MonoDevelop, linux, Ubuntu 18.04 Mint, in ConsoleApplication console doesn't pop












2














So, when I try to run my program on MonoDev, it shows me the error:




Couldn`t connect to the debugger




When I toggle the CheckBox "running on external console", it just ignores all of my Console.ReadLine()s and continues running code further.



What should i do?










share|improve this question





























    2














    So, when I try to run my program on MonoDev, it shows me the error:




    Couldn`t connect to the debugger




    When I toggle the CheckBox "running on external console", it just ignores all of my Console.ReadLine()s and continues running code further.



    What should i do?










    share|improve this question



























      2












      2








      2







      So, when I try to run my program on MonoDev, it shows me the error:




      Couldn`t connect to the debugger




      When I toggle the CheckBox "running on external console", it just ignores all of my Console.ReadLine()s and continues running code further.



      What should i do?










      share|improve this question















      So, when I try to run my program on MonoDev, it shows me the error:




      Couldn`t connect to the debugger




      When I toggle the CheckBox "running on external console", it just ignores all of my Console.ReadLine()s and continues running code further.



      What should i do?







      c# linux mono monodevelop linuxmint






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 12 '18 at 22:32









      zx485

      13.3k122946




      13.3k122946










      asked Nov 12 '18 at 21:17









      Ostap-Svyatoslav Malets

      113




      113
























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          The internal console is read-only, therefore Console.Readline() will not work, only Console.Write() or Console.WriteLine() will show up in the console.



          There are several issues regarding the use of the external console depending on the selected terminal. As a fall-back scenario xterm is used. Therefore first thing to check: is xterm installed?



          Here is a link which might help to get a deeper insight: https://superuser.com/questions/669444/monodevelop-cannot-connect-to-debugger






          share|improve this answer








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            The internal console is read-only, therefore Console.Readline() will not work, only Console.Write() or Console.WriteLine() will show up in the console.



            There are several issues regarding the use of the external console depending on the selected terminal. As a fall-back scenario xterm is used. Therefore first thing to check: is xterm installed?



            Here is a link which might help to get a deeper insight: https://superuser.com/questions/669444/monodevelop-cannot-connect-to-debugger






            share|improve this answer








            New contributor




            tordam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.























              0














              The internal console is read-only, therefore Console.Readline() will not work, only Console.Write() or Console.WriteLine() will show up in the console.



              There are several issues regarding the use of the external console depending on the selected terminal. As a fall-back scenario xterm is used. Therefore first thing to check: is xterm installed?



              Here is a link which might help to get a deeper insight: https://superuser.com/questions/669444/monodevelop-cannot-connect-to-debugger






              share|improve this answer








              New contributor




              tordam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





















                0












                0








                0






                The internal console is read-only, therefore Console.Readline() will not work, only Console.Write() or Console.WriteLine() will show up in the console.



                There are several issues regarding the use of the external console depending on the selected terminal. As a fall-back scenario xterm is used. Therefore first thing to check: is xterm installed?



                Here is a link which might help to get a deeper insight: https://superuser.com/questions/669444/monodevelop-cannot-connect-to-debugger






                share|improve this answer








                New contributor




                tordam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                The internal console is read-only, therefore Console.Readline() will not work, only Console.Write() or Console.WriteLine() will show up in the console.



                There are several issues regarding the use of the external console depending on the selected terminal. As a fall-back scenario xterm is used. Therefore first thing to check: is xterm installed?



                Here is a link which might help to get a deeper insight: https://superuser.com/questions/669444/monodevelop-cannot-connect-to-debugger







                share|improve this answer








                New contributor




                tordam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                share|improve this answer



                share|improve this answer






                New contributor




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                answered yesterday









                tordam

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                tordam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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