javascript setInterval paused when screen is locked (IOS)
This issue occurs on IOS device only. When the screen of iphone is locked the setInterval stop executing.
eg:
If 10 sec
is set in setInterval()
for every 1 sec
the number will reduce to 9,8,7....,0
, but when I locked the screen at 8sec
for 2sec
the timer should be continuing to 7,6...0
, instead what happened was, when I open the screen again the timer starts from 8sec
again instead of 6sec
.
Working fine in ANDROID.
javascript ios iphone reactjs browser
add a comment |
This issue occurs on IOS device only. When the screen of iphone is locked the setInterval stop executing.
eg:
If 10 sec
is set in setInterval()
for every 1 sec
the number will reduce to 9,8,7....,0
, but when I locked the screen at 8sec
for 2sec
the timer should be continuing to 7,6...0
, instead what happened was, when I open the screen again the timer starts from 8sec
again instead of 6sec
.
Working fine in ANDROID.
javascript ios iphone reactjs browser
add a comment |
This issue occurs on IOS device only. When the screen of iphone is locked the setInterval stop executing.
eg:
If 10 sec
is set in setInterval()
for every 1 sec
the number will reduce to 9,8,7....,0
, but when I locked the screen at 8sec
for 2sec
the timer should be continuing to 7,6...0
, instead what happened was, when I open the screen again the timer starts from 8sec
again instead of 6sec
.
Working fine in ANDROID.
javascript ios iphone reactjs browser
This issue occurs on IOS device only. When the screen of iphone is locked the setInterval stop executing.
eg:
If 10 sec
is set in setInterval()
for every 1 sec
the number will reduce to 9,8,7....,0
, but when I locked the screen at 8sec
for 2sec
the timer should be continuing to 7,6...0
, instead what happened was, when I open the screen again the timer starts from 8sec
again instead of 6sec
.
Working fine in ANDROID.
javascript ios iphone reactjs browser
javascript ios iphone reactjs browser
asked Nov 13 '18 at 6:25
Ibrahim
877
877
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
You can take different approach. save initial time and reduce value from current time.
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
add a comment |
Your Answer
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You can take different approach. save initial time and reduce value from current time.
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
add a comment |
You can take different approach. save initial time and reduce value from current time.
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
add a comment |
You can take different approach. save initial time and reduce value from current time.
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
You can take different approach. save initial time and reduce value from current time.
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
let start = new Date().getTime();
setInterval(x=>{
console.log( parseInt( (new Date().getTime()-start)/1000))
}, 1000)
edited Nov 13 '18 at 6:36
answered Nov 13 '18 at 6:29
Anoop
19.1k94768
19.1k94768
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
add a comment |
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
Thank you. This works :)
– Ibrahim
Nov 13 '18 at 9:08
add a comment |
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