TypeError: 'Entry' object cannot be interpreted as an integer





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from tkinter import ttk, simpledialog
import tkinter as tk
from tkinter import *

root = Tk()
root.resizable(0, 0)
root.title("Sorting and Searching Algorithm")
root.configure(bg='#ff8080')
root.geometry("750x550")

def arrays():
v = IntVar()
for widget in root.winfo_children():
widget.destroy()
def close():
for widget in root.winfo_children():
widget.destroy()
arrays()

titleFrame = Frame(root)
titleFrame.grid(row=0)

radioFrame = Frame(root)
radioFrame.grid(padx=350, pady=100)

inputFrame = tk.Frame(root, bg='#ff8080')
inputFrame.grid()

buttonFrame = Frame(root)
buttonFrame.grid()

Title = tk.Label(titleFrame, bg='#ff8080', text="Enter The Number of Elements In The Array", font="-weight bold")
Title.grid()

global NUMBER_OF_ENTRIES
NUMBER_OF_ENTRIES = Entry(inputFrame)
NUMBER_OF_ENTRIES.grid(row=0, column=1, sticky=E, ipadx=10, ipady=10,padx=10, pady=10)

if NUMBER_OF_ENTRIES == int:
print("Working")
else:
print("Please Enter a Integer Value")

global num
num = 0

#global NUMBER_OF_ENTRIES
#NUMBER_OF_ENTRIES = simpledialog.askinteger("Please Enter", "Enter The Number of Elements In The Array")

global alist
alist =

for i in range (0, NUMBER_OF_ENTRIES):
num = simpledialog.askinteger("Please Enter" ,"Enter The Entries In Array Element " + str(i))
alist = alist + [ num ]

calculate = ttk.Button(buttonFrame, text="Proceed", command=entries)
calculate.grid(row=4, column=0, sticky=E + S, ipadx=10, ipady=10)

arrays()
root.mainloop()


I am trying to make it so when a user inputs a integer number into the Entry input box it stores into the variable NUMBER_OF_ENTRIES. After it stores it, it then proceeds to use the value in the further conditionals.



But I am getting an issue when I try to compile it.










share|improve this question































    0















    from tkinter import ttk, simpledialog
    import tkinter as tk
    from tkinter import *

    root = Tk()
    root.resizable(0, 0)
    root.title("Sorting and Searching Algorithm")
    root.configure(bg='#ff8080')
    root.geometry("750x550")

    def arrays():
    v = IntVar()
    for widget in root.winfo_children():
    widget.destroy()
    def close():
    for widget in root.winfo_children():
    widget.destroy()
    arrays()

    titleFrame = Frame(root)
    titleFrame.grid(row=0)

    radioFrame = Frame(root)
    radioFrame.grid(padx=350, pady=100)

    inputFrame = tk.Frame(root, bg='#ff8080')
    inputFrame.grid()

    buttonFrame = Frame(root)
    buttonFrame.grid()

    Title = tk.Label(titleFrame, bg='#ff8080', text="Enter The Number of Elements In The Array", font="-weight bold")
    Title.grid()

    global NUMBER_OF_ENTRIES
    NUMBER_OF_ENTRIES = Entry(inputFrame)
    NUMBER_OF_ENTRIES.grid(row=0, column=1, sticky=E, ipadx=10, ipady=10,padx=10, pady=10)

    if NUMBER_OF_ENTRIES == int:
    print("Working")
    else:
    print("Please Enter a Integer Value")

    global num
    num = 0

    #global NUMBER_OF_ENTRIES
    #NUMBER_OF_ENTRIES = simpledialog.askinteger("Please Enter", "Enter The Number of Elements In The Array")

    global alist
    alist =

    for i in range (0, NUMBER_OF_ENTRIES):
    num = simpledialog.askinteger("Please Enter" ,"Enter The Entries In Array Element " + str(i))
    alist = alist + [ num ]

    calculate = ttk.Button(buttonFrame, text="Proceed", command=entries)
    calculate.grid(row=4, column=0, sticky=E + S, ipadx=10, ipady=10)

    arrays()
    root.mainloop()


    I am trying to make it so when a user inputs a integer number into the Entry input box it stores into the variable NUMBER_OF_ENTRIES. After it stores it, it then proceeds to use the value in the further conditionals.



    But I am getting an issue when I try to compile it.










    share|improve this question



























      0












      0








      0








      from tkinter import ttk, simpledialog
      import tkinter as tk
      from tkinter import *

      root = Tk()
      root.resizable(0, 0)
      root.title("Sorting and Searching Algorithm")
      root.configure(bg='#ff8080')
      root.geometry("750x550")

      def arrays():
      v = IntVar()
      for widget in root.winfo_children():
      widget.destroy()
      def close():
      for widget in root.winfo_children():
      widget.destroy()
      arrays()

      titleFrame = Frame(root)
      titleFrame.grid(row=0)

      radioFrame = Frame(root)
      radioFrame.grid(padx=350, pady=100)

      inputFrame = tk.Frame(root, bg='#ff8080')
      inputFrame.grid()

      buttonFrame = Frame(root)
      buttonFrame.grid()

      Title = tk.Label(titleFrame, bg='#ff8080', text="Enter The Number of Elements In The Array", font="-weight bold")
      Title.grid()

      global NUMBER_OF_ENTRIES
      NUMBER_OF_ENTRIES = Entry(inputFrame)
      NUMBER_OF_ENTRIES.grid(row=0, column=1, sticky=E, ipadx=10, ipady=10,padx=10, pady=10)

      if NUMBER_OF_ENTRIES == int:
      print("Working")
      else:
      print("Please Enter a Integer Value")

      global num
      num = 0

      #global NUMBER_OF_ENTRIES
      #NUMBER_OF_ENTRIES = simpledialog.askinteger("Please Enter", "Enter The Number of Elements In The Array")

      global alist
      alist =

      for i in range (0, NUMBER_OF_ENTRIES):
      num = simpledialog.askinteger("Please Enter" ,"Enter The Entries In Array Element " + str(i))
      alist = alist + [ num ]

      calculate = ttk.Button(buttonFrame, text="Proceed", command=entries)
      calculate.grid(row=4, column=0, sticky=E + S, ipadx=10, ipady=10)

      arrays()
      root.mainloop()


      I am trying to make it so when a user inputs a integer number into the Entry input box it stores into the variable NUMBER_OF_ENTRIES. After it stores it, it then proceeds to use the value in the further conditionals.



      But I am getting an issue when I try to compile it.










      share|improve this question
















      from tkinter import ttk, simpledialog
      import tkinter as tk
      from tkinter import *

      root = Tk()
      root.resizable(0, 0)
      root.title("Sorting and Searching Algorithm")
      root.configure(bg='#ff8080')
      root.geometry("750x550")

      def arrays():
      v = IntVar()
      for widget in root.winfo_children():
      widget.destroy()
      def close():
      for widget in root.winfo_children():
      widget.destroy()
      arrays()

      titleFrame = Frame(root)
      titleFrame.grid(row=0)

      radioFrame = Frame(root)
      radioFrame.grid(padx=350, pady=100)

      inputFrame = tk.Frame(root, bg='#ff8080')
      inputFrame.grid()

      buttonFrame = Frame(root)
      buttonFrame.grid()

      Title = tk.Label(titleFrame, bg='#ff8080', text="Enter The Number of Elements In The Array", font="-weight bold")
      Title.grid()

      global NUMBER_OF_ENTRIES
      NUMBER_OF_ENTRIES = Entry(inputFrame)
      NUMBER_OF_ENTRIES.grid(row=0, column=1, sticky=E, ipadx=10, ipady=10,padx=10, pady=10)

      if NUMBER_OF_ENTRIES == int:
      print("Working")
      else:
      print("Please Enter a Integer Value")

      global num
      num = 0

      #global NUMBER_OF_ENTRIES
      #NUMBER_OF_ENTRIES = simpledialog.askinteger("Please Enter", "Enter The Number of Elements In The Array")

      global alist
      alist =

      for i in range (0, NUMBER_OF_ENTRIES):
      num = simpledialog.askinteger("Please Enter" ,"Enter The Entries In Array Element " + str(i))
      alist = alist + [ num ]

      calculate = ttk.Button(buttonFrame, text="Proceed", command=entries)
      calculate.grid(row=4, column=0, sticky=E + S, ipadx=10, ipady=10)

      arrays()
      root.mainloop()


      I am trying to make it so when a user inputs a integer number into the Entry input box it stores into the variable NUMBER_OF_ENTRIES. After it stores it, it then proceeds to use the value in the further conditionals.



      But I am getting an issue when I try to compile it.







      python tkinter






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      edited Dec 18 '18 at 12:05









      j_4321

      6,21321631




      6,21321631










      asked Nov 17 '18 at 7:21









      SŦAREXSŦAREX

      11




      11
























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          Because it's not an integer. NUMBER_OF_ENTRIES is of type <class 'tkinter.Entry'>.



          The usual way to do this is to associate the entry with a StringVar() which will reflect whatever is typed into the entry.



          The text entered into an entry is still text so you'll have to convert it to int explicitly.



          See The Tkinter Entry Widget.






          share|improve this answer
























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            Because it's not an integer. NUMBER_OF_ENTRIES is of type <class 'tkinter.Entry'>.



            The usual way to do this is to associate the entry with a StringVar() which will reflect whatever is typed into the entry.



            The text entered into an entry is still text so you'll have to convert it to int explicitly.



            See The Tkinter Entry Widget.






            share|improve this answer




























              0














              Because it's not an integer. NUMBER_OF_ENTRIES is of type <class 'tkinter.Entry'>.



              The usual way to do this is to associate the entry with a StringVar() which will reflect whatever is typed into the entry.



              The text entered into an entry is still text so you'll have to convert it to int explicitly.



              See The Tkinter Entry Widget.






              share|improve this answer


























                0












                0








                0







                Because it's not an integer. NUMBER_OF_ENTRIES is of type <class 'tkinter.Entry'>.



                The usual way to do this is to associate the entry with a StringVar() which will reflect whatever is typed into the entry.



                The text entered into an entry is still text so you'll have to convert it to int explicitly.



                See The Tkinter Entry Widget.






                share|improve this answer













                Because it's not an integer. NUMBER_OF_ENTRIES is of type <class 'tkinter.Entry'>.



                The usual way to do this is to associate the entry with a StringVar() which will reflect whatever is typed into the entry.



                The text entered into an entry is still text so you'll have to convert it to int explicitly.



                See The Tkinter Entry Widget.







                share|improve this answer












                share|improve this answer



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                answered Nov 20 '18 at 5:54









                figbeamfigbeam

                3,4261311




                3,4261311
































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