C# How to stop a Timer after 10 min
I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.
private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?
c# timer
add a comment |
I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.
private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?
c# timer
6
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
either you count the amount ofdispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one
– Mong Zhu
Nov 14 '18 at 12:30
add a comment |
I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.
private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?
c# timer
I tried to write some values after every 10 seconds for 10 minutes in a Text file.
My code looks like this.
private void button12_Click(object sender, RoutedEventArgs e)
{
DispatcherTimer tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
using (StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
But now i don't know how to stop my Timer after 10 minutes. Does anyone have a hint for me?
c# timer
c# timer
edited Nov 14 '18 at 12:57
Vikas Sonichya
183
183
asked Nov 14 '18 at 12:27
Walter NazarenusWalter Nazarenus
65
65
6
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
either you count the amount ofdispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one
– Mong Zhu
Nov 14 '18 at 12:30
add a comment |
6
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
either you count the amount ofdispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one
– Mong Zhu
Nov 14 '18 at 12:30
6
6
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
either you count the amount of
dispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one– Mong Zhu
Nov 14 '18 at 12:30
either you count the amount of
dispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one– Mong Zhu
Nov 14 '18 at 12:30
add a comment |
1 Answer
1
active
oldest
votes
You can do something like this. Track the StartTime
and check if it crossed 10 mins.
private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;
private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
_startTime = DateTime.Now; //assign start time when it actually starts
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}
Shouldn't that be_startTime.AddMinutes(10) <= DateTime.Now
?
– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be<
as it should also write on 10th minute.
– mbharanidharan88
Nov 14 '18 at 12:42
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
add a comment |
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1 Answer
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active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You can do something like this. Track the StartTime
and check if it crossed 10 mins.
private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;
private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
_startTime = DateTime.Now; //assign start time when it actually starts
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}
Shouldn't that be_startTime.AddMinutes(10) <= DateTime.Now
?
– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be<
as it should also write on 10th minute.
– mbharanidharan88
Nov 14 '18 at 12:42
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
add a comment |
You can do something like this. Track the StartTime
and check if it crossed 10 mins.
private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;
private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
_startTime = DateTime.Now; //assign start time when it actually starts
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}
Shouldn't that be_startTime.AddMinutes(10) <= DateTime.Now
?
– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be<
as it should also write on 10th minute.
– mbharanidharan88
Nov 14 '18 at 12:42
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
add a comment |
You can do something like this. Track the StartTime
and check if it crossed 10 mins.
private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;
private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
_startTime = DateTime.Now; //assign start time when it actually starts
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}
You can do something like this. Track the StartTime
and check if it crossed 10 mins.
private DateTime _startTime; //track the start time
private DispatcherTimer tPOI;
private void button12_Click(object sender, RoutedEventArgs e)
{
tPOI = new DispatcherTimer();
tPOI.Tick += new System.EventHandler(dispatcherTimer_TickPOI);
tPOI.Interval = new TimeSpan(0, 0, 10);
_startTime = DateTime.Now; //assign start time when it actually starts
tPOI.Start();
MessageBox.Show("recording POI");
}
private void dispatcherTimer_TickPOI(object sender, EventArgs e)
{
if (_startTime.AddMinutes(10) < DateTime.Now) //check if it has crossed 10 mins
{
tPOI.Stop();
}
else
{
using(StreamWriter file = new StreamWriter(@textBox36.Text, true))
{
file.WriteLine("pos POI");
file.WriteLine(textBox40.Text);
file.WriteLine(textBox41.Text);
file.WriteLine(textBox42.Text);
file.WriteLine(textBox46.Text);
}
}
}
edited Nov 14 '18 at 12:42
answered Nov 14 '18 at 12:33
mbharanidharan88mbharanidharan88
4,04442455
4,04442455
Shouldn't that be_startTime.AddMinutes(10) <= DateTime.Now
?
– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be<
as it should also write on 10th minute.
– mbharanidharan88
Nov 14 '18 at 12:42
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
add a comment |
Shouldn't that be_startTime.AddMinutes(10) <= DateTime.Now
?
– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be<
as it should also write on 10th minute.
– mbharanidharan88
Nov 14 '18 at 12:42
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
Shouldn't that be
_startTime.AddMinutes(10) <= DateTime.Now
?– Fildor
Nov 14 '18 at 12:39
Shouldn't that be
_startTime.AddMinutes(10) <= DateTime.Now
?– Fildor
Nov 14 '18 at 12:39
Ahh! Yes, it should be
<
as it should also write on 10th minute.– mbharanidharan88
Nov 14 '18 at 12:42
Ahh! Yes, it should be
<
as it should also write on 10th minute.– mbharanidharan88
Nov 14 '18 at 12:42
1
1
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
It probably doesn't matter much in this case due to the small number of invocations (60), but using the pattern above, storing a "stop time" equal to Now+10 minutes in the "Click" method prevents having to add 10 minutes each time you check. Also, in general I would use a count to 60 instead, if it's important that the timer fires exactly "10*60 seconds/10 seconds" times, as suggested above.
– Jesper Matthiesen
Nov 14 '18 at 12:50
add a comment |
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6
Call the stop method?
– rory.ap
Nov 14 '18 at 12:28
Use Quartz.NET
– BWA
Nov 14 '18 at 12:29
either you count the amount of
dispatcherTimer_TickPOI
calls: 6 per minute for 10 minutes = 60 times. Or you have a second timer which fires after 10 Minutes and stops the first one– Mong Zhu
Nov 14 '18 at 12:30