How to Design the Following Data Structure in Java












0















I have a list, L1<A>, of about 60 to 120 objects, A, that themselves contain a list L2<D> of objects, D.



The L2<D>s are identical for all A.



The user can upload new Ds, and every time the program has to go through all of L1 and add add the new D to each L2. Obviously, I would rather have a master L2 that can just be updated once and have every A refer to that list, but I don't want to make some kind of global variable L2.



If I make a single instance of L2, do I just have to pass L2 to every A in L1, or can I get each A to refer to the single L2 without using a global variable?










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  • Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

    – shmosel
    Nov 15 '18 at 0:48











  • Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

    – Matt Timmermans
    Nov 15 '18 at 4:45
















0















I have a list, L1<A>, of about 60 to 120 objects, A, that themselves contain a list L2<D> of objects, D.



The L2<D>s are identical for all A.



The user can upload new Ds, and every time the program has to go through all of L1 and add add the new D to each L2. Obviously, I would rather have a master L2 that can just be updated once and have every A refer to that list, but I don't want to make some kind of global variable L2.



If I make a single instance of L2, do I just have to pass L2 to every A in L1, or can I get each A to refer to the single L2 without using a global variable?










share|improve this question























  • Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

    – shmosel
    Nov 15 '18 at 0:48











  • Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

    – Matt Timmermans
    Nov 15 '18 at 4:45














0












0








0








I have a list, L1<A>, of about 60 to 120 objects, A, that themselves contain a list L2<D> of objects, D.



The L2<D>s are identical for all A.



The user can upload new Ds, and every time the program has to go through all of L1 and add add the new D to each L2. Obviously, I would rather have a master L2 that can just be updated once and have every A refer to that list, but I don't want to make some kind of global variable L2.



If I make a single instance of L2, do I just have to pass L2 to every A in L1, or can I get each A to refer to the single L2 without using a global variable?










share|improve this question














I have a list, L1<A>, of about 60 to 120 objects, A, that themselves contain a list L2<D> of objects, D.



The L2<D>s are identical for all A.



The user can upload new Ds, and every time the program has to go through all of L1 and add add the new D to each L2. Obviously, I would rather have a master L2 that can just be updated once and have every A refer to that list, but I don't want to make some kind of global variable L2.



If I make a single instance of L2, do I just have to pass L2 to every A in L1, or can I get each A to refer to the single L2 without using a global variable?







java data-structures global-variables






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share|improve this question










asked Nov 15 '18 at 0:45









user2303321user2303321

9219




9219













  • Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

    – shmosel
    Nov 15 '18 at 0:48











  • Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

    – Matt Timmermans
    Nov 15 '18 at 4:45



















  • Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

    – shmosel
    Nov 15 '18 at 0:48











  • Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

    – Matt Timmermans
    Nov 15 '18 at 4:45

















Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

– shmosel
Nov 15 '18 at 0:48





Passing around a shared instance is not the same as a global variable, and seems like a perfectly appropriate solution.

– shmosel
Nov 15 '18 at 0:48













Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

– Matt Timmermans
Nov 15 '18 at 4:45





Sounds like you should pass the one L2 to every A as a constructor argument, but I can't be sure since you've omitted any information about what these things actually mean. The next time you ask a question like this, don't try to turn it into something so generic -- not all similar questions have the same answer.

– Matt Timmermans
Nov 15 '18 at 4:45












1 Answer
1






active

oldest

votes


















0














static variable is what you are looking for.



public class A {
private static final List<D> l2 = new ArrayList<>();

public void addD(D d) {
l2.add(d);
}
}





share|improve this answer
























  • If l2 is static, addD() should also be. But it's usually better to avoid global state.

    – shmosel
    Nov 15 '18 at 3:07











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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














static variable is what you are looking for.



public class A {
private static final List<D> l2 = new ArrayList<>();

public void addD(D d) {
l2.add(d);
}
}





share|improve this answer
























  • If l2 is static, addD() should also be. But it's usually better to avoid global state.

    – shmosel
    Nov 15 '18 at 3:07
















0














static variable is what you are looking for.



public class A {
private static final List<D> l2 = new ArrayList<>();

public void addD(D d) {
l2.add(d);
}
}





share|improve this answer
























  • If l2 is static, addD() should also be. But it's usually better to avoid global state.

    – shmosel
    Nov 15 '18 at 3:07














0












0








0







static variable is what you are looking for.



public class A {
private static final List<D> l2 = new ArrayList<>();

public void addD(D d) {
l2.add(d);
}
}





share|improve this answer













static variable is what you are looking for.



public class A {
private static final List<D> l2 = new ArrayList<>();

public void addD(D d) {
l2.add(d);
}
}






share|improve this answer












share|improve this answer



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answered Nov 15 '18 at 0:52









KartikKartik

3,75731435




3,75731435













  • If l2 is static, addD() should also be. But it's usually better to avoid global state.

    – shmosel
    Nov 15 '18 at 3:07



















  • If l2 is static, addD() should also be. But it's usually better to avoid global state.

    – shmosel
    Nov 15 '18 at 3:07

















If l2 is static, addD() should also be. But it's usually better to avoid global state.

– shmosel
Nov 15 '18 at 3:07





If l2 is static, addD() should also be. But it's usually better to avoid global state.

– shmosel
Nov 15 '18 at 3:07




















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