How do I get a floating button like uber
I want to create a floating button like Uber. Uber shows a floating button when online and hides it when offline. Also "DU recorder" app has the floating button.
I want the floating button remain on top of all apps and be movable on any place on screen.
I have Samsung Galaxy S7 Edge with Android 8 (Oreo)
android floating-action-button floating
add a comment |
I want to create a floating button like Uber. Uber shows a floating button when online and hides it when offline. Also "DU recorder" app has the floating button.
I want the floating button remain on top of all apps and be movable on any place on screen.
I have Samsung Galaxy S7 Edge with Android 8 (Oreo)
android floating-action-button floating
1
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29
add a comment |
I want to create a floating button like Uber. Uber shows a floating button when online and hides it when offline. Also "DU recorder" app has the floating button.
I want the floating button remain on top of all apps and be movable on any place on screen.
I have Samsung Galaxy S7 Edge with Android 8 (Oreo)
android floating-action-button floating
I want to create a floating button like Uber. Uber shows a floating button when online and hides it when offline. Also "DU recorder" app has the floating button.
I want the floating button remain on top of all apps and be movable on any place on screen.
I have Samsung Galaxy S7 Edge with Android 8 (Oreo)
android floating-action-button floating
android floating-action-button floating
asked Nov 13 '18 at 18:25
MckMck
2410
2410
1
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29
add a comment |
1
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29
1
1
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29
add a comment |
2 Answers
2
active
oldest
votes
use this code
import android.content.Context;
import android.support.design.widget.FloatingActionButton;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MovableFloatingActionButton extends FloatingActionButton implements View.OnTouchListener {
private final static float CLICK_DRAG_TOLERANCE = 10; // Often, there will be a slight, unintentional, drag when the user taps the FAB, so we need to account for this.
private float downRawX, downRawY;
private float dX, dY;
public MovableFloatingActionButton(Context context) {
super(context);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent){
int action = motionEvent.getAction();
if (action == MotionEvent.ACTION_DOWN) {
downRawX = motionEvent.getRawX();
downRawY = motionEvent.getRawY();
dX = view.getX() - downRawX;
dY = view.getY() - downRawY;
return true; // Consumed
}
else if (action == MotionEvent.ACTION_MOVE) {
int viewWidth = view.getWidth();
int viewHeight = view.getHeight();
View viewParent = (View)view.getParent();
int parentWidth = viewParent.getWidth();
int parentHeight = viewParent.getHeight();
float newX = motionEvent.getRawX() + dX;
newX = Math.max(0, newX); // Don't allow the FAB past the left hand side of the parent
newX = Math.min(parentWidth - viewWidth, newX); // Don't allow the FAB past the right hand side of the parent
float newY = motionEvent.getRawY() + dY;
newY = Math.max(0, newY); // Don't allow the FAB past the top of the parent
newY = Math.min(parentHeight - viewHeight, newY); // Don't allow the FAB past the bottom of the parent
view.animate()
.x(newX)
.y(newY)
.setDuration(0)
.start();
return true; // Consumed
}
else if (action == MotionEvent.ACTION_UP) {
float upRawX = motionEvent.getRawX();
float upRawY = motionEvent.getRawY();
float upDX = upRawX - downRawX;
float upDY = upRawY - downRawY;
if (Math.abs(upDX) < CLICK_DRAG_TOLERANCE && Math.abs(upDY) < CLICK_DRAG_TOLERANCE) { // A click
return performClick();
}
else { // A drag
return true; // Consumed
}
}
else {
return super.onTouchEvent(motionEvent);
}
}
}
//-------------------this code inside the xml file -----------
<com.example.MovableFloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="@dimen/fab_margin"
android:src="@drawable/ic_navigate_next_white_24dp"/>
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
add a comment |
Your question contains multiple questions so let us break it down and take it to step by step.
For Creating Floating Button:
I would say use @Vishal Sharma answer about this question in this page
And about showing and hiding it when the user is online or offline:
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
YOUR ACTIVITY:
public class MyActivity implements NetworkStateReceiverListener {
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
/* TODO: show your button here */
}
@Override
public void networkUnavailable() {
/* TODO: hide your button here */
}
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
use this code
import android.content.Context;
import android.support.design.widget.FloatingActionButton;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MovableFloatingActionButton extends FloatingActionButton implements View.OnTouchListener {
private final static float CLICK_DRAG_TOLERANCE = 10; // Often, there will be a slight, unintentional, drag when the user taps the FAB, so we need to account for this.
private float downRawX, downRawY;
private float dX, dY;
public MovableFloatingActionButton(Context context) {
super(context);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent){
int action = motionEvent.getAction();
if (action == MotionEvent.ACTION_DOWN) {
downRawX = motionEvent.getRawX();
downRawY = motionEvent.getRawY();
dX = view.getX() - downRawX;
dY = view.getY() - downRawY;
return true; // Consumed
}
else if (action == MotionEvent.ACTION_MOVE) {
int viewWidth = view.getWidth();
int viewHeight = view.getHeight();
View viewParent = (View)view.getParent();
int parentWidth = viewParent.getWidth();
int parentHeight = viewParent.getHeight();
float newX = motionEvent.getRawX() + dX;
newX = Math.max(0, newX); // Don't allow the FAB past the left hand side of the parent
newX = Math.min(parentWidth - viewWidth, newX); // Don't allow the FAB past the right hand side of the parent
float newY = motionEvent.getRawY() + dY;
newY = Math.max(0, newY); // Don't allow the FAB past the top of the parent
newY = Math.min(parentHeight - viewHeight, newY); // Don't allow the FAB past the bottom of the parent
view.animate()
.x(newX)
.y(newY)
.setDuration(0)
.start();
return true; // Consumed
}
else if (action == MotionEvent.ACTION_UP) {
float upRawX = motionEvent.getRawX();
float upRawY = motionEvent.getRawY();
float upDX = upRawX - downRawX;
float upDY = upRawY - downRawY;
if (Math.abs(upDX) < CLICK_DRAG_TOLERANCE && Math.abs(upDY) < CLICK_DRAG_TOLERANCE) { // A click
return performClick();
}
else { // A drag
return true; // Consumed
}
}
else {
return super.onTouchEvent(motionEvent);
}
}
}
//-------------------this code inside the xml file -----------
<com.example.MovableFloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="@dimen/fab_margin"
android:src="@drawable/ic_navigate_next_white_24dp"/>
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
add a comment |
use this code
import android.content.Context;
import android.support.design.widget.FloatingActionButton;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MovableFloatingActionButton extends FloatingActionButton implements View.OnTouchListener {
private final static float CLICK_DRAG_TOLERANCE = 10; // Often, there will be a slight, unintentional, drag when the user taps the FAB, so we need to account for this.
private float downRawX, downRawY;
private float dX, dY;
public MovableFloatingActionButton(Context context) {
super(context);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent){
int action = motionEvent.getAction();
if (action == MotionEvent.ACTION_DOWN) {
downRawX = motionEvent.getRawX();
downRawY = motionEvent.getRawY();
dX = view.getX() - downRawX;
dY = view.getY() - downRawY;
return true; // Consumed
}
else if (action == MotionEvent.ACTION_MOVE) {
int viewWidth = view.getWidth();
int viewHeight = view.getHeight();
View viewParent = (View)view.getParent();
int parentWidth = viewParent.getWidth();
int parentHeight = viewParent.getHeight();
float newX = motionEvent.getRawX() + dX;
newX = Math.max(0, newX); // Don't allow the FAB past the left hand side of the parent
newX = Math.min(parentWidth - viewWidth, newX); // Don't allow the FAB past the right hand side of the parent
float newY = motionEvent.getRawY() + dY;
newY = Math.max(0, newY); // Don't allow the FAB past the top of the parent
newY = Math.min(parentHeight - viewHeight, newY); // Don't allow the FAB past the bottom of the parent
view.animate()
.x(newX)
.y(newY)
.setDuration(0)
.start();
return true; // Consumed
}
else if (action == MotionEvent.ACTION_UP) {
float upRawX = motionEvent.getRawX();
float upRawY = motionEvent.getRawY();
float upDX = upRawX - downRawX;
float upDY = upRawY - downRawY;
if (Math.abs(upDX) < CLICK_DRAG_TOLERANCE && Math.abs(upDY) < CLICK_DRAG_TOLERANCE) { // A click
return performClick();
}
else { // A drag
return true; // Consumed
}
}
else {
return super.onTouchEvent(motionEvent);
}
}
}
//-------------------this code inside the xml file -----------
<com.example.MovableFloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="@dimen/fab_margin"
android:src="@drawable/ic_navigate_next_white_24dp"/>
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
add a comment |
use this code
import android.content.Context;
import android.support.design.widget.FloatingActionButton;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MovableFloatingActionButton extends FloatingActionButton implements View.OnTouchListener {
private final static float CLICK_DRAG_TOLERANCE = 10; // Often, there will be a slight, unintentional, drag when the user taps the FAB, so we need to account for this.
private float downRawX, downRawY;
private float dX, dY;
public MovableFloatingActionButton(Context context) {
super(context);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent){
int action = motionEvent.getAction();
if (action == MotionEvent.ACTION_DOWN) {
downRawX = motionEvent.getRawX();
downRawY = motionEvent.getRawY();
dX = view.getX() - downRawX;
dY = view.getY() - downRawY;
return true; // Consumed
}
else if (action == MotionEvent.ACTION_MOVE) {
int viewWidth = view.getWidth();
int viewHeight = view.getHeight();
View viewParent = (View)view.getParent();
int parentWidth = viewParent.getWidth();
int parentHeight = viewParent.getHeight();
float newX = motionEvent.getRawX() + dX;
newX = Math.max(0, newX); // Don't allow the FAB past the left hand side of the parent
newX = Math.min(parentWidth - viewWidth, newX); // Don't allow the FAB past the right hand side of the parent
float newY = motionEvent.getRawY() + dY;
newY = Math.max(0, newY); // Don't allow the FAB past the top of the parent
newY = Math.min(parentHeight - viewHeight, newY); // Don't allow the FAB past the bottom of the parent
view.animate()
.x(newX)
.y(newY)
.setDuration(0)
.start();
return true; // Consumed
}
else if (action == MotionEvent.ACTION_UP) {
float upRawX = motionEvent.getRawX();
float upRawY = motionEvent.getRawY();
float upDX = upRawX - downRawX;
float upDY = upRawY - downRawY;
if (Math.abs(upDX) < CLICK_DRAG_TOLERANCE && Math.abs(upDY) < CLICK_DRAG_TOLERANCE) { // A click
return performClick();
}
else { // A drag
return true; // Consumed
}
}
else {
return super.onTouchEvent(motionEvent);
}
}
}
//-------------------this code inside the xml file -----------
<com.example.MovableFloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="@dimen/fab_margin"
android:src="@drawable/ic_navigate_next_white_24dp"/>
use this code
import android.content.Context;
import android.support.design.widget.FloatingActionButton;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class MovableFloatingActionButton extends FloatingActionButton implements View.OnTouchListener {
private final static float CLICK_DRAG_TOLERANCE = 10; // Often, there will be a slight, unintentional, drag when the user taps the FAB, so we need to account for this.
private float downRawX, downRawY;
private float dX, dY;
public MovableFloatingActionButton(Context context) {
super(context);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MovableFloatingActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent){
int action = motionEvent.getAction();
if (action == MotionEvent.ACTION_DOWN) {
downRawX = motionEvent.getRawX();
downRawY = motionEvent.getRawY();
dX = view.getX() - downRawX;
dY = view.getY() - downRawY;
return true; // Consumed
}
else if (action == MotionEvent.ACTION_MOVE) {
int viewWidth = view.getWidth();
int viewHeight = view.getHeight();
View viewParent = (View)view.getParent();
int parentWidth = viewParent.getWidth();
int parentHeight = viewParent.getHeight();
float newX = motionEvent.getRawX() + dX;
newX = Math.max(0, newX); // Don't allow the FAB past the left hand side of the parent
newX = Math.min(parentWidth - viewWidth, newX); // Don't allow the FAB past the right hand side of the parent
float newY = motionEvent.getRawY() + dY;
newY = Math.max(0, newY); // Don't allow the FAB past the top of the parent
newY = Math.min(parentHeight - viewHeight, newY); // Don't allow the FAB past the bottom of the parent
view.animate()
.x(newX)
.y(newY)
.setDuration(0)
.start();
return true; // Consumed
}
else if (action == MotionEvent.ACTION_UP) {
float upRawX = motionEvent.getRawX();
float upRawY = motionEvent.getRawY();
float upDX = upRawX - downRawX;
float upDY = upRawY - downRawY;
if (Math.abs(upDX) < CLICK_DRAG_TOLERANCE && Math.abs(upDY) < CLICK_DRAG_TOLERANCE) { // A click
return performClick();
}
else { // A drag
return true; // Consumed
}
}
else {
return super.onTouchEvent(motionEvent);
}
}
}
//-------------------this code inside the xml file -----------
<com.example.MovableFloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="@dimen/fab_margin"
android:src="@drawable/ic_navigate_next_white_24dp"/>
answered Nov 13 '18 at 18:36
Vishal SharmaVishal Sharma
1
1
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
add a comment |
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
Though This gives me a floating button it is tied to my MainActivity Layout. I want this to be not tied to my MainActivity layout. I want it always available whether my app is in the foreground or background.
– Mck
Nov 15 '18 at 2:46
add a comment |
Your question contains multiple questions so let us break it down and take it to step by step.
For Creating Floating Button:
I would say use @Vishal Sharma answer about this question in this page
And about showing and hiding it when the user is online or offline:
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
YOUR ACTIVITY:
public class MyActivity implements NetworkStateReceiverListener {
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
/* TODO: show your button here */
}
@Override
public void networkUnavailable() {
/* TODO: hide your button here */
}
add a comment |
Your question contains multiple questions so let us break it down and take it to step by step.
For Creating Floating Button:
I would say use @Vishal Sharma answer about this question in this page
And about showing and hiding it when the user is online or offline:
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
YOUR ACTIVITY:
public class MyActivity implements NetworkStateReceiverListener {
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
/* TODO: show your button here */
}
@Override
public void networkUnavailable() {
/* TODO: hide your button here */
}
add a comment |
Your question contains multiple questions so let us break it down and take it to step by step.
For Creating Floating Button:
I would say use @Vishal Sharma answer about this question in this page
And about showing and hiding it when the user is online or offline:
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
YOUR ACTIVITY:
public class MyActivity implements NetworkStateReceiverListener {
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
/* TODO: show your button here */
}
@Override
public void networkUnavailable() {
/* TODO: hide your button here */
}
Your question contains multiple questions so let us break it down and take it to step by step.
For Creating Floating Button:
I would say use @Vishal Sharma answer about this question in this page
And about showing and hiding it when the user is online or offline:
public class NetworkStateReceiver extends BroadcastReceiver {
protected Set<NetworkStateReceiverListener> listeners;
protected Boolean connected;
public NetworkStateReceiver() {
listeners = new HashSet<NetworkStateReceiverListener>();
connected = null;
}
public void onReceive(Context context, Intent intent) {
if(intent == null || intent.getExtras() == null)
return;
ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo ni = manager.getActiveNetworkInfo();
if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
connected = true;
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
connected = false;
}
notifyStateToAll();
}
private void notifyStateToAll() {
for(NetworkStateReceiverListener listener : listeners)
notifyState(listener);
}
private void notifyState(NetworkStateReceiverListener listener) {
if(connected == null || listener == null)
return;
if(connected == true)
listener.networkAvailable();
else
listener.networkUnavailable();
}
public void addListener(NetworkStateReceiverListener l) {
listeners.add(l);
notifyState(l);
}
public void removeListener(NetworkStateReceiverListener l) {
listeners.remove(l);
}
public interface NetworkStateReceiverListener {
public void networkAvailable();
public void networkUnavailable();
}
}
YOUR ACTIVITY:
public class MyActivity implements NetworkStateReceiverListener {
private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
networkStateReceiver = new NetworkStateReceiver();
networkStateReceiver.addListener(this);
this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}
public void onDestroy() {
super.onDestroy();
networkStateReceiver.removeListener(this);
this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
/* TODO: show your button here */
}
@Override
public void networkUnavailable() {
/* TODO: hide your button here */
}
answered Nov 13 '18 at 18:50
hossam scotthossam scott
1
1
add a comment |
add a comment |
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1
take a look here androidhive.info/2016/11/…
– Skenia
Nov 13 '18 at 18:29