How to use switch statement that involves instantiation in cases?
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I have an instance variable piece
that is of type Object
. It is instantiated as one of several classes in my program as a part of a switch
statement as follows:
public Object getRandomPiece() {
int random = (int)(Math.random()*8);
switch(random) {
case 0: case 1:
_piece = new Piece1();
}
return _piece;
}
Note that there are multiple cases, I have just summarized it in this snippet. My problem is that after giving _piece
its value from the switch
statement and returning it, I cannot access any of its new class's methods (example, methods from class Piece1
). How should I approach this?
java switch-statement
add a comment |
I have an instance variable piece
that is of type Object
. It is instantiated as one of several classes in my program as a part of a switch
statement as follows:
public Object getRandomPiece() {
int random = (int)(Math.random()*8);
switch(random) {
case 0: case 1:
_piece = new Piece1();
}
return _piece;
}
Note that there are multiple cases, I have just summarized it in this snippet. My problem is that after giving _piece
its value from the switch
statement and returning it, I cannot access any of its new class's methods (example, methods from class Piece1
). How should I approach this?
java switch-statement
3
Program to a commonPiece
interface. Also, you could justreturn new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15
add a comment |
I have an instance variable piece
that is of type Object
. It is instantiated as one of several classes in my program as a part of a switch
statement as follows:
public Object getRandomPiece() {
int random = (int)(Math.random()*8);
switch(random) {
case 0: case 1:
_piece = new Piece1();
}
return _piece;
}
Note that there are multiple cases, I have just summarized it in this snippet. My problem is that after giving _piece
its value from the switch
statement and returning it, I cannot access any of its new class's methods (example, methods from class Piece1
). How should I approach this?
java switch-statement
I have an instance variable piece
that is of type Object
. It is instantiated as one of several classes in my program as a part of a switch
statement as follows:
public Object getRandomPiece() {
int random = (int)(Math.random()*8);
switch(random) {
case 0: case 1:
_piece = new Piece1();
}
return _piece;
}
Note that there are multiple cases, I have just summarized it in this snippet. My problem is that after giving _piece
its value from the switch
statement and returning it, I cannot access any of its new class's methods (example, methods from class Piece1
). How should I approach this?
java switch-statement
java switch-statement
edited Nov 17 '18 at 3:18
John Kugelman
249k54407460
249k54407460
asked Nov 17 '18 at 3:13
JabrahJabrah
21
21
3
Program to a commonPiece
interface. Also, you could justreturn new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15
add a comment |
3
Program to a commonPiece
interface. Also, you could justreturn new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15
3
3
Program to a common
Piece
interface. Also, you could just return new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15
Program to a common
Piece
interface. Also, you could just return new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15
add a comment |
1 Answer
1
active
oldest
votes
Program to a common Piece
interface. If you don't use object state, prefer to make your method static
. I would prefer a ThreadLocalRandom
over Math.random()
, and I would prefer to avoid unnecessary local temporary variables. Putting that together, it might look something like
public static Piece getRandomPiece() {
switch (ThreadLocalRandom.current().nextInt(8)) {
case 0: case 1:
return new Piece1();
}
return null;
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Program to a common Piece
interface. If you don't use object state, prefer to make your method static
. I would prefer a ThreadLocalRandom
over Math.random()
, and I would prefer to avoid unnecessary local temporary variables. Putting that together, it might look something like
public static Piece getRandomPiece() {
switch (ThreadLocalRandom.current().nextInt(8)) {
case 0: case 1:
return new Piece1();
}
return null;
}
add a comment |
Program to a common Piece
interface. If you don't use object state, prefer to make your method static
. I would prefer a ThreadLocalRandom
over Math.random()
, and I would prefer to avoid unnecessary local temporary variables. Putting that together, it might look something like
public static Piece getRandomPiece() {
switch (ThreadLocalRandom.current().nextInt(8)) {
case 0: case 1:
return new Piece1();
}
return null;
}
add a comment |
Program to a common Piece
interface. If you don't use object state, prefer to make your method static
. I would prefer a ThreadLocalRandom
over Math.random()
, and I would prefer to avoid unnecessary local temporary variables. Putting that together, it might look something like
public static Piece getRandomPiece() {
switch (ThreadLocalRandom.current().nextInt(8)) {
case 0: case 1:
return new Piece1();
}
return null;
}
Program to a common Piece
interface. If you don't use object state, prefer to make your method static
. I would prefer a ThreadLocalRandom
over Math.random()
, and I would prefer to avoid unnecessary local temporary variables. Putting that together, it might look something like
public static Piece getRandomPiece() {
switch (ThreadLocalRandom.current().nextInt(8)) {
case 0: case 1:
return new Piece1();
}
return null;
}
answered Nov 17 '18 at 3:29
Elliott FrischElliott Frisch
157k1397192
157k1397192
add a comment |
add a comment |
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3
Program to a common
Piece
interface. Also, you could justreturn new Piece1();
– Elliott Frisch
Nov 17 '18 at 3:15