Easy way to generate Rubik's cube diagrams











up vote
16
down vote

favorite
2












Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this



enter image description hereenter image description hereenter image description hereenter image description here



Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram



enter image description here



My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube{....}? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.



MWE



documentclass{article}
usepackage{tikz}
usepackage{tikz-3dplot}
usetikzlibrary{3d}
begin{document}
pgfmathsetmacroradius{0.1}
newcommand{frontcolor}{red}
newcommand{sidecolor}{blue}
tdplotsetmaincoords{55}{135}
begin{tikzpicture}
clip (-3,-2.5) rectangle (3,2.5);
begin{scope}[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X in {-1.5,-0.5,0.5}{
foreach Y in {-1.5,-0.5,0.5}{
draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=sidecolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=frontcolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=yellow] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
}
}
end{scope}
end{tikzpicture}
end{document}









share|improve this question









New contributor




Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
























    up vote
    16
    down vote

    favorite
    2












    Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this



    enter image description hereenter image description hereenter image description hereenter image description here



    Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram



    enter image description here



    My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube{....}? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.



    MWE



    documentclass{article}
    usepackage{tikz}
    usepackage{tikz-3dplot}
    usetikzlibrary{3d}
    begin{document}
    pgfmathsetmacroradius{0.1}
    newcommand{frontcolor}{red}
    newcommand{sidecolor}{blue}
    tdplotsetmaincoords{55}{135}
    begin{tikzpicture}
    clip (-3,-2.5) rectangle (3,2.5);
    begin{scope}[tdplot_main_coords]
    filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
    filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
    filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
    foreach X in {-1.5,-0.5,0.5}{
    foreach Y in {-1.5,-0.5,0.5}{
    draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=sidecolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
    draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=frontcolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
    draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=yellow] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
    }
    }
    end{scope}
    end{tikzpicture}
    end{document}









    share|improve this question









    New contributor




    Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      up vote
      16
      down vote

      favorite
      2









      up vote
      16
      down vote

      favorite
      2






      2





      Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this



      enter image description hereenter image description hereenter image description hereenter image description here



      Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram



      enter image description here



      My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube{....}? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.



      MWE



      documentclass{article}
      usepackage{tikz}
      usepackage{tikz-3dplot}
      usetikzlibrary{3d}
      begin{document}
      pgfmathsetmacroradius{0.1}
      newcommand{frontcolor}{red}
      newcommand{sidecolor}{blue}
      tdplotsetmaincoords{55}{135}
      begin{tikzpicture}
      clip (-3,-2.5) rectangle (3,2.5);
      begin{scope}[tdplot_main_coords]
      filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      foreach X in {-1.5,-0.5,0.5}{
      foreach Y in {-1.5,-0.5,0.5}{
      draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=sidecolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=frontcolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=yellow] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      }
      }
      end{scope}
      end{tikzpicture}
      end{document}









      share|improve this question









      New contributor




      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this



      enter image description hereenter image description hereenter image description hereenter image description here



      Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram



      enter image description here



      My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube{....}? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.



      MWE



      documentclass{article}
      usepackage{tikz}
      usepackage{tikz-3dplot}
      usetikzlibrary{3d}
      begin{document}
      pgfmathsetmacroradius{0.1}
      newcommand{frontcolor}{red}
      newcommand{sidecolor}{blue}
      tdplotsetmaincoords{55}{135}
      begin{tikzpicture}
      clip (-3,-2.5) rectangle (3,2.5);
      begin{scope}[tdplot_main_coords]
      filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
      foreach X in {-1.5,-0.5,0.5}{
      foreach Y in {-1.5,-0.5,0.5}{
      draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=sidecolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=frontcolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=yellow] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
      }
      }
      end{scope}
      end{tikzpicture}
      end{document}






      tikz-pgf






      share|improve this question









      New contributor




      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited yesterday





















      New contributor




      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked yesterday









      Sam

      917




      917




      New contributor




      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Sam is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          2 Answers
          2






          active

          oldest

          votes

















          up vote
          22
          down vote



          accepted










          That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example



          documentclass{article}
          usepackage{tikz}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumbertrue
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          definecolor{W}{RGB}{255,255,255}
          definecolor{X}{RGB}{65,65,65}

          newcommand{TikZRubikFaceLeft}[9]{defmyarrayL{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceRight}[9]{defmyarrayR{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceTop}[9]{defmyarrayT{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{BuildArray}{foreach X [count=Y] in myarrayL%
          {ifnumY=1%
          xdefmyarray{"X"}%
          else%
          xdefmyarray{myarray,"X"}%
          fi}%
          foreach X in myarrayR%
          {xdefmyarray{myarray,"X"}}%
          foreach X in myarrayT%
          {xdefmyarray{myarray,"X"}}%
          xdefmyarray{{myarray}}%
          }
          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          TikZRubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          TikZRubikFaceTop
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          BuildArray
          %defmyarray{{"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"}}
          pgfmathsetmacroradius{0.1}
          tdplotsetmaincoords{55}{135}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}

          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          TikZRubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          TikZRubikFaceTop
          {X}{R}{X}
          {X}{W}{X}
          {X}{W}{G}
          BuildArray
          showcellnumberfalse
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}
          end{document}


          enter image description here



          As you can see, if you replace showcellnumbertrue by showcellnumberfalse, the numbers are suppressed.



          EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %, which were added in first in this answer.



          ADDENDUM: Encouraged by @LoopSpace's comment:



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumberfalse
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          %definecolor{W}{RGB}{255,255,255}
          definecolor{W}{RGB}{65,65,65}

          defmyarray{{"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"}}
          pgfmathsetmacroradius{0.1}
          newcommand{frontcolor}{red}
          newcommand{sidecolor}{blue}
          foreach X in {95,100,...,175}
          { tdplotsetmaincoords{55}{X}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at
          x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at
          y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at
          z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}}
          end{document}


          enter image description here






          share|improve this answer























          • According to the first image of OP the white cubes should be black.
            – manooooh
            yesterday








          • 1




            @manooooh You're right, thanks a lot!
            – marmot
            yesterday










          • Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
            – Loop Space
            23 hours ago






          • 1




            @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
            – marmot
            16 hours ago












          • Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
            – Sam
            12 hours ago


















          up vote
          22
          down vote













          There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.



          enter image description here



          Code:



          documentclass{article}
          usepackage{tikz}%% load tikz BEFORE rubikcube
          usepackage{rubikcube}
          %usepackage{rubikrotation,rubikpatterns,rubiktwocube}% Related packages

          begin{document}
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          RubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          RubikFaceFront
          {X}{R}{X}
          {X}{O}{X}
          {X}{O}{G}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}

          parmedskip
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceRight
          {X}{X}{X}
          {G}{B}{X}
          {G}{B}{X}
          RubikFaceFront
          {X}{X}{X}
          {X}{O}{R}
          {X}{O}{R}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {G}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {X}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{X}
          {R}{R}{X}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCubeRU}
          end{minipage}
          end{document}





          share|improve this answer





















          • Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
            – Sam
            12 hours ago












          • @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
            – Peter Grill
            12 hours ago











          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "85"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });






          Sam is a new contributor. Be nice, and check out our Code of Conduct.










           

          draft saved


          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f459254%2feasy-way-to-generate-rubiks-cube-diagrams%23new-answer', 'question_page');
          }
          );

          Post as a guest
































          2 Answers
          2






          active

          oldest

          votes








          2 Answers
          2






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          22
          down vote



          accepted










          That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example



          documentclass{article}
          usepackage{tikz}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumbertrue
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          definecolor{W}{RGB}{255,255,255}
          definecolor{X}{RGB}{65,65,65}

          newcommand{TikZRubikFaceLeft}[9]{defmyarrayL{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceRight}[9]{defmyarrayR{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceTop}[9]{defmyarrayT{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{BuildArray}{foreach X [count=Y] in myarrayL%
          {ifnumY=1%
          xdefmyarray{"X"}%
          else%
          xdefmyarray{myarray,"X"}%
          fi}%
          foreach X in myarrayR%
          {xdefmyarray{myarray,"X"}}%
          foreach X in myarrayT%
          {xdefmyarray{myarray,"X"}}%
          xdefmyarray{{myarray}}%
          }
          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          TikZRubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          TikZRubikFaceTop
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          BuildArray
          %defmyarray{{"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"}}
          pgfmathsetmacroradius{0.1}
          tdplotsetmaincoords{55}{135}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}

          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          TikZRubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          TikZRubikFaceTop
          {X}{R}{X}
          {X}{W}{X}
          {X}{W}{G}
          BuildArray
          showcellnumberfalse
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}
          end{document}


          enter image description here



          As you can see, if you replace showcellnumbertrue by showcellnumberfalse, the numbers are suppressed.



          EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %, which were added in first in this answer.



          ADDENDUM: Encouraged by @LoopSpace's comment:



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumberfalse
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          %definecolor{W}{RGB}{255,255,255}
          definecolor{W}{RGB}{65,65,65}

          defmyarray{{"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"}}
          pgfmathsetmacroradius{0.1}
          newcommand{frontcolor}{red}
          newcommand{sidecolor}{blue}
          foreach X in {95,100,...,175}
          { tdplotsetmaincoords{55}{X}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at
          x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at
          y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at
          z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}}
          end{document}


          enter image description here






          share|improve this answer























          • According to the first image of OP the white cubes should be black.
            – manooooh
            yesterday








          • 1




            @manooooh You're right, thanks a lot!
            – marmot
            yesterday










          • Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
            – Loop Space
            23 hours ago






          • 1




            @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
            – marmot
            16 hours ago












          • Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
            – Sam
            12 hours ago















          up vote
          22
          down vote



          accepted










          That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example



          documentclass{article}
          usepackage{tikz}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumbertrue
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          definecolor{W}{RGB}{255,255,255}
          definecolor{X}{RGB}{65,65,65}

          newcommand{TikZRubikFaceLeft}[9]{defmyarrayL{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceRight}[9]{defmyarrayR{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceTop}[9]{defmyarrayT{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{BuildArray}{foreach X [count=Y] in myarrayL%
          {ifnumY=1%
          xdefmyarray{"X"}%
          else%
          xdefmyarray{myarray,"X"}%
          fi}%
          foreach X in myarrayR%
          {xdefmyarray{myarray,"X"}}%
          foreach X in myarrayT%
          {xdefmyarray{myarray,"X"}}%
          xdefmyarray{{myarray}}%
          }
          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          TikZRubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          TikZRubikFaceTop
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          BuildArray
          %defmyarray{{"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"}}
          pgfmathsetmacroradius{0.1}
          tdplotsetmaincoords{55}{135}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}

          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          TikZRubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          TikZRubikFaceTop
          {X}{R}{X}
          {X}{W}{X}
          {X}{W}{G}
          BuildArray
          showcellnumberfalse
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}
          end{document}


          enter image description here



          As you can see, if you replace showcellnumbertrue by showcellnumberfalse, the numbers are suppressed.



          EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %, which were added in first in this answer.



          ADDENDUM: Encouraged by @LoopSpace's comment:



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumberfalse
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          %definecolor{W}{RGB}{255,255,255}
          definecolor{W}{RGB}{65,65,65}

          defmyarray{{"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"}}
          pgfmathsetmacroradius{0.1}
          newcommand{frontcolor}{red}
          newcommand{sidecolor}{blue}
          foreach X in {95,100,...,175}
          { tdplotsetmaincoords{55}{X}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at
          x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at
          y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at
          z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}}
          end{document}


          enter image description here






          share|improve this answer























          • According to the first image of OP the white cubes should be black.
            – manooooh
            yesterday








          • 1




            @manooooh You're right, thanks a lot!
            – marmot
            yesterday










          • Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
            – Loop Space
            23 hours ago






          • 1




            @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
            – marmot
            16 hours ago












          • Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
            – Sam
            12 hours ago













          up vote
          22
          down vote



          accepted







          up vote
          22
          down vote



          accepted






          That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example



          documentclass{article}
          usepackage{tikz}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumbertrue
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          definecolor{W}{RGB}{255,255,255}
          definecolor{X}{RGB}{65,65,65}

          newcommand{TikZRubikFaceLeft}[9]{defmyarrayL{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceRight}[9]{defmyarrayR{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceTop}[9]{defmyarrayT{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{BuildArray}{foreach X [count=Y] in myarrayL%
          {ifnumY=1%
          xdefmyarray{"X"}%
          else%
          xdefmyarray{myarray,"X"}%
          fi}%
          foreach X in myarrayR%
          {xdefmyarray{myarray,"X"}}%
          foreach X in myarrayT%
          {xdefmyarray{myarray,"X"}}%
          xdefmyarray{{myarray}}%
          }
          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          TikZRubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          TikZRubikFaceTop
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          BuildArray
          %defmyarray{{"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"}}
          pgfmathsetmacroradius{0.1}
          tdplotsetmaincoords{55}{135}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}

          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          TikZRubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          TikZRubikFaceTop
          {X}{R}{X}
          {X}{W}{X}
          {X}{W}{G}
          BuildArray
          showcellnumberfalse
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}
          end{document}


          enter image description here



          As you can see, if you replace showcellnumbertrue by showcellnumberfalse, the numbers are suppressed.



          EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %, which were added in first in this answer.



          ADDENDUM: Encouraged by @LoopSpace's comment:



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumberfalse
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          %definecolor{W}{RGB}{255,255,255}
          definecolor{W}{RGB}{65,65,65}

          defmyarray{{"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"}}
          pgfmathsetmacroradius{0.1}
          newcommand{frontcolor}{red}
          newcommand{sidecolor}{blue}
          foreach X in {95,100,...,175}
          { tdplotsetmaincoords{55}{X}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at
          x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at
          y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at
          z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}}
          end{document}


          enter image description here






          share|improve this answer














          That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example



          documentclass{article}
          usepackage{tikz}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumbertrue
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          definecolor{W}{RGB}{255,255,255}
          definecolor{X}{RGB}{65,65,65}

          newcommand{TikZRubikFaceLeft}[9]{defmyarrayL{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceRight}[9]{defmyarrayR{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{TikZRubikFaceTop}[9]{defmyarrayT{#1,#2,#3,#4,#5,#6,#7,#8,#9}}
          newcommand{BuildArray}{foreach X [count=Y] in myarrayL%
          {ifnumY=1%
          xdefmyarray{"X"}%
          else%
          xdefmyarray{myarray,"X"}%
          fi}%
          foreach X in myarrayR%
          {xdefmyarray{myarray,"X"}}%
          foreach X in myarrayT%
          {xdefmyarray{myarray,"X"}}%
          xdefmyarray{{myarray}}%
          }
          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          TikZRubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          TikZRubikFaceTop
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          BuildArray
          %defmyarray{{"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"}}
          pgfmathsetmacroradius{0.1}
          tdplotsetmaincoords{55}{135}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}

          TikZRubikFaceLeft
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          TikZRubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          TikZRubikFaceTop
          {X}{R}{X}
          {X}{W}{X}
          {X}{W}{G}
          BuildArray
          showcellnumberfalse
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}
          end{document}


          enter image description here



          As you can see, if you replace showcellnumbertrue by showcellnumberfalse, the numbers are suppressed.



          EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %, which were added in first in this answer.



          ADDENDUM: Encouraged by @LoopSpace's comment:



          documentclass[tikz,border=3.14mm]{standalone}
          usepackage{tikz-3dplot}
          usetikzlibrary{3d}
          newififshowcellnumber
          showcellnumberfalse
          begin{document}
          definecolor{R}{RGB}{202,65,55}
          definecolor{G}{RGB}{151,216,56}
          definecolor{B}{RGB}{51,72,237}
          %definecolor{W}{RGB}{255,255,255}
          definecolor{W}{RGB}{65,65,65}

          defmyarray{{"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"}}
          pgfmathsetmacroradius{0.1}
          newcommand{frontcolor}{red}
          newcommand{sidecolor}{blue}
          foreach X in {95,100,...,175}
          { tdplotsetmaincoords{55}{X}
          begin{tikzpicture}
          clip (-3,-2.5) rectangle (3,2.5);
          begin{scope}[tdplot_main_coords]
          filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
          foreach X [count=XX starting from 0] in {-1.5,-0.5,0.5}{
          foreach Y [count=YY starting from 0] in {-1.5,-0.5,0.5}{
          pgfmathtruncatemacro{Z}{XX+3*(2-YY)}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yz plane at
          x=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yz plane at x=1.5,shift={(X+0.5,Y+0.5)}] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-XX+3*(2-YY)+9}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is xz plane at
          y=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is xz plane at y=1.5,shift={(X+0.5,Y+0.5)},xscale=-1] {Z};
          fi
          pgfmathtruncatemacro{Z}{2-YY+3*XX+18}
          pgfmathsetmacro{mycolor}{myarray[Z]}
          draw [thick,canvas is yx plane at
          z=1.5,shift={(X,Y)},fill=mycolor] (0.5,0) -- ({1-radius},0) arc
          (-90:0:radius) -- (1,{1-radius}) arc (0:90:radius) -- (radius,1) arc
          (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
          ifshowcellnumber
          node[canvas is yx plane at z=1.5,shift={(X+0.5,Y+0.5)},xscale=-1,rotate=-90] {Z};
          fi
          }
          }
          end{scope}
          end{tikzpicture}}
          end{document}


          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 4 hours ago

























          answered yesterday









          marmot

          73.7k479154




          73.7k479154












          • According to the first image of OP the white cubes should be black.
            – manooooh
            yesterday








          • 1




            @manooooh You're right, thanks a lot!
            – marmot
            yesterday










          • Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
            – Loop Space
            23 hours ago






          • 1




            @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
            – marmot
            16 hours ago












          • Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
            – Sam
            12 hours ago


















          • According to the first image of OP the white cubes should be black.
            – manooooh
            yesterday








          • 1




            @manooooh You're right, thanks a lot!
            – marmot
            yesterday










          • Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
            – Loop Space
            23 hours ago






          • 1




            @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
            – marmot
            16 hours ago












          • Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
            – Sam
            12 hours ago
















          According to the first image of OP the white cubes should be black.
          – manooooh
          yesterday






          According to the first image of OP the white cubes should be black.
          – manooooh
          yesterday






          1




          1




          @manooooh You're right, thanks a lot!
          – marmot
          yesterday




          @manooooh You're right, thanks a lot!
          – marmot
          yesterday












          Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
          – Loop Space
          23 hours ago




          Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
          – Loop Space
          23 hours ago




          1




          1




          @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
          – marmot
          16 hours ago






          @LoopSpace Yes. That is what tdplotsetmaincoords{55}{135} does. And the question is most likely where the answer that the OP and I build on is from.
          – marmot
          16 hours ago














          Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
          – Sam
          12 hours ago




          Thank you @marmot this is really excellent. The package rubik has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik so your code is much better.
          – Sam
          12 hours ago










          up vote
          22
          down vote













          There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.



          enter image description here



          Code:



          documentclass{article}
          usepackage{tikz}%% load tikz BEFORE rubikcube
          usepackage{rubikcube}
          %usepackage{rubikrotation,rubikpatterns,rubiktwocube}% Related packages

          begin{document}
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          RubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          RubikFaceFront
          {X}{R}{X}
          {X}{O}{X}
          {X}{O}{G}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}

          parmedskip
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceRight
          {X}{X}{X}
          {G}{B}{X}
          {G}{B}{X}
          RubikFaceFront
          {X}{X}{X}
          {X}{O}{R}
          {X}{O}{R}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {G}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {X}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{X}
          {R}{R}{X}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCubeRU}
          end{minipage}
          end{document}





          share|improve this answer





















          • Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
            – Sam
            12 hours ago












          • @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
            – Peter Grill
            12 hours ago















          up vote
          22
          down vote













          There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.



          enter image description here



          Code:



          documentclass{article}
          usepackage{tikz}%% load tikz BEFORE rubikcube
          usepackage{rubikcube}
          %usepackage{rubikrotation,rubikpatterns,rubiktwocube}% Related packages

          begin{document}
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          RubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          RubikFaceFront
          {X}{R}{X}
          {X}{O}{X}
          {X}{O}{G}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}

          parmedskip
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceRight
          {X}{X}{X}
          {G}{B}{X}
          {G}{B}{X}
          RubikFaceFront
          {X}{X}{X}
          {X}{O}{R}
          {X}{O}{R}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {G}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {X}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{X}
          {R}{R}{X}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCubeRU}
          end{minipage}
          end{document}





          share|improve this answer





















          • Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
            – Sam
            12 hours ago












          • @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
            – Peter Grill
            12 hours ago













          up vote
          22
          down vote










          up vote
          22
          down vote









          There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.



          enter image description here



          Code:



          documentclass{article}
          usepackage{tikz}%% load tikz BEFORE rubikcube
          usepackage{rubikcube}
          %usepackage{rubikrotation,rubikpatterns,rubiktwocube}% Related packages

          begin{document}
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          RubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          RubikFaceFront
          {X}{R}{X}
          {X}{O}{X}
          {X}{O}{G}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}

          parmedskip
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceRight
          {X}{X}{X}
          {G}{B}{X}
          {G}{B}{X}
          RubikFaceFront
          {X}{X}{X}
          {X}{O}{R}
          {X}{O}{R}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {G}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {X}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{X}
          {R}{R}{X}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCubeRU}
          end{minipage}
          end{document}





          share|improve this answer












          There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.



          enter image description here



          Code:



          documentclass{article}
          usepackage{tikz}%% load tikz BEFORE rubikcube
          usepackage{rubikcube}
          %usepackage{rubikrotation,rubikpatterns,rubiktwocube}% Related packages

          begin{document}
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {R}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{R}
          {R}{R}{G}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {X}{X}{X}
          {X}{G}{X}
          RubikFaceRight
          {X}{X}{X}
          {X}{B}{X}
          {W}{B}{X}
          RubikFaceFront
          {X}{R}{X}
          {X}{O}{X}
          {X}{O}{G}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}

          parmedskip
          noindent
          begin{minipage}{0.4linewidth}
          RubikFaceRight
          {X}{X}{X}
          {G}{B}{X}
          {G}{B}{X}
          RubikFaceFront
          {X}{X}{X}
          {X}{O}{R}
          {X}{O}{R}
          ShowCube{7cm}{0.7}{DrawRubikCube}
          end{minipage}
          begin{minipage}{0.4linewidth}
          RubikFaceUp
          {X}{X}{X}
          {G}{X}{X}
          {X}{X}{G}
          RubikFaceRight
          {W}{X}{X}
          {X}{G}{G}
          {X}{G}{G}
          RubikFaceFront
          {X}{X}{X}
          {R}{R}{X}
          {R}{R}{X}
          ShowCube{7cm}{0.7}{DrawRubikCubeRU}
          end{minipage}
          end{document}






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 22 hours ago









          Peter Grill

          162k24432739




          162k24432739












          • Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
            – Sam
            12 hours ago












          • @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
            – Peter Grill
            12 hours ago


















          • Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
            – Sam
            12 hours ago












          • @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
            – Peter Grill
            12 hours ago
















          Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
          – Sam
          12 hours ago






          Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
          – Sam
          12 hours ago














          @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
          – Peter Grill
          12 hours ago




          @Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
          – Peter Grill
          12 hours ago










          Sam is a new contributor. Be nice, and check out our Code of Conduct.










           

          draft saved


          draft discarded


















          Sam is a new contributor. Be nice, and check out our Code of Conduct.













          Sam is a new contributor. Be nice, and check out our Code of Conduct.












          Sam is a new contributor. Be nice, and check out our Code of Conduct.















           


          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f459254%2feasy-way-to-generate-rubiks-cube-diagrams%23new-answer', 'question_page');
          }
          );

          Post as a guest




















































































          Popular posts from this blog

          Bressuire

          Vorschmack

          Quarantine