C# How to stop a Timer after 10 min












-1















I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.



    private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}


But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?










share|improve this question




















  • 6





    Call the stop method?

    – rory.ap
    Nov 14 '18 at 12:28











  • Use Quartz.NET

    – BWA
    Nov 14 '18 at 12:29











  • either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

    – Mong Zhu
    Nov 14 '18 at 12:30
















-1















I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.



    private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}


But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?










share|improve this question




















  • 6





    Call the stop method?

    – rory.ap
    Nov 14 '18 at 12:28











  • Use Quartz.NET

    – BWA
    Nov 14 '18 at 12:29











  • either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

    – Mong Zhu
    Nov 14 '18 at 12:30














-1












-1








-1








I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.



    private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}


But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?










share|improve this question
















I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.



    private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}


But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?







c# timer






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 14 '18 at 12:57









Vikas Sonichya

183




183










asked Nov 14 '18 at 12:27









Walter NazarenusWalter Nazarenus

65




65








  • 6





    Call the stop method?

    – rory.ap
    Nov 14 '18 at 12:28











  • Use Quartz.NET

    – BWA
    Nov 14 '18 at 12:29











  • either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

    – Mong Zhu
    Nov 14 '18 at 12:30














  • 6





    Call the stop method?

    – rory.ap
    Nov 14 '18 at 12:28











  • Use Quartz.NET

    – BWA
    Nov 14 '18 at 12:29











  • either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

    – Mong Zhu
    Nov 14 '18 at 12:30








6




6





Call the stop method?

– rory.ap
Nov 14 '18 at 12:28





Call the stop method?

– rory.ap
Nov 14 '18 at 12:28













Use Quartz.NET

– BWA
Nov 14 '18 at 12:29





Use Quartz.NET

– BWA
Nov 14 '18 at 12:29













either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

– Mong Zhu
Nov 14 '18 at 12:30





either you count the amount of dispatcherTimer_TickPOI calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one

– Mong Zhu
Nov 14 '18 at 12:30












1 Answer
1






active

oldest

votes


















0














You can do something like this. Track the StartTime and check if it crossed 10 mins.



private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;

private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);

_startTime = DateTime.Now; //assign start time when it actually starts

tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}





share|improve this answer


























  • Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

    – Fildor
    Nov 14 '18 at 12:39











  • Ahh! Yes, it should be < as it should also write on 10th minute.

    – mbharanidharan88
    Nov 14 '18 at 12:42






  • 1





    It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

    – Jesper Matthiesen
    Nov 14 '18 at 12:50













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1 Answer
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1 Answer
1






active

oldest

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active

oldest

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active

oldest

votes









0














You can do something like this. Track the StartTime and check if it crossed 10 mins.



private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;

private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);

_startTime = DateTime.Now; //assign start time when it actually starts

tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}





share|improve this answer


























  • Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

    – Fildor
    Nov 14 '18 at 12:39











  • Ahh! Yes, it should be < as it should also write on 10th minute.

    – mbharanidharan88
    Nov 14 '18 at 12:42






  • 1





    It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

    – Jesper Matthiesen
    Nov 14 '18 at 12:50


















0














You can do something like this. Track the StartTime and check if it crossed 10 mins.



private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;

private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);

_startTime = DateTime.Now; //assign start time when it actually starts

tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}





share|improve this answer


























  • Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

    – Fildor
    Nov 14 '18 at 12:39











  • Ahh! Yes, it should be < as it should also write on 10th minute.

    – mbharanidharan88
    Nov 14 '18 at 12:42






  • 1





    It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

    – Jesper Matthiesen
    Nov 14 '18 at 12:50
















0












0








0







You can do something like this. Track the StartTime and check if it crossed 10 mins.



private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;

private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);

_startTime = DateTime.Now; //assign start time when it actually starts

tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}





share|improve this answer















You can do something like this. Track the StartTime and check if it crossed 10 mins.



private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;

private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);

_startTime = DateTime.Now; //assign start time when it actually starts

tPOI.Start();
MessageBox.Show("recording POI");
}

private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 14 '18 at 12:42

























answered Nov 14 '18 at 12:33









mbharanidharan88mbharanidharan88

4,04442455




4,04442455













  • Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

    – Fildor
    Nov 14 '18 at 12:39











  • Ahh! Yes, it should be < as it should also write on 10th minute.

    – mbharanidharan88
    Nov 14 '18 at 12:42






  • 1





    It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

    – Jesper Matthiesen
    Nov 14 '18 at 12:50





















  • Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

    – Fildor
    Nov 14 '18 at 12:39











  • Ahh! Yes, it should be < as it should also write on 10th minute.

    – mbharanidharan88
    Nov 14 '18 at 12:42






  • 1





    It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

    – Jesper Matthiesen
    Nov 14 '18 at 12:50



















Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

– Fildor
Nov 14 '18 at 12:39





Shouldn't that be _startTime.AddMinutes(10) <= DateTime.Now ?

– Fildor
Nov 14 '18 at 12:39













Ahh! Yes, it should be < as it should also write on 10th minute.

– mbharanidharan88
Nov 14 '18 at 12:42





Ahh! Yes, it should be < as it should also write on 10th minute.

– mbharanidharan88
Nov 14 '18 at 12:42




1




1





It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

– Jesper Matthiesen
Nov 14 '18 at 12:50







It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.

– Jesper Matthiesen
Nov 14 '18 at 12:50




















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