ASCII encoding for string in GO












0















In Ruby, you can encode string to ASCII as follows:



str.force_encoding('ASCII')


How can we achieve the same in Go?










share|improve this question




















  • 2





    What do you expect to happen if the string contains a byte outside the range [0,127]?

    – maerics
    Nov 13 '18 at 20:17
















0















In Ruby, you can encode string to ASCII as follows:



str.force_encoding('ASCII')


How can we achieve the same in Go?










share|improve this question




















  • 2





    What do you expect to happen if the string contains a byte outside the range [0,127]?

    – maerics
    Nov 13 '18 at 20:17














0












0








0








In Ruby, you can encode string to ASCII as follows:



str.force_encoding('ASCII')


How can we achieve the same in Go?










share|improve this question
















In Ruby, you can encode string to ASCII as follows:



str.force_encoding('ASCII')


How can we achieve the same in Go?







go encoding ascii






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 13 '18 at 18:29









Madhur Bhaiya

19.6k62236




19.6k62236










asked Nov 13 '18 at 18:17









Pritish ShahPritish Shah

3291722




3291722








  • 2





    What do you expect to happen if the string contains a byte outside the range [0,127]?

    – maerics
    Nov 13 '18 at 20:17














  • 2





    What do you expect to happen if the string contains a byte outside the range [0,127]?

    – maerics
    Nov 13 '18 at 20:17








2




2





What do you expect to happen if the string contains a byte outside the range [0,127]?

– maerics
Nov 13 '18 at 20:17





What do you expect to happen if the string contains a byte outside the range [0,127]?

– maerics
Nov 13 '18 at 20:17












2 Answers
2






active

oldest

votes


















4














strconv.QuoteToASCII



QuoteToASCII returns a double-quoted Go string literal representing s. The returned string uses Go escape sequences (t, n, xFF, u0100) for non-ASCII characters and non-printable characters as defined by IsPrint.




Or if you want an array of ascii codes, you could do



import "encoding/ascii85"
dst := make(byte, 25, 25)
dst2 := make(byte, 25, 25)
ascii85.Encode(dst, byte("Hello, playground"))
fmt.Println(dst)
ascii85.Decode(dst2, dst, false)
fmt.Println(string(dst2))


https://play.golang.org/p/gLEuWAGglJV






share|improve this answer































    1














    A simple version that omits invalid runes could look like this:



    func forceASCII(s string) string {
    rs := make(rune, 0, len(s))
    for _, r := range s {
    if r <= 127 {
    rs = append(rs, r)
    }
    }
    return string(rs)
    }
    // forceASCII("Hello, World!") // => "Hello, World!"
    // forceASCII("Hello, 世界!") // => "Hello, !"
    // forceASCII("Привет") // => ""


    But what if you want special behavior if the target UTF-8 string contains any characters outside the ASCII character range of [0,127]?



    You could write a function that handles various cases by extracting a function argument which takes the invalid-ASCII rune and returns a string replacement or error.



    For example (Go Playground):



    func forceASCII(s string, replacer func(rune) (string, error)) (string, error) {
    rs := make(rune, 0, len(s))
    for _, r := range s {
    if r <= 127 {
    rs = append(rs, r)
    } else {
    replacement, err := replacer(r)
    if err != nil {
    return "", err
    }
    rs = append(rs, rune(replacement)...)
    }
    }
    return string(rs), nil
    }

    func main() {
    replacers := func(r rune) (string, error){
    // omit invalid runes
    func(_ rune) (string, error) { return "", nil },
    // replace with question marks
    func(_ rune) (string, error) { return "?", nil },
    // abort with error */
    func(r rune) (string, error) { return "", fmt.Errorf("invalid rune 0x%x", r) },
    }

    ss := string{"Hello, World!", "Hello, 世界!"}
    for _, s := range ss {
    for _, r := range replacers {
    ascii, err := forceASCII(s, r)
    fmt.Printf("OK: %q → %q, err=%vn", s, ascii, err)
    }
    }
    // OK: "Hello, World!" → "Hello, World!", err=<nil>
    // OK: "Hello, World!" → "Hello, World!", err=<nil>
    // OK: "Hello, World!" → "Hello, World!", err=<nil>
    // OK: "Hello, 世界!" → "Hello, !", err=<nil>
    // OK: "Hello, 世界!" → "Hello, ??!", err=<nil>
    // OK: "Hello, 世界!" → "", err=invalid rune 0x4e16
    }





    share|improve this answer

























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      2 Answers
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      2 Answers
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      active

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      4














      strconv.QuoteToASCII



      QuoteToASCII returns a double-quoted Go string literal representing s. The returned string uses Go escape sequences (t, n, xFF, u0100) for non-ASCII characters and non-printable characters as defined by IsPrint.




      Or if you want an array of ascii codes, you could do



      import "encoding/ascii85"
      dst := make(byte, 25, 25)
      dst2 := make(byte, 25, 25)
      ascii85.Encode(dst, byte("Hello, playground"))
      fmt.Println(dst)
      ascii85.Decode(dst2, dst, false)
      fmt.Println(string(dst2))


      https://play.golang.org/p/gLEuWAGglJV






      share|improve this answer




























        4














        strconv.QuoteToASCII



        QuoteToASCII returns a double-quoted Go string literal representing s. The returned string uses Go escape sequences (t, n, xFF, u0100) for non-ASCII characters and non-printable characters as defined by IsPrint.




        Or if you want an array of ascii codes, you could do



        import "encoding/ascii85"
        dst := make(byte, 25, 25)
        dst2 := make(byte, 25, 25)
        ascii85.Encode(dst, byte("Hello, playground"))
        fmt.Println(dst)
        ascii85.Decode(dst2, dst, false)
        fmt.Println(string(dst2))


        https://play.golang.org/p/gLEuWAGglJV






        share|improve this answer


























          4












          4








          4







          strconv.QuoteToASCII



          QuoteToASCII returns a double-quoted Go string literal representing s. The returned string uses Go escape sequences (t, n, xFF, u0100) for non-ASCII characters and non-printable characters as defined by IsPrint.




          Or if you want an array of ascii codes, you could do



          import "encoding/ascii85"
          dst := make(byte, 25, 25)
          dst2 := make(byte, 25, 25)
          ascii85.Encode(dst, byte("Hello, playground"))
          fmt.Println(dst)
          ascii85.Decode(dst2, dst, false)
          fmt.Println(string(dst2))


          https://play.golang.org/p/gLEuWAGglJV






          share|improve this answer













          strconv.QuoteToASCII



          QuoteToASCII returns a double-quoted Go string literal representing s. The returned string uses Go escape sequences (t, n, xFF, u0100) for non-ASCII characters and non-printable characters as defined by IsPrint.




          Or if you want an array of ascii codes, you could do



          import "encoding/ascii85"
          dst := make(byte, 25, 25)
          dst2 := make(byte, 25, 25)
          ascii85.Encode(dst, byte("Hello, playground"))
          fmt.Println(dst)
          ascii85.Decode(dst2, dst, false)
          fmt.Println(string(dst2))


          https://play.golang.org/p/gLEuWAGglJV







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 13 '18 at 18:29









          davedave

          34.8k13564




          34.8k13564

























              1














              A simple version that omits invalid runes could look like this:



              func forceASCII(s string) string {
              rs := make(rune, 0, len(s))
              for _, r := range s {
              if r <= 127 {
              rs = append(rs, r)
              }
              }
              return string(rs)
              }
              // forceASCII("Hello, World!") // => "Hello, World!"
              // forceASCII("Hello, 世界!") // => "Hello, !"
              // forceASCII("Привет") // => ""


              But what if you want special behavior if the target UTF-8 string contains any characters outside the ASCII character range of [0,127]?



              You could write a function that handles various cases by extracting a function argument which takes the invalid-ASCII rune and returns a string replacement or error.



              For example (Go Playground):



              func forceASCII(s string, replacer func(rune) (string, error)) (string, error) {
              rs := make(rune, 0, len(s))
              for _, r := range s {
              if r <= 127 {
              rs = append(rs, r)
              } else {
              replacement, err := replacer(r)
              if err != nil {
              return "", err
              }
              rs = append(rs, rune(replacement)...)
              }
              }
              return string(rs), nil
              }

              func main() {
              replacers := func(r rune) (string, error){
              // omit invalid runes
              func(_ rune) (string, error) { return "", nil },
              // replace with question marks
              func(_ rune) (string, error) { return "?", nil },
              // abort with error */
              func(r rune) (string, error) { return "", fmt.Errorf("invalid rune 0x%x", r) },
              }

              ss := string{"Hello, World!", "Hello, 世界!"}
              for _, s := range ss {
              for _, r := range replacers {
              ascii, err := forceASCII(s, r)
              fmt.Printf("OK: %q → %q, err=%vn", s, ascii, err)
              }
              }
              // OK: "Hello, World!" → "Hello, World!", err=<nil>
              // OK: "Hello, World!" → "Hello, World!", err=<nil>
              // OK: "Hello, World!" → "Hello, World!", err=<nil>
              // OK: "Hello, 世界!" → "Hello, !", err=<nil>
              // OK: "Hello, 世界!" → "Hello, ??!", err=<nil>
              // OK: "Hello, 世界!" → "", err=invalid rune 0x4e16
              }





              share|improve this answer






























                1














                A simple version that omits invalid runes could look like this:



                func forceASCII(s string) string {
                rs := make(rune, 0, len(s))
                for _, r := range s {
                if r <= 127 {
                rs = append(rs, r)
                }
                }
                return string(rs)
                }
                // forceASCII("Hello, World!") // => "Hello, World!"
                // forceASCII("Hello, 世界!") // => "Hello, !"
                // forceASCII("Привет") // => ""


                But what if you want special behavior if the target UTF-8 string contains any characters outside the ASCII character range of [0,127]?



                You could write a function that handles various cases by extracting a function argument which takes the invalid-ASCII rune and returns a string replacement or error.



                For example (Go Playground):



                func forceASCII(s string, replacer func(rune) (string, error)) (string, error) {
                rs := make(rune, 0, len(s))
                for _, r := range s {
                if r <= 127 {
                rs = append(rs, r)
                } else {
                replacement, err := replacer(r)
                if err != nil {
                return "", err
                }
                rs = append(rs, rune(replacement)...)
                }
                }
                return string(rs), nil
                }

                func main() {
                replacers := func(r rune) (string, error){
                // omit invalid runes
                func(_ rune) (string, error) { return "", nil },
                // replace with question marks
                func(_ rune) (string, error) { return "?", nil },
                // abort with error */
                func(r rune) (string, error) { return "", fmt.Errorf("invalid rune 0x%x", r) },
                }

                ss := string{"Hello, World!", "Hello, 世界!"}
                for _, s := range ss {
                for _, r := range replacers {
                ascii, err := forceASCII(s, r)
                fmt.Printf("OK: %q → %q, err=%vn", s, ascii, err)
                }
                }
                // OK: "Hello, World!" → "Hello, World!", err=<nil>
                // OK: "Hello, World!" → "Hello, World!", err=<nil>
                // OK: "Hello, World!" → "Hello, World!", err=<nil>
                // OK: "Hello, 世界!" → "Hello, !", err=<nil>
                // OK: "Hello, 世界!" → "Hello, ??!", err=<nil>
                // OK: "Hello, 世界!" → "", err=invalid rune 0x4e16
                }





                share|improve this answer




























                  1












                  1








                  1







                  A simple version that omits invalid runes could look like this:



                  func forceASCII(s string) string {
                  rs := make(rune, 0, len(s))
                  for _, r := range s {
                  if r <= 127 {
                  rs = append(rs, r)
                  }
                  }
                  return string(rs)
                  }
                  // forceASCII("Hello, World!") // => "Hello, World!"
                  // forceASCII("Hello, 世界!") // => "Hello, !"
                  // forceASCII("Привет") // => ""


                  But what if you want special behavior if the target UTF-8 string contains any characters outside the ASCII character range of [0,127]?



                  You could write a function that handles various cases by extracting a function argument which takes the invalid-ASCII rune and returns a string replacement or error.



                  For example (Go Playground):



                  func forceASCII(s string, replacer func(rune) (string, error)) (string, error) {
                  rs := make(rune, 0, len(s))
                  for _, r := range s {
                  if r <= 127 {
                  rs = append(rs, r)
                  } else {
                  replacement, err := replacer(r)
                  if err != nil {
                  return "", err
                  }
                  rs = append(rs, rune(replacement)...)
                  }
                  }
                  return string(rs), nil
                  }

                  func main() {
                  replacers := func(r rune) (string, error){
                  // omit invalid runes
                  func(_ rune) (string, error) { return "", nil },
                  // replace with question marks
                  func(_ rune) (string, error) { return "?", nil },
                  // abort with error */
                  func(r rune) (string, error) { return "", fmt.Errorf("invalid rune 0x%x", r) },
                  }

                  ss := string{"Hello, World!", "Hello, 世界!"}
                  for _, s := range ss {
                  for _, r := range replacers {
                  ascii, err := forceASCII(s, r)
                  fmt.Printf("OK: %q → %q, err=%vn", s, ascii, err)
                  }
                  }
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, 世界!" → "Hello, !", err=<nil>
                  // OK: "Hello, 世界!" → "Hello, ??!", err=<nil>
                  // OK: "Hello, 世界!" → "", err=invalid rune 0x4e16
                  }





                  share|improve this answer















                  A simple version that omits invalid runes could look like this:



                  func forceASCII(s string) string {
                  rs := make(rune, 0, len(s))
                  for _, r := range s {
                  if r <= 127 {
                  rs = append(rs, r)
                  }
                  }
                  return string(rs)
                  }
                  // forceASCII("Hello, World!") // => "Hello, World!"
                  // forceASCII("Hello, 世界!") // => "Hello, !"
                  // forceASCII("Привет") // => ""


                  But what if you want special behavior if the target UTF-8 string contains any characters outside the ASCII character range of [0,127]?



                  You could write a function that handles various cases by extracting a function argument which takes the invalid-ASCII rune and returns a string replacement or error.



                  For example (Go Playground):



                  func forceASCII(s string, replacer func(rune) (string, error)) (string, error) {
                  rs := make(rune, 0, len(s))
                  for _, r := range s {
                  if r <= 127 {
                  rs = append(rs, r)
                  } else {
                  replacement, err := replacer(r)
                  if err != nil {
                  return "", err
                  }
                  rs = append(rs, rune(replacement)...)
                  }
                  }
                  return string(rs), nil
                  }

                  func main() {
                  replacers := func(r rune) (string, error){
                  // omit invalid runes
                  func(_ rune) (string, error) { return "", nil },
                  // replace with question marks
                  func(_ rune) (string, error) { return "?", nil },
                  // abort with error */
                  func(r rune) (string, error) { return "", fmt.Errorf("invalid rune 0x%x", r) },
                  }

                  ss := string{"Hello, World!", "Hello, 世界!"}
                  for _, s := range ss {
                  for _, r := range replacers {
                  ascii, err := forceASCII(s, r)
                  fmt.Printf("OK: %q → %q, err=%vn", s, ascii, err)
                  }
                  }
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, World!" → "Hello, World!", err=<nil>
                  // OK: "Hello, 世界!" → "Hello, !", err=<nil>
                  // OK: "Hello, 世界!" → "Hello, ??!", err=<nil>
                  // OK: "Hello, 世界!" → "", err=invalid rune 0x4e16
                  }






                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited Nov 13 '18 at 22:33

























                  answered Nov 13 '18 at 21:56









                  maericsmaerics

                  104k29201249




                  104k29201249






























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