReady', function (stream) {
              this.mediaRecorder = new MediaRecorder(stream);
              this.mediaRecorder.onondataavailable = event => {
              this.recordingBlob = event.data;
              };
              this.mediaRecorder.start();
              });
              ...
              }

              public stop() {
              if (!this.mediaRecorder || !this.wavesurfer) return;
              this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
              this.mediaRecorder = null;
              this.wavesurfer.stop();
              }





              share|improve this answer
























                0












                0








                0






                There you go:



                import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
                import * as $ from 'jquery';
                import * as WaveSurfer from 'wavesurfer.js';

                public start() {
                let wavesurfer= WaveSurfer.create({
                container: '#waveform',
                waveColor: 'violet',
                progressColor: 'purple',
                plugins: [ MicrophonePlugin.create() ]
                });

                wavesurfer.microphone.on('deviceReady', function (stream) {
                console.info('Device ready!', stream);
                });
                wavesurfer.microphone.on('deviceError', function(code) {
                console.warn('Device error: ' + code);
                })
                let microphone = wavesurfer.microphone; // you had the case wrong!

                /*
                You have already done all that stuff above
                microphone.create({
                wavesurfer: wavesurfer
                });
                microphone.on('deviceReady', function(stream) {
                console.log('Device ready!', stream);
                });
                microphone.on('deviceError', function(code) {
                console.warn('Device error: ' + code);
                });
                */

                // start the microphone
                microphone.start();
                }


                If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:



                wavesurfer: Object;
                mediaRecorder: Object;
                recordingBlob: Object;

                public start() {
                ...
                this.recordingBlob = null;
                this.wavesurfer.microphone.on('deviceReady', function (stream) {
                this.mediaRecorder = new MediaRecorder(stream);
                this.mediaRecorder.onondataavailable = event => {
                this.recordingBlob = event.data;
                };
                this.mediaRecorder.start();
                });
                ...
                }

                public stop() {
                if (!this.mediaRecorder || !this.wavesurfer) return;
                this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
                this.mediaRecorder = null;
                this.wavesurfer.stop();
                }





                share|improve this answer












                There you go:



                import MicrophonePlugin from 'wavesurfer.js/dist/plugin/wavesurfer.microphone.min.js';
                import * as $ from 'jquery';
                import * as WaveSurfer from 'wavesurfer.js';

                public start() {
                let wavesurfer= WaveSurfer.create({
                container: '#waveform',
                waveColor: 'violet',
                progressColor: 'purple',
                plugins: [ MicrophonePlugin.create() ]
                });

                wavesurfer.microphone.on('deviceReady', function (stream) {
                console.info('Device ready!', stream);
                });
                wavesurfer.microphone.on('deviceError', function(code) {
                console.warn('Device error: ' + code);
                })
                let microphone = wavesurfer.microphone; // you had the case wrong!

                /*
                You have already done all that stuff above
                microphone.create({
                wavesurfer: wavesurfer
                });
                microphone.on('deviceReady', function(stream) {
                console.log('Device ready!', stream);
                });
                microphone.on('deviceError', function(code) {
                console.warn('Device error: ' + code);
                });
                */

                // start the microphone
                microphone.start();
                }


                If you want to do something with the stream (to play it back on another wavesurfer or to send it to a server), you can use a MediaRecorder:



                wavesurfer: Object;
                mediaRecorder: Object;
                recordingBlob: Object;

                public start() {
                ...
                this.recordingBlob = null;
                this.wavesurfer.microphone.on('deviceReady', function (stream) {
                this.mediaRecorder = new MediaRecorder(stream);
                this.mediaRecorder.onondataavailable = event => {
                this.recordingBlob = event.data;
                };
                this.mediaRecorder.start();
                });
                ...
                }

                public stop() {
                if (!this.mediaRecorder || !this.wavesurfer) return;
                this.mediaRecorder.stop();// triggers mediaRecorder.onondataavailable
                this.mediaRecorder = null;
                this.wavesurfer.stop();
                }






                share|improve this answer












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                share|improve this answer










                answered Nov 26 at 21:27









                laurian

                1439




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