Tree: How to keep opened states when tree updated












1















I need to keep tree nodes open/closed stated when i set new data to this.dataSource.data. New data is very same with old - it just have one or several lowest-level nodes added/removed.



My idea is to record node expansion to ReplaySubject and replay expansion queue. It should work but it's very ugly way.



I hope that here are have much more elegant way to solve my problem.










share|improve this question



























    1















    I need to keep tree nodes open/closed stated when i set new data to this.dataSource.data. New data is very same with old - it just have one or several lowest-level nodes added/removed.



    My idea is to record node expansion to ReplaySubject and replay expansion queue. It should work but it's very ugly way.



    I hope that here are have much more elegant way to solve my problem.










    share|improve this question

























      1












      1








      1








      I need to keep tree nodes open/closed stated when i set new data to this.dataSource.data. New data is very same with old - it just have one or several lowest-level nodes added/removed.



      My idea is to record node expansion to ReplaySubject and replay expansion queue. It should work but it's very ugly way.



      I hope that here are have much more elegant way to solve my problem.










      share|improve this question














      I need to keep tree nodes open/closed stated when i set new data to this.dataSource.data. New data is very same with old - it just have one or several lowest-level nodes added/removed.



      My idea is to record node expansion to ReplaySubject and replay expansion queue. It should work but it's very ugly way.



      I hope that here are have much more elegant way to solve my problem.







      angular angular-material2






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 13 '18 at 11:30









      VadimVadim

      3710




      3710
























          1 Answer
          1






          active

          oldest

          votes


















          0














          I added a boolean 'expanded' to my datamodel. I then use a function on (click) which inverts this, and a recursive loop to save that change to the actual data that is used for dataSource.data. So in reality I am not using the treecontrol anymore, even though I have still need it (the tree does not work without).



              <button mat-icon-button
          [attr.aria-label]="'toggle ' + node.name"
          (click)="changeState(node, myJson)"
          >
          <mat-icon class="mat-icon-rtl-mirror">
          {{node.expanded ? 'expand_more' : 'chevron_right'}}
          </mat-icon>
          </button>


          --



            /** Changes expanded state for clicked tree-item, saves change to json data used by tree datasource */
          changeState(node, myJson) {
          node.expanded = !node.expanded;

          if (node.children && node.children.length > 0) {
          this.found = false;
          myJson.forEach(child => {
          if (!this.found) {
          this.saveStates(child, node);
          }
          });
          }
          }

          /** recursive loop-function used by this.changeState() to save tree-items expanded-state to the master array */
          saveStates(child, clickedChild) {
          if (child.id === clickedChild.id) {
          child.expanded = clickedChild.expanded;
          this.found = true;
          return;
          } else if (child.children && child.children.length > 0) {
          child.children.forEach(c => {
          this.saveStates(c, clickedGroup);
          });
          }
          }


          --
          And the standard functions from the tree-example I changed like this to work with my data:



            // checks if datasource for material tree has any children
          hasNestedChild = (_: number, nodeData: MyModel) => nodeData.children.length > 0;

          // returns children
          private _getChildren = (node: MyModel) => node.children;





          share|improve this answer
























          • Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

            – Vadim
            Nov 13 '18 at 13:08













          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53280079%2ftree-how-to-keep-opened-states-when-tree-updated%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          I added a boolean 'expanded' to my datamodel. I then use a function on (click) which inverts this, and a recursive loop to save that change to the actual data that is used for dataSource.data. So in reality I am not using the treecontrol anymore, even though I have still need it (the tree does not work without).



              <button mat-icon-button
          [attr.aria-label]="'toggle ' + node.name"
          (click)="changeState(node, myJson)"
          >
          <mat-icon class="mat-icon-rtl-mirror">
          {{node.expanded ? 'expand_more' : 'chevron_right'}}
          </mat-icon>
          </button>


          --



            /** Changes expanded state for clicked tree-item, saves change to json data used by tree datasource */
          changeState(node, myJson) {
          node.expanded = !node.expanded;

          if (node.children && node.children.length > 0) {
          this.found = false;
          myJson.forEach(child => {
          if (!this.found) {
          this.saveStates(child, node);
          }
          });
          }
          }

          /** recursive loop-function used by this.changeState() to save tree-items expanded-state to the master array */
          saveStates(child, clickedChild) {
          if (child.id === clickedChild.id) {
          child.expanded = clickedChild.expanded;
          this.found = true;
          return;
          } else if (child.children && child.children.length > 0) {
          child.children.forEach(c => {
          this.saveStates(c, clickedGroup);
          });
          }
          }


          --
          And the standard functions from the tree-example I changed like this to work with my data:



            // checks if datasource for material tree has any children
          hasNestedChild = (_: number, nodeData: MyModel) => nodeData.children.length > 0;

          // returns children
          private _getChildren = (node: MyModel) => node.children;





          share|improve this answer
























          • Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

            – Vadim
            Nov 13 '18 at 13:08


















          0














          I added a boolean 'expanded' to my datamodel. I then use a function on (click) which inverts this, and a recursive loop to save that change to the actual data that is used for dataSource.data. So in reality I am not using the treecontrol anymore, even though I have still need it (the tree does not work without).



              <button mat-icon-button
          [attr.aria-label]="'toggle ' + node.name"
          (click)="changeState(node, myJson)"
          >
          <mat-icon class="mat-icon-rtl-mirror">
          {{node.expanded ? 'expand_more' : 'chevron_right'}}
          </mat-icon>
          </button>


          --



            /** Changes expanded state for clicked tree-item, saves change to json data used by tree datasource */
          changeState(node, myJson) {
          node.expanded = !node.expanded;

          if (node.children && node.children.length > 0) {
          this.found = false;
          myJson.forEach(child => {
          if (!this.found) {
          this.saveStates(child, node);
          }
          });
          }
          }

          /** recursive loop-function used by this.changeState() to save tree-items expanded-state to the master array */
          saveStates(child, clickedChild) {
          if (child.id === clickedChild.id) {
          child.expanded = clickedChild.expanded;
          this.found = true;
          return;
          } else if (child.children && child.children.length > 0) {
          child.children.forEach(c => {
          this.saveStates(c, clickedGroup);
          });
          }
          }


          --
          And the standard functions from the tree-example I changed like this to work with my data:



            // checks if datasource for material tree has any children
          hasNestedChild = (_: number, nodeData: MyModel) => nodeData.children.length > 0;

          // returns children
          private _getChildren = (node: MyModel) => node.children;





          share|improve this answer
























          • Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

            – Vadim
            Nov 13 '18 at 13:08
















          0












          0








          0







          I added a boolean 'expanded' to my datamodel. I then use a function on (click) which inverts this, and a recursive loop to save that change to the actual data that is used for dataSource.data. So in reality I am not using the treecontrol anymore, even though I have still need it (the tree does not work without).



              <button mat-icon-button
          [attr.aria-label]="'toggle ' + node.name"
          (click)="changeState(node, myJson)"
          >
          <mat-icon class="mat-icon-rtl-mirror">
          {{node.expanded ? 'expand_more' : 'chevron_right'}}
          </mat-icon>
          </button>


          --



            /** Changes expanded state for clicked tree-item, saves change to json data used by tree datasource */
          changeState(node, myJson) {
          node.expanded = !node.expanded;

          if (node.children && node.children.length > 0) {
          this.found = false;
          myJson.forEach(child => {
          if (!this.found) {
          this.saveStates(child, node);
          }
          });
          }
          }

          /** recursive loop-function used by this.changeState() to save tree-items expanded-state to the master array */
          saveStates(child, clickedChild) {
          if (child.id === clickedChild.id) {
          child.expanded = clickedChild.expanded;
          this.found = true;
          return;
          } else if (child.children && child.children.length > 0) {
          child.children.forEach(c => {
          this.saveStates(c, clickedGroup);
          });
          }
          }


          --
          And the standard functions from the tree-example I changed like this to work with my data:



            // checks if datasource for material tree has any children
          hasNestedChild = (_: number, nodeData: MyModel) => nodeData.children.length > 0;

          // returns children
          private _getChildren = (node: MyModel) => node.children;





          share|improve this answer













          I added a boolean 'expanded' to my datamodel. I then use a function on (click) which inverts this, and a recursive loop to save that change to the actual data that is used for dataSource.data. So in reality I am not using the treecontrol anymore, even though I have still need it (the tree does not work without).



              <button mat-icon-button
          [attr.aria-label]="'toggle ' + node.name"
          (click)="changeState(node, myJson)"
          >
          <mat-icon class="mat-icon-rtl-mirror">
          {{node.expanded ? 'expand_more' : 'chevron_right'}}
          </mat-icon>
          </button>


          --



            /** Changes expanded state for clicked tree-item, saves change to json data used by tree datasource */
          changeState(node, myJson) {
          node.expanded = !node.expanded;

          if (node.children && node.children.length > 0) {
          this.found = false;
          myJson.forEach(child => {
          if (!this.found) {
          this.saveStates(child, node);
          }
          });
          }
          }

          /** recursive loop-function used by this.changeState() to save tree-items expanded-state to the master array */
          saveStates(child, clickedChild) {
          if (child.id === clickedChild.id) {
          child.expanded = clickedChild.expanded;
          this.found = true;
          return;
          } else if (child.children && child.children.length > 0) {
          child.children.forEach(c => {
          this.saveStates(c, clickedGroup);
          });
          }
          }


          --
          And the standard functions from the tree-example I changed like this to work with my data:



            // checks if datasource for material tree has any children
          hasNestedChild = (_: number, nodeData: MyModel) => nodeData.children.length > 0;

          // returns children
          private _getChildren = (node: MyModel) => node.children;






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 13 '18 at 12:33









          Lars RødalLars Rødal

          9619




          9619













          • Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

            – Vadim
            Nov 13 '18 at 13:08





















          • Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

            – Vadim
            Nov 13 '18 at 13:08



















          Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

          – Vadim
          Nov 13 '18 at 13:08







          Good idea but comparing between old and new dataNodes is very expensive operation. Especially if you have ~10k nodes. So, it can't be used in my project.

          – Vadim
          Nov 13 '18 at 13:08




















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53280079%2ftree-how-to-keep-opened-states-when-tree-updated%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Bressuire

          Vorschmack

          Quarantine