prevent asking to use the microphone
With the latest update (xcode 10.1 and iOS Mojave 10.14), the app I'm working on, which includes the Google Admob frameworks, has begun asking permission to use the microphone even though I am doing nothing with a microphone.
How do I prevent that pop-up from asking the user for permission every time the app is run?
swift xcode permissions microphone
add a comment |
With the latest update (xcode 10.1 and iOS Mojave 10.14), the app I'm working on, which includes the Google Admob frameworks, has begun asking permission to use the microphone even though I am doing nothing with a microphone.
How do I prevent that pop-up from asking the user for permission every time the app is run?
swift xcode permissions microphone
1
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
2
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17
add a comment |
With the latest update (xcode 10.1 and iOS Mojave 10.14), the app I'm working on, which includes the Google Admob frameworks, has begun asking permission to use the microphone even though I am doing nothing with a microphone.
How do I prevent that pop-up from asking the user for permission every time the app is run?
swift xcode permissions microphone
With the latest update (xcode 10.1 and iOS Mojave 10.14), the app I'm working on, which includes the Google Admob frameworks, has begun asking permission to use the microphone even though I am doing nothing with a microphone.
How do I prevent that pop-up from asking the user for permission every time the app is run?
swift xcode permissions microphone
swift xcode permissions microphone
asked Nov 12 at 17:37
Rob Smythe
1391114
1391114
1
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
2
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17
add a comment |
1
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
2
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17
1
1
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
2
2
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17
add a comment |
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1
Since I don't use it - and you've blamed it - stop using Google Admob? :-) Seriously, this is the danger of using third party frameworks. And if indeed this is where the issue lies, either fork it (if possible) or wait for Google to fix it.
– dfd
Nov 12 at 19:30
2
support.apple.com/en-us/HT203353 Seems like a bug of simulator.
– Frank Cheng
Nov 13 at 7:17