Free scrolling vertical and snap scroll horizontal












0















I want to scroll up and down freely but when I scroll horizontal to snap on the next panel. I found a few methods but there are problems with the panels containg multiple elements with a grid layout, they all get placed in the centre.



I made a mockup of the menu. Mabye it will make you understand what I need.
image










share|improve this question




















  • 1





    You will likely need two different scrollviews.

    – Draco18s
    Nov 14 '18 at 22:19











  • Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

    – CaTs
    Nov 15 '18 at 0:39











  • @CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

    – derHugo
    Nov 15 '18 at 6:09











  • @derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

    – CaTs
    Nov 15 '18 at 23:08











  • @CaTs you don't have to tell me but yeah sure the more information the better

    – derHugo
    Nov 16 '18 at 4:50
















0















I want to scroll up and down freely but when I scroll horizontal to snap on the next panel. I found a few methods but there are problems with the panels containg multiple elements with a grid layout, they all get placed in the centre.



I made a mockup of the menu. Mabye it will make you understand what I need.
image










share|improve this question




















  • 1





    You will likely need two different scrollviews.

    – Draco18s
    Nov 14 '18 at 22:19











  • Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

    – CaTs
    Nov 15 '18 at 0:39











  • @CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

    – derHugo
    Nov 15 '18 at 6:09











  • @derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

    – CaTs
    Nov 15 '18 at 23:08











  • @CaTs you don't have to tell me but yeah sure the more information the better

    – derHugo
    Nov 16 '18 at 4:50














0












0








0








I want to scroll up and down freely but when I scroll horizontal to snap on the next panel. I found a few methods but there are problems with the panels containg multiple elements with a grid layout, they all get placed in the centre.



I made a mockup of the menu. Mabye it will make you understand what I need.
image










share|improve this question
















I want to scroll up and down freely but when I scroll horizontal to snap on the next panel. I found a few methods but there are problems with the panels containg multiple elements with a grid layout, they all get placed in the centre.



I made a mockup of the menu. Mabye it will make you understand what I need.
image







c# visual-studio user-interface unity3d scroll






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 15 '18 at 6:08









derHugo

7,15331233




7,15331233










asked Nov 14 '18 at 21:00









Vlad IlisanVlad Ilisan

84




84








  • 1





    You will likely need two different scrollviews.

    – Draco18s
    Nov 14 '18 at 22:19











  • Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

    – CaTs
    Nov 15 '18 at 0:39











  • @CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

    – derHugo
    Nov 15 '18 at 6:09











  • @derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

    – CaTs
    Nov 15 '18 at 23:08











  • @CaTs you don't have to tell me but yeah sure the more information the better

    – derHugo
    Nov 16 '18 at 4:50














  • 1





    You will likely need two different scrollviews.

    – Draco18s
    Nov 14 '18 at 22:19











  • Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

    – CaTs
    Nov 15 '18 at 0:39











  • @CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

    – derHugo
    Nov 15 '18 at 6:09











  • @derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

    – CaTs
    Nov 15 '18 at 23:08











  • @CaTs you don't have to tell me but yeah sure the more information the better

    – derHugo
    Nov 16 '18 at 4:50








1




1





You will likely need two different scrollviews.

– Draco18s
Nov 14 '18 at 22:19





You will likely need two different scrollviews.

– Draco18s
Nov 14 '18 at 22:19













Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

– CaTs
Nov 15 '18 at 0:39





Please add some screenshots and code snippets of what you have done so far, it will be easier for people to give advice :)

– CaTs
Nov 15 '18 at 0:39













@CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

– derHugo
Nov 15 '18 at 6:09





@CaTs the problem is that I guess this is setup all in the inspector using Unity.UI so there might be no code actually

– derHugo
Nov 15 '18 at 6:09













@derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

– CaTs
Nov 15 '18 at 23:08





@derHugo then the question can describe a hierarchy of UI elements or include some screenshots of the inspector.

– CaTs
Nov 15 '18 at 23:08













@CaTs you don't have to tell me but yeah sure the more information the better

– derHugo
Nov 16 '18 at 4:50





@CaTs you don't have to tell me but yeah sure the more information the better

– derHugo
Nov 16 '18 at 4:50












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