JavaScript closure inside loops – simple practical example
up vote
2444
down vote
favorite
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
It outputs this:
My value: 3
My value: 3
My value: 3
Whereas I'd like it to output:
My value: 0
My value: 1
My value: 2
The same problem occurs when the delay in running the function is caused by using event listeners:
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
… or asynchronous code, e.g. using Promises:
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
What’s the solution to this basic problem?
javascript loops closures
|
show 4 more comments
up vote
2444
down vote
favorite
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
It outputs this:
My value: 3
My value: 3
My value: 3
Whereas I'd like it to output:
My value: 0
My value: 1
My value: 2
The same problem occurs when the delay in running the function is caused by using event listeners:
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
… or asynchronous code, e.g. using Promises:
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
What’s the solution to this basic problem?
javascript loops closures
47
You sure you don't wantfuncs
to be an array, if you're using numeric indices? Just a heads up.
– DanMan
Jul 26 '13 at 11:12
21
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
4
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
2
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
22
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34
|
show 4 more comments
up vote
2444
down vote
favorite
up vote
2444
down vote
favorite
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
It outputs this:
My value: 3
My value: 3
My value: 3
Whereas I'd like it to output:
My value: 0
My value: 1
My value: 2
The same problem occurs when the delay in running the function is caused by using event listeners:
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
… or asynchronous code, e.g. using Promises:
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
What’s the solution to this basic problem?
javascript loops closures
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
It outputs this:
My value: 3
My value: 3
My value: 3
Whereas I'd like it to output:
My value: 0
My value: 1
My value: 2
The same problem occurs when the delay in running the function is caused by using event listeners:
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
… or asynchronous code, e.g. using Promises:
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
What’s the solution to this basic problem?
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
var buttons = document.getElementsByTagName("button");
for (var i = 0; i < buttons.length; i++) { // let's create 3 functions
buttons[i].addEventListener("click", function() { // as event listeners
console.log("My value: " + i); // each should log its value.
});
}
<button>0</button><br>
<button>1</button><br>
<button>2</button>
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
// Some async wait function
const wait = (ms) => new Promise((resolve, reject) => setTimeout(resolve, ms));
for(var i = 0; i < 3; i++){
wait(i * 100).then(() => console.log(i)); // Log `i` as soon as each promise resolves.
}
javascript loops closures
javascript loops closures
edited Jun 22 at 19:02
Xufox
9,88362848
9,88362848
asked Apr 15 '09 at 6:06
nickf
368k171581687
368k171581687
47
You sure you don't wantfuncs
to be an array, if you're using numeric indices? Just a heads up.
– DanMan
Jul 26 '13 at 11:12
21
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
4
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
2
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
22
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34
|
show 4 more comments
47
You sure you don't wantfuncs
to be an array, if you're using numeric indices? Just a heads up.
– DanMan
Jul 26 '13 at 11:12
21
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
4
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
2
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
22
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34
47
47
You sure you don't want
funcs
to be an array, if you're using numeric indices? Just a heads up.– DanMan
Jul 26 '13 at 11:12
You sure you don't want
funcs
to be an array, if you're using numeric indices? Just a heads up.– DanMan
Jul 26 '13 at 11:12
21
21
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
4
4
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
2
2
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
22
22
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34
|
show 4 more comments
39 Answers
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up vote
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accepted
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
2015 Solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
ES6 solution: let
ECMAScript 6 (ES6), the newest version of JavaScript, is now starting to be implemented in many evergreen browsers and backend systems. There are also transpilers like Babel that will convert ES6 to ES5 to allow usage of new features on older systems.
ES6 introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new value of i
where each value is scoped inside the loop, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
7
isn'tfunction createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variablei
?
– アレックス
Mar 28 '14 at 3:45
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - usingFunction.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.
– Wladimir Palant
Jun 20 '14 at 12:21
67
@Wladimir: Your suggestion that.bind()
is "the correct answer" isn't right. They each have their own place. With.bind()
you can't bind arguments without binding thethis
value. Also you get a copy of thei
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that.bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.
– cookie monster
Jul 12 '14 at 2:35
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
|
show 20 more comments
up vote
350
down vote
Try:
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
any explanation about the}(i));
?
– aswzen
Apr 6 at 1:32
2
@aswzen I think it passesi
as the argumentindex
to the function.
– Jet Blue
Jul 26 at 22:01
add a comment |
up vote
319
down vote
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
This is what I do these days too, I also like lo-dash/underscore's_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by.bind()
. Better use would be to create it outside the loop, then.bind()
it inside.
– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate howbind
is used. I've added another example per your suggestions.
– Aust
Jun 29 '15 at 16:23
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
|
show 1 more comment
up vote
241
down vote
Using an Immediately-Invoked Function Expression, the simplest and most readable way to enclose an index variable:
for (var i = 0; i < 3; i++) {
(function(index) {
console.log('iterator: ' + index);
//now you can also loop an ajax call here
//without losing track of the iterator value: $.ajax({});
})(i);
}
This sends the iterator i
into the anonymous function of which we define as index
. This creates a closure, where the variable i
gets saved for later use in any asynchronous functionality within the IIFE.
8
For further code readability and to avoid confusion as to whichi
is what, I'd rename the function parameter toindex
.
– Kyle Falconer
Jan 10 '14 at 16:45
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would useindex
instead ofi
.
– JLRishe
Mar 31 '15 at 20:54
@JLRishevar funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for.forEach()
, but a lot of the time, when one is starting off with an array,forEach()
is a good choice, like:var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
|
show 4 more comments
up vote
136
down vote
Bit late to the party, but I was exploring this issue today and noticed that many of the answers don't completely address how Javascript treats scopes, which is essentially what this boils down to.
So as many others mentioned, the problem is that the inner function is referencing the same i
variable. So why don't we just create a new local variable each iteration, and have the inner function reference that instead?
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Just like before, where each inner function outputted the last value assigned to i
, now each inner function just outputs the last value assigned to ilocal
. But shouldn't each iteration have it's own ilocal
?
Turns out, that's the issue. Each iteration is sharing the same scope, so every iteration after the first is just overwriting ilocal
. From MDN:
Important: JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script, and the effects of setting them persist beyond the block itself. In other words, block statements do not introduce a scope. Although "standalone" blocks are valid syntax, you do not want to use standalone blocks in JavaScript, because they don't do what you think they do, if you think they do anything like such blocks in C or Java.
Reiterated for emphasis:
JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script
We can see this by checking ilocal
before we declare it in each iteration:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
This is exactly why this bug is so tricky. Even though you are redeclaring a variable, Javascript won't throw an error, and JSLint won't even throw a warning. This is also why the best way to solve this is to take advantage of closures, which is essentially the idea that in Javascript, inner functions have access to outer variables because inner scopes "enclose" outer scopes.
This also means that inner functions "hold onto" outer variables and keep them alive, even if the outer function returns. To utilize this, we create and call a wrapper function purely to make a new scope, declare ilocal
in the new scope, and return an inner function that uses ilocal
(more explanation below):
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Creating the inner function inside a wrapper function gives the inner function a private environment that only it can access, a "closure". Thus, every time we call the wrapper function we create a new inner function with it's own separate environment, ensuring that the ilocal
variables don't collide and overwrite each other. A few minor optimizations gives the final answer that many other SO users gave:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
Update
With ES6 now mainstream, we can now use the new let
keyword to create block-scoped variables:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
Look how easy it is now! For more information see this answer, which my info is based off of.
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
There is now such a thing as block scoping in JavaScript using thelet
andconst
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.
– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info aboutlet
and linked a more complete explanation
– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)
– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't usingi
in your timeout functions, so you don't need a closure
– woojoo666
Jun 3 at 22:58
|
show 1 more comment
up vote
127
down vote
With ES6 now widely supported, the best answer to this question has changed. ES6 provides the let
and const
keywords for this exact circumstance. Instead of messing around with closures, we can just use let
to set a loop scope variable like this:
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
val
will then point to an object that is specific to that particular turn of the loop, and will return the correct value without the additional closure notation. This obviously significantly simplifies this problem.
const
is similar to let
with the additional restriction that the variable name can't be rebound to a new reference after initial assignment.
Browser support is now here for those targeting the latest versions of browsers. const
/let
are currently supported in the latest Firefox, Safari, Edge and Chrome. It also is supported in Node, and you can use it anywhere by taking advantage of build tools like Babel. You can see a working example here: http://jsfiddle.net/ben336/rbU4t/2/
Docs here:
- const
- let
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
add a comment |
up vote
79
down vote
Another way of saying it is that the i
in your function is bound at the time of executing the function, not the time of creating the function.
When you create the closure, i
is a reference to the variable defined in the outside scope, not a copy of it as it was when you created the closure. It will be evaluated at the time of execution.
Most of the other answers provide ways to work around by creating another variable that won't change the value for you.
Just thought I'd add an explanation for clarity. For a solution, personally, I'd go with Harto's since it is the most self-explanatory way of doing it from the answers here. Any of the code posted will work, but I'd opt for a closure factory over having to write a pile of comments to explain why I'm declaring a new variable(Freddy and 1800's) or have weird embedded closure syntax(apphacker).
add a comment |
up vote
62
down vote
What you need to understand is the scope of the variables in javascript is based on the function. This is an important difference than say c# where you have block scope, and just copying the variable to one inside the for will work.
Wrapping it in a function that evaluates returning the function like apphacker's answer will do the trick, as the variable now has the function scope.
There is also a let keyword instead of var, that would allow using the block scope rule. In that case defining a variable inside the for would do the trick. That said, the let keyword isn't a practical solution because of compatibility.
var funcs = {};
for (var i = 0; i < 3; i++) {
let index = i; //add this
funcs[i] = function() {
console.log("My value: " + index); //change to the copy
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
|
show 2 more comments
up vote
50
down vote
Here's another variation on the technique, similar to Bjorn's (apphacker), which lets you assign the variable value inside the function rather than passing it as a parameter, which might be clearer sometimes:
for (var i = 0; i < 3; i++) {
funcs[i] = (function() {
var index = i;
return function() {
console.log("My value: " + index);
}
})();
}
Note that whatever technique you use, the index
variable becomes a sort of static variable, bound to the returned copy of the inner function. I.e., changes to its value are preserved between calls. It can be very handy.
Thanks and your solution works. But i would like to ask why this works, but swapping thevar
line and thereturn
line wouldn't work? Thanks!
– midnite
Dec 3 '13 at 2:56
@midnite If you swappedvar
andreturn
then the variable wouldn't be assigned before it returned the inner function.
– Boann
Dec 3 '13 at 4:35
add a comment |
up vote
46
down vote
This describes the common mistake with using closures in JavaScript.
A function defines a new environment
Consider:
function makeCounter()
{
var obj = {counter: 0};
return {
inc: function(){obj.counter ++;},
get: function(){return obj.counter;}
};
}
counter1 = makeCounter();
counter2 = makeCounter();
counter1.inc();
alert(counter1.get()); // returns 1
alert(counter2.get()); // returns 0
For each time makeCounter
is invoked, {counter: 0}
results in a new object being created. Also, a new copy of obj
is created as well to reference the new object. Thus, counter1
and counter2
are independent of each other.
Closures in loops
Using a closure in a loop is tricky.
Consider:
var counters = ;
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
}
makeCounters(2);
counters[0].inc();
alert(counters[0].get()); // returns 1
alert(counters[1].get()); // returns 1
Notice that counters[0]
and counters[1]
are not independent. In fact, they operate on the same obj
!
This is because there is only one copy of obj
shared across all iterations of the loop, perhaps for performance reasons.
Even though {counter: 0}
creates a new object in each iteration, the same copy of obj
will just get updated with a
reference to the newest object.
Solution is to use another helper function:
function makeHelper(obj)
{
return {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = makeHelper(obj);
}
}
This works because local variables in the function scope directly, as well as function argument variables, are allocated
new copies upon entry.
For a detailed discussion, please see JavaScript closure pitfalls and usage
add a comment |
up vote
42
down vote
The most simple solution would be,
Instead of using:
var funcs = ;
for(var i =0; i<3; i++){
funcs[i] = function(){
alert(i);
}
}
for(var j =0; j<3; j++){
funcs[j]();
}
which alerts "2", for 3 times. This is because anonymous functions created in for loop, shares same closure, and in that closure, the value of i
is the same. Use this to prevent shared closure:
var funcs = ;
for(var new_i =0; new_i<3; new_i++){
(function(i){
funcs[i] = function(){
alert(i);
}
})(new_i);
}
for(var j =0; j<3; j++){
funcs[j]();
}
The idea behind this is, encapsulating the entire body of the for loop with an IIFE (Immediately-Invoked Function Expression) and passing new_i
as a parameter and capturing it as i
. Since the anonymous function is executed immediately, the i
value is different for each function defined inside the anonymous function.
This solution seems to fit any such problem since it will require minimal changes to the original code suffering from this issue. In fact, this is by design, it should not be an issue at all!
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
add a comment |
up vote
25
down vote
try this shorter one
no array
no extra for loop
for (var i = 0; i < 3; i++) {
createfunc(i)();
}
function createfunc(i) {
return function(){console.log("My value: " + i);};
}
http://jsfiddle.net/7P6EN/
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
add a comment |
up vote
21
down vote
The main issue with the code shown by the OP is that i
is never read until the second loop. To demonstrate, imagine seeing an error inside of the code
funcs[i] = function() { // and store them in funcs
throw new Error("test");
console.log("My value: " + i); // each should log its value.
};
The error actually does not occur until funcs[someIndex]
is executed ()
. Using this same logic, it should be apparent that the value of i
is also not collected until this point either. Once the original loop finishes, i++
brings i
to the value of 3
which results in the condition i < 3
failing and the loop ending. At this point, i
is 3
and so when funcs[someIndex]()
is used, and i
is evaluated, it is 3 - every time.
To get past this, you must evaluate i
as it is encountered. Note that this has already happened in the form of funcs[i]
(where there are 3 unique indexes). There are several ways to capture this value. One is to pass it in as a parameter to a function which is shown in several ways already here.
Another option is to construct a function object which will be able to close over the variable. That can be accomplished thusly
jsFiddle Demo
funcs[i] = new function() {
var closedVariable = i;
return function(){
console.log("My value: " + closedVariable);
};
};
add a comment |
up vote
20
down vote
Here's a simple solution that uses forEach
(works back to IE9):
var funcs = ;
[0,1,2].forEach(function(i) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
})
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Prints:
My value: 0
My value: 1
My value: 2
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
add a comment |
up vote
17
down vote
JavaScript functions "close over" the scope they have access to upon declaration, and retain access to that scope even as variables in that scope change.
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
Each function in the array above closes over the global scope (global, simply because that happens to be the scope they're declared in).
Later those functions are invoked logging the most current value of i
in the global scope. That's the magic, and frustration, of closure.
"JavaScript Functions close over the scope they are declared in, and retain access to that scope even as variable values inside of that scope change."
Using let
instead of var
solves this by creating a new scope each time the for
loop runs, creating a separated scope for each function to close over. Various other techniques do the same thing with extra functions.
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
(let
makes variables that are block scoped instead of function scoped. Blocks are denoted by curly braces, but in the case of the for loop the initialization variable, i
in our case, is considered to be declared in the braces.)
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value ofi
is being set to the global scope. When thefor
loop finishes running, the global value ofi
is now 3. Therefore, whenever that function is invoked in the array (using, sayfuncs[j]
), thei
in that function is referencing the globali
variable (which is 3).
– Modermo
Apr 5 '17 at 2:50
add a comment |
up vote
12
down vote
After reading through various solutions, I'd like to add that the reason those solutions work is to rely on the concept of scope chain. It's the way JavaScript resolve a variable during execution.
- Each function definition forms a scope consisting of all the local
variables declared byvar
and itsarguments
. - If we have inner function defined inside another (outer) function, this
forms a chain, and will be used during execution - When a function gets executed, the runtime evaluates variables by searching the scope chain. If a variable can be found in a certain point of the chain it will stop searching and use it, otherwise it continues until the global scope reached which belongs to
window
.
In the initial code:
funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function inner() { // function inner's scope contains nothing
console.log("My value: " + i);
};
}
console.log(window.i) // test value 'i', print 3
When funcs
gets executed, the scope chain will be function inner -> global
. Since the variable i
cannot be found in function inner
(neither declared using var
nor passed as arguments), it continues to search, until the value of i
is eventually found in the global scope which is window.i
.
By wrapping it in an outer function either explicitly define a helper function like harto did or use an anonymous function like Bjorn did:
funcs = {};
function outer(i) { // function outer's scope contains 'i'
return function inner() { // function inner, closure created
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = outer(i);
}
console.log(window.i) // print 3 still
When funcs
gets executed, now the scope chain will be function inner -> function outer
. This time i
can be found in the outer function's scope which is executed 3 times in the for loop, each time has value i
bound correctly. It won't use the value of window.i
when inner executed.
More detail can be found here
It includes the common mistake in creating closure in the loop as what we have here, as well as why we need closure and the performance consideration.
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways likeArray.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration offorEach
. So every inner function defined in callback will be able to use the rightel
value
– wpding
Apr 26 '17 at 14:19
add a comment |
up vote
11
down vote
With new features of ES6 block level scoping is managed:
var funcs = ;
for (let i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (let j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
The code in OP's question is replaced with let
instead of var
.
const
provides the same result, and should be used when the value of a variable will not change. However, the use ofconst
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use oflet
inside the initializer is implemented correctly in Firefox, so no need to worry there.
– Tiny Giant
Dec 27 '17 at 3:05
add a comment |
up vote
7
down vote
I'm surprised no one yet has suggested using the forEach
function to better avoid (re)using local variables. In fact, I'm not using for(var i ...)
at all anymore for this reason.
[0,2,3].forEach(function(i){ console.log('My value:', i); });
// My value: 0
// My value: 2
// My value: 3
// edited to use forEach
instead of map.
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.
– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
add a comment |
up vote
6
down vote
First of all, understand what's wrong with this code:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Here when the funcs
array is being initialized, i
is being incremented, the funcs
array is initialized and the size of func
array becomes 3, so i = 3,
.
Now when the funcs[j]()
is called, it is again using the variable i
, which has already been incremented to 3.
Now to solve this, we have many options. Below are two of them:
We can initialize
i
withlet
or initialize a new variableindex
withlet
and make it equal toi
. So when the call is being made,index
will be used and its scope will end after initialization. And for calling,index
will be initialized again:
var funcs = ;
for (var i = 0; i < 3; i++) {
let index = i;
funcs[i] = function() {
console.log("My value: " + index);
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Other Option can be to introduce a
tempFunc
which returns the actual function:
var funcs = ;
function tempFunc(i){
return function(){
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = tempFunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
add a comment |
up vote
5
down vote
This question really shows the history of JavaScript! Now we can avoid block scoping with arrow functions and handle loops directly from DOM nodes using Object methods.
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
add a comment |
up vote
5
down vote
We will check , what actually happens when you declare
var
andlet
one by one.
Case1 : using var
<script>
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Now open your chrome console window by pressing F12 and refresh the page.
Expend every 3 functions inside the array.You will see an property called [[Scopes]]
.Expand that one. You will see one
array object called "Global"
,expand that one. You will find a property 'i'
declared into the object which having value 3.
Conclusion:
- When you declare a variable using
'var'
outside a function ,it becomes global variable(you can check by typingi
or
window.i
in console window.It will return 3). - The annominous function you declared will not call and check the value inside the function unless you invoke the
functions. - When you invoke the function ,
console.log("My value: " + i)
takes the value from itsGlobal
object and display the
result.
CASE2 : using let
Now replace the 'var'
with 'let'
<script>
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Do the same thing, Go to the scopes . Now you will see two objects "Block"
and "Global"
. Now expand Block
object , you
will see 'i' is defined there , and the strange thing is that , for every functions , the value if i
is different (0 , 1, 2).
Conclusion:
When you declare variable using 'let'
even outside the function but inside the loop , this variable will not be a Global
variable , it will become a Block
level variable which is only available for the same function only.That is the reason , we
are getting value of i
different for each function when we invoke the functions.
For more detail about how closer works , please go through the awesome video tutorial https://youtu.be/71AtaJpJHw0
add a comment |
up vote
4
down vote
The reason your original example did not work is that all the closures you created in the loop referenced the same frame. In effect, having 3 methods on one object with only a single i
variable. They all printed out the same value.
add a comment |
up vote
4
down vote
Use closure structure, this would reduce your extra for loop. You can do it in a single for loop:
var funcs = ;
for (var i = 0; i < 3; i++) {
(funcs[i] = function() {
console.log("My value: " + i);
})(i);
}
add a comment |
up vote
3
down vote
I prefer to use forEach
function, which has its own closure with creating a pseudo range:
var funcs = ;
new Array(3).fill(0).forEach(function (_, i) { // creating a range
funcs[i] = function() {
// now i is safely incapsulated
console.log("My value: " + i);
};
});
for (var j = 0; j < 3; j++) {
funcs[j](); // 0, 1, 2
}
That looks uglier than ranges in other languages, but IMHO less monstrous than other solutions.
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
|
show 1 more comment
up vote
2
down vote
You could use a declarative module for lists of data such as query-js(*). In these situations I personally find a declarative approach less surprising
var funcs = Query.range(0,3).each(function(i){
return function() {
console.log("My value: " + i);
};
});
You could then use your second loop and get the expected result or you could do
funcs.iterate(function(f){ f(); });
(*) I'm the author of query-js and therefor biased towards using it, so don't take my words as a recommendation for said library only for the declarative approach :)
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
What isQuery.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.
– jherax
Oct 27 '15 at 4:07
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
add a comment |
up vote
2
down vote
And yet another solution: instead of creating another loop, just bind the this
to the return function.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
By binding this, solves the problem as well.
add a comment |
up vote
2
down vote
Many solutions seem correct but they don't mention it's called Currying
which is a functional programming design pattern for situations like here. 3-10 times faster than bind depending on the browser.
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = curryShowValue(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
function curryShowValue(i) {
return function showValue() {
console.log("My value: " + i);
}
}
See the performance gain in different browsers.
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
add a comment |
up vote
2
down vote
Your code doesn't work, because what it does is:
Create variable `funcs` and assign it an empty array;
Loop from 0 up until it is less than 3 and assign it to variable `i`;
Push to variable `funcs` next function:
// Only push (save), but don't execute
**Write to console current value of variable `i`;**
// First loop has ended, i = 3;
Loop from 0 up until it is less than 3 and assign it to variable `j`;
Call `j`-th function from variable `funcs`:
**Write to console current value of variable `i`;**
// Ask yourself NOW! What is the value of i?
Now the question is, what is the value of variable i
when the function is called? Because the first loop is created with the condition of i < 3
, it stops immediately when the condition is false, so it is i = 3
.
You need to understand that, in time when your functions are created, none of their code is executed, it is only saved for later. And so when they are called later, the interpreter executes them and asks: "What is the current value of i
?"
So, your goal is to first save the value of i
to function and only after that save the function to funcs
. This could be done for example this way:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(x) { // and store them in funcs
console.log("My value: " + x); // each should log its value.
}.bind(null, i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
This way, each function will have it's own variable x
and we set this x
to the value of i
in each iteration.
This is only one of the multiple ways to solve this problem.
add a comment |
up vote
2
down vote
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(param) { // and store them in funcs
console.log("My value: " + param); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](j); // and now let's run each one to see with j
}
add a comment |
up vote
1
down vote
COUNTER BEING A PRIMITIVE
Let's define callback functions as follows:
// ****************************
// COUNTER BEING A PRIMITIVE
// ****************************
function test1() {
for (var i=0; i<2; i++) {
setTimeout(function() {
console.log(i);
});
}
}
test1();
// 2
// 2
After timeout completes it will print 2 for both. This is because the callback function accesses the value based on the lexical scope, where it was function was defined.
To pass and preserve the value while callback was defined, we can create a closure, to preserve the value before the callback is invoked. This can be done as follows:
function test2() {
function sendRequest(i) {
setTimeout(function() {
console.log(i);
});
}
for (var i = 0; i < 2; i++) {
sendRequest(i);
}
}
test2();
// 1
// 2
Now what's special about this is "The primitives are passed by value and copied. Thus when the closure is defined, they keep the value from the previous loop."
COUNTER BEING AN OBJECT
Since closures have access to parent function variables via reference, this approach would differ from that for primitives.
// ****************************
// COUNTER BEING AN OBJECT
// ****************************
function test3() {
var index = { i: 0 };
for (index.i=0; index.i<2; index.i++) {
setTimeout(function() {
console.log('test3: ' + index.i);
});
}
}
test3();
// 2
// 2
So, even if a closure is created for the variable being passed as an object, the value of the loop index will not be preserved. This is to show that the values of an object are not copied whereas they are accessed via reference.
function test4() {
var index = { i: 0 };
function sendRequest(index, i) {
setTimeout(function() {
console.log('index: ' + index);
console.log('i: ' + i);
console.log(index[i]);
});
}
for (index.i=0; index.i<2; index.i++) {
sendRequest(index, index.i);
}
}
test4();
// index: { i: 2}
// 0
// undefined
// index: { i: 2}
// 1
// undefined
add a comment |
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up vote
1882
down vote
accepted
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
2015 Solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
ES6 solution: let
ECMAScript 6 (ES6), the newest version of JavaScript, is now starting to be implemented in many evergreen browsers and backend systems. There are also transpilers like Babel that will convert ES6 to ES5 to allow usage of new features on older systems.
ES6 introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new value of i
where each value is scoped inside the loop, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
7
isn'tfunction createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variablei
?
– アレックス
Mar 28 '14 at 3:45
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - usingFunction.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.
– Wladimir Palant
Jun 20 '14 at 12:21
67
@Wladimir: Your suggestion that.bind()
is "the correct answer" isn't right. They each have their own place. With.bind()
you can't bind arguments without binding thethis
value. Also you get a copy of thei
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that.bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.
– cookie monster
Jul 12 '14 at 2:35
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
|
show 20 more comments
up vote
1882
down vote
accepted
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
2015 Solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
ES6 solution: let
ECMAScript 6 (ES6), the newest version of JavaScript, is now starting to be implemented in many evergreen browsers and backend systems. There are also transpilers like Babel that will convert ES6 to ES5 to allow usage of new features on older systems.
ES6 introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new value of i
where each value is scoped inside the loop, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
7
isn'tfunction createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variablei
?
– アレックス
Mar 28 '14 at 3:45
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - usingFunction.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.
– Wladimir Palant
Jun 20 '14 at 12:21
67
@Wladimir: Your suggestion that.bind()
is "the correct answer" isn't right. They each have their own place. With.bind()
you can't bind arguments without binding thethis
value. Also you get a copy of thei
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that.bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.
– cookie monster
Jul 12 '14 at 2:35
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
|
show 20 more comments
up vote
1882
down vote
accepted
up vote
1882
down vote
accepted
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
2015 Solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
ES6 solution: let
ECMAScript 6 (ES6), the newest version of JavaScript, is now starting to be implemented in many evergreen browsers and backend systems. There are also transpilers like Babel that will convert ES6 to ES5 to allow usage of new features on older systems.
ES6 introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new value of i
where each value is scoped inside the loop, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
Well, the problem is that the variable i
, within each of your anonymous functions, is bound to the same variable outside of the function.
Classic solution: Closures
What you want to do is bind the variable within each function to a separate, unchanging value outside of the function:
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Since there is no block scope in JavaScript - only function scope - by wrapping the function creation in a new function, you ensure that the value of "i" remains as you intended.
2015 Solution: forEach
With the relatively widespread availability of the Array.prototype.forEach
function (in 2015), it's worth noting that in those situations involving iteration primarily over an array of values, .forEach()
provides a clean, natural way to get a distinct closure for every iteration. That is, assuming you've got some sort of array containing values (DOM references, objects, whatever), and the problem arises of setting up callbacks specific to each element, you can do this:
var someArray = [ /* whatever */ ];
// ...
someArray.forEach(function(arrayElement) {
// ... code code code for this one element
someAsynchronousFunction(arrayElement, function() {
arrayElement.doSomething();
});
});
The idea is that each invocation of the callback function used with the .forEach
loop will be its own closure. The parameter passed in to that handler is the array element specific to that particular step of the iteration. If it's used in an asynchronous callback, it won't collide with any of the other callbacks established at other steps of the iteration.
If you happen to be working in jQuery, the $.each()
function gives you a similar capability.
ES6 solution: let
ECMAScript 6 (ES6), the newest version of JavaScript, is now starting to be implemented in many evergreen browsers and backend systems. There are also transpilers like Babel that will convert ES6 to ES5 to allow usage of new features on older systems.
ES6 introduces new let
and const
keywords that are scoped differently than var
-based variables. For example, in a loop with a let
-based index, each iteration through the loop will have a new value of i
where each value is scoped inside the loop, so your code would work as you expect. There are many resources, but I'd recommend 2ality's block-scoping post as a great source of information.
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
var funcs = ;
function createfunc(i) {
return function() { console.log("My value: " + i); };
}
for (var i = 0; i < 3; i++) {
funcs[i] = createfunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
edited Jun 6 at 10:19
Quentin
636k718591027
636k718591027
answered Apr 15 '09 at 6:18
harto
72k53859
72k53859
7
isn'tfunction createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variablei
?
– アレックス
Mar 28 '14 at 3:45
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - usingFunction.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.
– Wladimir Palant
Jun 20 '14 at 12:21
67
@Wladimir: Your suggestion that.bind()
is "the correct answer" isn't right. They each have their own place. With.bind()
you can't bind arguments without binding thethis
value. Also you get a copy of thei
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that.bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.
– cookie monster
Jul 12 '14 at 2:35
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
|
show 20 more comments
7
isn'tfunction createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variablei
?
– アレックス
Mar 28 '14 at 3:45
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - usingFunction.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.
– Wladimir Palant
Jun 20 '14 at 12:21
67
@Wladimir: Your suggestion that.bind()
is "the correct answer" isn't right. They each have their own place. With.bind()
you can't bind arguments without binding thethis
value. Also you get a copy of thei
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that.bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.
– cookie monster
Jul 12 '14 at 2:35
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
7
7
isn't
function createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variable i
?– アレックス
Mar 28 '14 at 3:45
isn't
function createfunc(i) { return function() { console.log("My value: " + i); }; }
still closure because it uses the variable i
?– アレックス
Mar 28 '14 at 3:45
47
47
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - using
Function.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.– Wladimir Palant
Jun 20 '14 at 12:21
Unfortunately, this answer is outdated and nobody will see the correct answer at the bottom - using
Function.bind()
is definitely preferable by now, see stackoverflow.com/a/19323214/785541.– Wladimir Palant
Jun 20 '14 at 12:21
67
67
@Wladimir: Your suggestion that
.bind()
is "the correct answer" isn't right. They each have their own place. With .bind()
you can't bind arguments without binding the this
value. Also you get a copy of the i
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that .bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.– cookie monster
Jul 12 '14 at 2:35
@Wladimir: Your suggestion that
.bind()
is "the correct answer" isn't right. They each have their own place. With .bind()
you can't bind arguments without binding the this
value. Also you get a copy of the i
argument without the ability to mutate it between calls, which sometimes is needed. So they're quite different constructs, not to mention that .bind()
implementations have been historically slow. Sure in the simple example either would work, but closures are an important concept to understand, and that's what the question was about.– cookie monster
Jul 12 '14 at 2:35
7
7
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
Please stop using these for-return function hacks, use .forEach or .map instead because they avoid reusing the same scope variables.
– Christian Landgren
Feb 7 '15 at 10:23
23
23
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
@ChristianLandgren: That's only useful if you're iterating an Array. These techniques aren't "hacks". They're essential knowledge.
– user1106925
Jun 29 '15 at 16:31
|
show 20 more comments
up vote
350
down vote
Try:
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
any explanation about the}(i));
?
– aswzen
Apr 6 at 1:32
2
@aswzen I think it passesi
as the argumentindex
to the function.
– Jet Blue
Jul 26 at 22:01
add a comment |
up vote
350
down vote
Try:
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
any explanation about the}(i));
?
– aswzen
Apr 6 at 1:32
2
@aswzen I think it passesi
as the argumentindex
to the function.
– Jet Blue
Jul 26 at 22:01
add a comment |
up vote
350
down vote
up vote
350
down vote
Try:
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
Try:
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = (function(index) {
return function() {
console.log("My value: " + index);
};
}(i));
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Edit (2014):
Personally I think @Aust's more recent answer about using .bind
is the best way to do this kind of thing now. There's also lo-dash/underscore's _.partial
when you don't need or want to mess with bind
's thisArg
.
edited May 23 '17 at 12:18
Community♦
11
11
answered Apr 15 '09 at 6:10
Bjorn Tipling
35.7k33118158
35.7k33118158
any explanation about the}(i));
?
– aswzen
Apr 6 at 1:32
2
@aswzen I think it passesi
as the argumentindex
to the function.
– Jet Blue
Jul 26 at 22:01
add a comment |
any explanation about the}(i));
?
– aswzen
Apr 6 at 1:32
2
@aswzen I think it passesi
as the argumentindex
to the function.
– Jet Blue
Jul 26 at 22:01
any explanation about the
}(i));
?– aswzen
Apr 6 at 1:32
any explanation about the
}(i));
?– aswzen
Apr 6 at 1:32
2
2
@aswzen I think it passes
i
as the argument index
to the function.– Jet Blue
Jul 26 at 22:01
@aswzen I think it passes
i
as the argument index
to the function.– Jet Blue
Jul 26 at 22:01
add a comment |
up vote
319
down vote
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
This is what I do these days too, I also like lo-dash/underscore's_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by.bind()
. Better use would be to create it outside the loop, then.bind()
it inside.
– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate howbind
is used. I've added another example per your suggestions.
– Aust
Jun 29 '15 at 16:23
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
|
show 1 more comment
up vote
319
down vote
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
This is what I do these days too, I also like lo-dash/underscore's_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by.bind()
. Better use would be to create it outside the loop, then.bind()
it inside.
– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate howbind
is used. I've added another example per your suggestions.
– Aust
Jun 29 '15 at 16:23
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
|
show 1 more comment
up vote
319
down vote
up vote
319
down vote
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Another way that hasn't been mentioned yet is the use of Function.prototype.bind
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
UPDATE
As pointed out by @squint and @mekdev, you get better performance by creating the function outside the loop first and then binding the results within the loop.
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function(x) {
console.log('My value: ' + x);
}.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
function log(x) {
console.log('My value: ' + x);
}
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = log.bind(this, i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
edited Feb 21 at 16:03
Håken Lid
10.5k62441
10.5k62441
answered Oct 11 '13 at 16:41
Aust
7,309103564
7,309103564
This is what I do these days too, I also like lo-dash/underscore's_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by.bind()
. Better use would be to create it outside the loop, then.bind()
it inside.
– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate howbind
is used. I've added another example per your suggestions.
– Aust
Jun 29 '15 at 16:23
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
|
show 1 more comment
This is what I do these days too, I also like lo-dash/underscore's_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by.bind()
. Better use would be to create it outside the loop, then.bind()
it inside.
– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate howbind
is used. I've added another example per your suggestions.
– Aust
Jun 29 '15 at 16:23
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
This is what I do these days too, I also like lo-dash/underscore's
_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
This is what I do these days too, I also like lo-dash/underscore's
_.partial
– Bjorn Tipling
Dec 8 '14 at 5:18
16
16
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by .bind()
. Better use would be to create it outside the loop, then .bind()
it inside.– user1106925
Jun 28 '15 at 3:29
.bind()
will be largely obsolete with ECMAScript 6 features. Besides, this actually creates two functions per iteration. First the anonymous, then the one generated by .bind()
. Better use would be to create it outside the loop, then .bind()
it inside.– user1106925
Jun 28 '15 at 3:29
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
Doesn't this trigger JsHint - Don't make functions within a loop. ? I went down this path also but after running code quality tools its a no go..
– mekdev
Jun 28 '15 at 18:32
4
4
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate how
bind
is used. I've added another example per your suggestions.– Aust
Jun 29 '15 at 16:23
@squint @mekdev - You both are correct. My initial example was written quickly to demonstrate how
bind
is used. I've added another example per your suggestions.– Aust
Jun 29 '15 at 16:23
4
4
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
I think instead of wasting computation over two O(n) loops, just do for (var i = 0; i < 3; i++) { log.call(this, i); }
– user2290820
Sep 11 '15 at 12:14
|
show 1 more comment
up vote
241
down vote
Using an Immediately-Invoked Function Expression, the simplest and most readable way to enclose an index variable:
for (var i = 0; i < 3; i++) {
(function(index) {
console.log('iterator: ' + index);
//now you can also loop an ajax call here
//without losing track of the iterator value: $.ajax({});
})(i);
}
This sends the iterator i
into the anonymous function of which we define as index
. This creates a closure, where the variable i
gets saved for later use in any asynchronous functionality within the IIFE.
8
For further code readability and to avoid confusion as to whichi
is what, I'd rename the function parameter toindex
.
– Kyle Falconer
Jan 10 '14 at 16:45
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would useindex
instead ofi
.
– JLRishe
Mar 31 '15 at 20:54
@JLRishevar funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for.forEach()
, but a lot of the time, when one is starting off with an array,forEach()
is a good choice, like:var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
|
show 4 more comments
up vote
241
down vote
Using an Immediately-Invoked Function Expression, the simplest and most readable way to enclose an index variable:
for (var i = 0; i < 3; i++) {
(function(index) {
console.log('iterator: ' + index);
//now you can also loop an ajax call here
//without losing track of the iterator value: $.ajax({});
})(i);
}
This sends the iterator i
into the anonymous function of which we define as index
. This creates a closure, where the variable i
gets saved for later use in any asynchronous functionality within the IIFE.
8
For further code readability and to avoid confusion as to whichi
is what, I'd rename the function parameter toindex
.
– Kyle Falconer
Jan 10 '14 at 16:45
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would useindex
instead ofi
.
– JLRishe
Mar 31 '15 at 20:54
@JLRishevar funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for.forEach()
, but a lot of the time, when one is starting off with an array,forEach()
is a good choice, like:var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
|
show 4 more comments
up vote
241
down vote
up vote
241
down vote
Using an Immediately-Invoked Function Expression, the simplest and most readable way to enclose an index variable:
for (var i = 0; i < 3; i++) {
(function(index) {
console.log('iterator: ' + index);
//now you can also loop an ajax call here
//without losing track of the iterator value: $.ajax({});
})(i);
}
This sends the iterator i
into the anonymous function of which we define as index
. This creates a closure, where the variable i
gets saved for later use in any asynchronous functionality within the IIFE.
Using an Immediately-Invoked Function Expression, the simplest and most readable way to enclose an index variable:
for (var i = 0; i < 3; i++) {
(function(index) {
console.log('iterator: ' + index);
//now you can also loop an ajax call here
//without losing track of the iterator value: $.ajax({});
})(i);
}
This sends the iterator i
into the anonymous function of which we define as index
. This creates a closure, where the variable i
gets saved for later use in any asynchronous functionality within the IIFE.
edited Sep 22 '15 at 13:47
answered Oct 11 '13 at 18:23
neurosnap
3,31321421
3,31321421
8
For further code readability and to avoid confusion as to whichi
is what, I'd rename the function parameter toindex
.
– Kyle Falconer
Jan 10 '14 at 16:45
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would useindex
instead ofi
.
– JLRishe
Mar 31 '15 at 20:54
@JLRishevar funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for.forEach()
, but a lot of the time, when one is starting off with an array,forEach()
is a good choice, like:var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
|
show 4 more comments
8
For further code readability and to avoid confusion as to whichi
is what, I'd rename the function parameter toindex
.
– Kyle Falconer
Jan 10 '14 at 16:45
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would useindex
instead ofi
.
– JLRishe
Mar 31 '15 at 20:54
@JLRishevar funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for.forEach()
, but a lot of the time, when one is starting off with an array,forEach()
is a good choice, like:var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
8
8
For further code readability and to avoid confusion as to which
i
is what, I'd rename the function parameter to index
.– Kyle Falconer
Jan 10 '14 at 16:45
For further code readability and to avoid confusion as to which
i
is what, I'd rename the function parameter to index
.– Kyle Falconer
Jan 10 '14 at 16:45
4
4
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
How would you use this technique to define the array funcs described in the original question?
– Nico
Nov 30 '14 at 13:17
@Nico The same way as shown in the original question, except you would use
index
instead of i
.– JLRishe
Mar 31 '15 at 20:54
@Nico The same way as shown in the original question, except you would use
index
instead of i
.– JLRishe
Mar 31 '15 at 20:54
@JLRishe
var funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
@JLRishe
var funcs = {}; for (var i = 0; i < 3; i++) { funcs[i] = (function(index) { return function() {console.log('iterator: ' + index);}; })(i); }; for (var j = 0; j < 3; j++) { funcs[j](); }
– Nico
Apr 1 '15 at 9:22
1
1
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for
.forEach()
, but a lot of the time, when one is starting off with an array, forEach()
is a good choice, like: var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
@Nico In OP's particular case, they're just iterating over numbers, so this wouldn't be a great case for
.forEach()
, but a lot of the time, when one is starting off with an array, forEach()
is a good choice, like: var nums [4, 6, 7]; var funcs = {}; nums.forEach(function (num, i) { funcs[i] = function () { console.log(num); }; });
– JLRishe
Apr 1 '15 at 10:05
|
show 4 more comments
up vote
136
down vote
Bit late to the party, but I was exploring this issue today and noticed that many of the answers don't completely address how Javascript treats scopes, which is essentially what this boils down to.
So as many others mentioned, the problem is that the inner function is referencing the same i
variable. So why don't we just create a new local variable each iteration, and have the inner function reference that instead?
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Just like before, where each inner function outputted the last value assigned to i
, now each inner function just outputs the last value assigned to ilocal
. But shouldn't each iteration have it's own ilocal
?
Turns out, that's the issue. Each iteration is sharing the same scope, so every iteration after the first is just overwriting ilocal
. From MDN:
Important: JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script, and the effects of setting them persist beyond the block itself. In other words, block statements do not introduce a scope. Although "standalone" blocks are valid syntax, you do not want to use standalone blocks in JavaScript, because they don't do what you think they do, if you think they do anything like such blocks in C or Java.
Reiterated for emphasis:
JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script
We can see this by checking ilocal
before we declare it in each iteration:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
This is exactly why this bug is so tricky. Even though you are redeclaring a variable, Javascript won't throw an error, and JSLint won't even throw a warning. This is also why the best way to solve this is to take advantage of closures, which is essentially the idea that in Javascript, inner functions have access to outer variables because inner scopes "enclose" outer scopes.
This also means that inner functions "hold onto" outer variables and keep them alive, even if the outer function returns. To utilize this, we create and call a wrapper function purely to make a new scope, declare ilocal
in the new scope, and return an inner function that uses ilocal
(more explanation below):
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Creating the inner function inside a wrapper function gives the inner function a private environment that only it can access, a "closure". Thus, every time we call the wrapper function we create a new inner function with it's own separate environment, ensuring that the ilocal
variables don't collide and overwrite each other. A few minor optimizations gives the final answer that many other SO users gave:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
Update
With ES6 now mainstream, we can now use the new let
keyword to create block-scoped variables:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
Look how easy it is now! For more information see this answer, which my info is based off of.
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
There is now such a thing as block scoping in JavaScript using thelet
andconst
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.
– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info aboutlet
and linked a more complete explanation
– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)
– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't usingi
in your timeout functions, so you don't need a closure
– woojoo666
Jun 3 at 22:58
|
show 1 more comment
up vote
136
down vote
Bit late to the party, but I was exploring this issue today and noticed that many of the answers don't completely address how Javascript treats scopes, which is essentially what this boils down to.
So as many others mentioned, the problem is that the inner function is referencing the same i
variable. So why don't we just create a new local variable each iteration, and have the inner function reference that instead?
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Just like before, where each inner function outputted the last value assigned to i
, now each inner function just outputs the last value assigned to ilocal
. But shouldn't each iteration have it's own ilocal
?
Turns out, that's the issue. Each iteration is sharing the same scope, so every iteration after the first is just overwriting ilocal
. From MDN:
Important: JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script, and the effects of setting them persist beyond the block itself. In other words, block statements do not introduce a scope. Although "standalone" blocks are valid syntax, you do not want to use standalone blocks in JavaScript, because they don't do what you think they do, if you think they do anything like such blocks in C or Java.
Reiterated for emphasis:
JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script
We can see this by checking ilocal
before we declare it in each iteration:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
This is exactly why this bug is so tricky. Even though you are redeclaring a variable, Javascript won't throw an error, and JSLint won't even throw a warning. This is also why the best way to solve this is to take advantage of closures, which is essentially the idea that in Javascript, inner functions have access to outer variables because inner scopes "enclose" outer scopes.
This also means that inner functions "hold onto" outer variables and keep them alive, even if the outer function returns. To utilize this, we create and call a wrapper function purely to make a new scope, declare ilocal
in the new scope, and return an inner function that uses ilocal
(more explanation below):
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Creating the inner function inside a wrapper function gives the inner function a private environment that only it can access, a "closure". Thus, every time we call the wrapper function we create a new inner function with it's own separate environment, ensuring that the ilocal
variables don't collide and overwrite each other. A few minor optimizations gives the final answer that many other SO users gave:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
Update
With ES6 now mainstream, we can now use the new let
keyword to create block-scoped variables:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
Look how easy it is now! For more information see this answer, which my info is based off of.
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
There is now such a thing as block scoping in JavaScript using thelet
andconst
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.
– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info aboutlet
and linked a more complete explanation
– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)
– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't usingi
in your timeout functions, so you don't need a closure
– woojoo666
Jun 3 at 22:58
|
show 1 more comment
up vote
136
down vote
up vote
136
down vote
Bit late to the party, but I was exploring this issue today and noticed that many of the answers don't completely address how Javascript treats scopes, which is essentially what this boils down to.
So as many others mentioned, the problem is that the inner function is referencing the same i
variable. So why don't we just create a new local variable each iteration, and have the inner function reference that instead?
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Just like before, where each inner function outputted the last value assigned to i
, now each inner function just outputs the last value assigned to ilocal
. But shouldn't each iteration have it's own ilocal
?
Turns out, that's the issue. Each iteration is sharing the same scope, so every iteration after the first is just overwriting ilocal
. From MDN:
Important: JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script, and the effects of setting them persist beyond the block itself. In other words, block statements do not introduce a scope. Although "standalone" blocks are valid syntax, you do not want to use standalone blocks in JavaScript, because they don't do what you think they do, if you think they do anything like such blocks in C or Java.
Reiterated for emphasis:
JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script
We can see this by checking ilocal
before we declare it in each iteration:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
This is exactly why this bug is so tricky. Even though you are redeclaring a variable, Javascript won't throw an error, and JSLint won't even throw a warning. This is also why the best way to solve this is to take advantage of closures, which is essentially the idea that in Javascript, inner functions have access to outer variables because inner scopes "enclose" outer scopes.
This also means that inner functions "hold onto" outer variables and keep them alive, even if the outer function returns. To utilize this, we create and call a wrapper function purely to make a new scope, declare ilocal
in the new scope, and return an inner function that uses ilocal
(more explanation below):
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Creating the inner function inside a wrapper function gives the inner function a private environment that only it can access, a "closure". Thus, every time we call the wrapper function we create a new inner function with it's own separate environment, ensuring that the ilocal
variables don't collide and overwrite each other. A few minor optimizations gives the final answer that many other SO users gave:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
Update
With ES6 now mainstream, we can now use the new let
keyword to create block-scoped variables:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
Look how easy it is now! For more information see this answer, which my info is based off of.
Bit late to the party, but I was exploring this issue today and noticed that many of the answers don't completely address how Javascript treats scopes, which is essentially what this boils down to.
So as many others mentioned, the problem is that the inner function is referencing the same i
variable. So why don't we just create a new local variable each iteration, and have the inner function reference that instead?
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Just like before, where each inner function outputted the last value assigned to i
, now each inner function just outputs the last value assigned to ilocal
. But shouldn't each iteration have it's own ilocal
?
Turns out, that's the issue. Each iteration is sharing the same scope, so every iteration after the first is just overwriting ilocal
. From MDN:
Important: JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script, and the effects of setting them persist beyond the block itself. In other words, block statements do not introduce a scope. Although "standalone" blocks are valid syntax, you do not want to use standalone blocks in JavaScript, because they don't do what you think they do, if you think they do anything like such blocks in C or Java.
Reiterated for emphasis:
JavaScript does not have block scope. Variables introduced with a block are scoped to the containing function or script
We can see this by checking ilocal
before we declare it in each iteration:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
This is exactly why this bug is so tricky. Even though you are redeclaring a variable, Javascript won't throw an error, and JSLint won't even throw a warning. This is also why the best way to solve this is to take advantage of closures, which is essentially the idea that in Javascript, inner functions have access to outer variables because inner scopes "enclose" outer scopes.
This also means that inner functions "hold onto" outer variables and keep them alive, even if the outer function returns. To utilize this, we create and call a wrapper function purely to make a new scope, declare ilocal
in the new scope, and return an inner function that uses ilocal
(more explanation below):
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Creating the inner function inside a wrapper function gives the inner function a private environment that only it can access, a "closure". Thus, every time we call the wrapper function we create a new inner function with it's own separate environment, ensuring that the ilocal
variables don't collide and overwrite each other. A few minor optimizations gives the final answer that many other SO users gave:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
Update
With ES6 now mainstream, we can now use the new let
keyword to create block-scoped variables:
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
Look how easy it is now! For more information see this answer, which my info is based off of.
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
var ilocal = i; //create a new local variable
funcs[i] = function() {
console.log("My value: " + ilocal); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
console.log(ilocal);
var ilocal = i;
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = (function() { //create a new scope using a wrapper function
var ilocal = i; //capture i into a local var
return function() { //return the inner function
console.log("My value: " + ilocal);
};
})(); //remember to run the wrapper function
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = wrapper(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
//creates a separate environment for the inner function
function wrapper(ilocal) {
return function() { //return the inner function
console.log("My value: " + ilocal);
};
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
//overwrite console.log() so you can see the console output
console.log = function(msg) {document.body.innerHTML += '<p>' + msg + '</p>';};
var funcs = {};
for (let i = 0; i < 3; i++) { // use "let" to declare "i"
funcs[i] = function() {
console.log("My value: " + i); //each should reference its own local variable
};
}
for (var j = 0; j < 3; j++) { // we can use "var" here without issue
funcs[j]();
}
edited Mar 1 at 22:43
answered Apr 10 '15 at 9:57
woojoo666
4,93252641
4,93252641
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
There is now such a thing as block scoping in JavaScript using thelet
andconst
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.
– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info aboutlet
and linked a more complete explanation
– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)
– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't usingi
in your timeout functions, so you don't need a closure
– woojoo666
Jun 3 at 22:58
|
show 1 more comment
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
There is now such a thing as block scoping in JavaScript using thelet
andconst
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.
– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info aboutlet
and linked a more complete explanation
– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)
– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't usingi
in your timeout functions, so you don't need a closure
– woojoo666
Jun 3 at 22:58
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
I like how you explained the IIFE way as well. I was looking for that. Thank you.
– CapturedTree
Oct 26 '17 at 21:45
3
3
There is now such a thing as block scoping in JavaScript using the
let
and const
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.– Tiny Giant
Dec 27 '17 at 3:12
There is now such a thing as block scoping in JavaScript using the
let
and const
keywords. If this answer were to expand to include that, it would be much more globally useful in my opinion.– Tiny Giant
Dec 27 '17 at 3:12
@TinyGiant sure thing, I added some info about
let
and linked a more complete explanation– woojoo666
Mar 1 at 22:44
@TinyGiant sure thing, I added some info about
let
and linked a more complete explanation– woojoo666
Mar 1 at 22:44
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:
i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)– nutty about natty
May 14 at 19:08
@woojoo666 Could your answer also work for calling two alternating URL's in a loop like so:
i=0; while(i < 100) { setTimeout(function(){ window.open("https://www.bbc.com","_self") }, 3000); setTimeout(function(){ window.open("https://www.cnn.com","_self") }, 3000); i++ }
? (could replace window.open() with getelementbyid......)– nutty about natty
May 14 at 19:08
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't using
i
in your timeout functions, so you don't need a closure– woojoo666
Jun 3 at 22:58
@nuttyaboutnatty sorry about such a late reply. It doesn't seem like the code in your example already works. You aren't using
i
in your timeout functions, so you don't need a closure– woojoo666
Jun 3 at 22:58
|
show 1 more comment
up vote
127
down vote
With ES6 now widely supported, the best answer to this question has changed. ES6 provides the let
and const
keywords for this exact circumstance. Instead of messing around with closures, we can just use let
to set a loop scope variable like this:
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
val
will then point to an object that is specific to that particular turn of the loop, and will return the correct value without the additional closure notation. This obviously significantly simplifies this problem.
const
is similar to let
with the additional restriction that the variable name can't be rebound to a new reference after initial assignment.
Browser support is now here for those targeting the latest versions of browsers. const
/let
are currently supported in the latest Firefox, Safari, Edge and Chrome. It also is supported in Node, and you can use it anywhere by taking advantage of build tools like Babel. You can see a working example here: http://jsfiddle.net/ben336/rbU4t/2/
Docs here:
- const
- let
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
add a comment |
up vote
127
down vote
With ES6 now widely supported, the best answer to this question has changed. ES6 provides the let
and const
keywords for this exact circumstance. Instead of messing around with closures, we can just use let
to set a loop scope variable like this:
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
val
will then point to an object that is specific to that particular turn of the loop, and will return the correct value without the additional closure notation. This obviously significantly simplifies this problem.
const
is similar to let
with the additional restriction that the variable name can't be rebound to a new reference after initial assignment.
Browser support is now here for those targeting the latest versions of browsers. const
/let
are currently supported in the latest Firefox, Safari, Edge and Chrome. It also is supported in Node, and you can use it anywhere by taking advantage of build tools like Babel. You can see a working example here: http://jsfiddle.net/ben336/rbU4t/2/
Docs here:
- const
- let
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
add a comment |
up vote
127
down vote
up vote
127
down vote
With ES6 now widely supported, the best answer to this question has changed. ES6 provides the let
and const
keywords for this exact circumstance. Instead of messing around with closures, we can just use let
to set a loop scope variable like this:
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
val
will then point to an object that is specific to that particular turn of the loop, and will return the correct value without the additional closure notation. This obviously significantly simplifies this problem.
const
is similar to let
with the additional restriction that the variable name can't be rebound to a new reference after initial assignment.
Browser support is now here for those targeting the latest versions of browsers. const
/let
are currently supported in the latest Firefox, Safari, Edge and Chrome. It also is supported in Node, and you can use it anywhere by taking advantage of build tools like Babel. You can see a working example here: http://jsfiddle.net/ben336/rbU4t/2/
Docs here:
- const
- let
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
With ES6 now widely supported, the best answer to this question has changed. ES6 provides the let
and const
keywords for this exact circumstance. Instead of messing around with closures, we can just use let
to set a loop scope variable like this:
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function() {
console.log("My value: " + i);
};
}
val
will then point to an object that is specific to that particular turn of the loop, and will return the correct value without the additional closure notation. This obviously significantly simplifies this problem.
const
is similar to let
with the additional restriction that the variable name can't be rebound to a new reference after initial assignment.
Browser support is now here for those targeting the latest versions of browsers. const
/let
are currently supported in the latest Firefox, Safari, Edge and Chrome. It also is supported in Node, and you can use it anywhere by taking advantage of build tools like Babel. You can see a working example here: http://jsfiddle.net/ben336/rbU4t/2/
Docs here:
- const
- let
Beware, though, that IE9-IE11 and Edge prior to Edge 14 support let
but get the above wrong (they don't create a new i
each time, so all the functions above would log 3 like they would if we used var
). Edge 14 finally gets it right.
edited Apr 11 at 17:05
answered May 21 '13 at 3:04
Ben McCormick
18.2k93965
18.2k93965
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
add a comment |
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
Unfortunately, 'let' is still not fully supported, especially in mobile. developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/…
– MattC
Feb 23 '16 at 17:47
2
2
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
As of June '16, let is supported in all major browser versions except iOS Safari, Opera Mini and Safari 9. Evergreen browsers support it. Babel will transpile it correctly to keep the expected behaviour without high compliancy mode switched on.
– Dan Pantry
Jun 22 '16 at 10:18
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
@DanPantry yeah about time for an update :) Updated to better reflect the current state of things, including adding a mention of const, doc links and better compatibility info.
– Ben McCormick
Jun 27 '16 at 14:24
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
Isn't this why we use babel to transpile our code so browsers that don't support ES6/7 can understand what's going on?
– pixel 67
Mar 19 at 15:56
add a comment |
up vote
79
down vote
Another way of saying it is that the i
in your function is bound at the time of executing the function, not the time of creating the function.
When you create the closure, i
is a reference to the variable defined in the outside scope, not a copy of it as it was when you created the closure. It will be evaluated at the time of execution.
Most of the other answers provide ways to work around by creating another variable that won't change the value for you.
Just thought I'd add an explanation for clarity. For a solution, personally, I'd go with Harto's since it is the most self-explanatory way of doing it from the answers here. Any of the code posted will work, but I'd opt for a closure factory over having to write a pile of comments to explain why I'm declaring a new variable(Freddy and 1800's) or have weird embedded closure syntax(apphacker).
add a comment |
up vote
79
down vote
Another way of saying it is that the i
in your function is bound at the time of executing the function, not the time of creating the function.
When you create the closure, i
is a reference to the variable defined in the outside scope, not a copy of it as it was when you created the closure. It will be evaluated at the time of execution.
Most of the other answers provide ways to work around by creating another variable that won't change the value for you.
Just thought I'd add an explanation for clarity. For a solution, personally, I'd go with Harto's since it is the most self-explanatory way of doing it from the answers here. Any of the code posted will work, but I'd opt for a closure factory over having to write a pile of comments to explain why I'm declaring a new variable(Freddy and 1800's) or have weird embedded closure syntax(apphacker).
add a comment |
up vote
79
down vote
up vote
79
down vote
Another way of saying it is that the i
in your function is bound at the time of executing the function, not the time of creating the function.
When you create the closure, i
is a reference to the variable defined in the outside scope, not a copy of it as it was when you created the closure. It will be evaluated at the time of execution.
Most of the other answers provide ways to work around by creating another variable that won't change the value for you.
Just thought I'd add an explanation for clarity. For a solution, personally, I'd go with Harto's since it is the most self-explanatory way of doing it from the answers here. Any of the code posted will work, but I'd opt for a closure factory over having to write a pile of comments to explain why I'm declaring a new variable(Freddy and 1800's) or have weird embedded closure syntax(apphacker).
Another way of saying it is that the i
in your function is bound at the time of executing the function, not the time of creating the function.
When you create the closure, i
is a reference to the variable defined in the outside scope, not a copy of it as it was when you created the closure. It will be evaluated at the time of execution.
Most of the other answers provide ways to work around by creating another variable that won't change the value for you.
Just thought I'd add an explanation for clarity. For a solution, personally, I'd go with Harto's since it is the most self-explanatory way of doing it from the answers here. Any of the code posted will work, but I'd opt for a closure factory over having to write a pile of comments to explain why I'm declaring a new variable(Freddy and 1800's) or have weird embedded closure syntax(apphacker).
edited Dec 26 '17 at 11:07
Nae
5,52131136
5,52131136
answered Apr 15 '09 at 6:48
Darren Clark
2,4591413
2,4591413
add a comment |
add a comment |
up vote
62
down vote
What you need to understand is the scope of the variables in javascript is based on the function. This is an important difference than say c# where you have block scope, and just copying the variable to one inside the for will work.
Wrapping it in a function that evaluates returning the function like apphacker's answer will do the trick, as the variable now has the function scope.
There is also a let keyword instead of var, that would allow using the block scope rule. In that case defining a variable inside the for would do the trick. That said, the let keyword isn't a practical solution because of compatibility.
var funcs = {};
for (var i = 0; i < 3; i++) {
let index = i; //add this
funcs[i] = function() {
console.log("My value: " + index); //change to the copy
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
|
show 2 more comments
up vote
62
down vote
What you need to understand is the scope of the variables in javascript is based on the function. This is an important difference than say c# where you have block scope, and just copying the variable to one inside the for will work.
Wrapping it in a function that evaluates returning the function like apphacker's answer will do the trick, as the variable now has the function scope.
There is also a let keyword instead of var, that would allow using the block scope rule. In that case defining a variable inside the for would do the trick. That said, the let keyword isn't a practical solution because of compatibility.
var funcs = {};
for (var i = 0; i < 3; i++) {
let index = i; //add this
funcs[i] = function() {
console.log("My value: " + index); //change to the copy
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
|
show 2 more comments
up vote
62
down vote
up vote
62
down vote
What you need to understand is the scope of the variables in javascript is based on the function. This is an important difference than say c# where you have block scope, and just copying the variable to one inside the for will work.
Wrapping it in a function that evaluates returning the function like apphacker's answer will do the trick, as the variable now has the function scope.
There is also a let keyword instead of var, that would allow using the block scope rule. In that case defining a variable inside the for would do the trick. That said, the let keyword isn't a practical solution because of compatibility.
var funcs = {};
for (var i = 0; i < 3; i++) {
let index = i; //add this
funcs[i] = function() {
console.log("My value: " + index); //change to the copy
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
What you need to understand is the scope of the variables in javascript is based on the function. This is an important difference than say c# where you have block scope, and just copying the variable to one inside the for will work.
Wrapping it in a function that evaluates returning the function like apphacker's answer will do the trick, as the variable now has the function scope.
There is also a let keyword instead of var, that would allow using the block scope rule. In that case defining a variable inside the for would do the trick. That said, the let keyword isn't a practical solution because of compatibility.
var funcs = {};
for (var i = 0; i < 3; i++) {
let index = i; //add this
funcs[i] = function() {
console.log("My value: " + index); //change to the copy
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
edited Apr 15 '09 at 6:31
answered Apr 15 '09 at 6:25
eglasius
32.7k450105
32.7k450105
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
|
show 2 more comments
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
@nickf which browser? as I said, it has compatibility issues, with that I mean serious compatibility issues, like I don't think let is supported in IE.
– eglasius
Apr 15 '09 at 6:54
1
1
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
@nickf yes, check this reference: developer.mozilla.org/En/New_in_JavaScript_1.7 ... check the let definitions section, there is an onclick example inside a loop
– eglasius
Apr 16 '09 at 2:55
2
2
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
@nickf hmm, actually you have to explicitly specify the version: <script type="application/javascript;version=1.7"/> ... I haven't actually used it anywhere because of the IE restriction, it just isn't practical :(
– eglasius
Apr 16 '09 at 2:58
4
4
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
See also What browsers currently support javascript's 'let' keyword?
– rds
Jan 15 '13 at 10:21
1
1
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
Do not use let then
– regisbsb
Oct 14 '13 at 17:13
|
show 2 more comments
up vote
50
down vote
Here's another variation on the technique, similar to Bjorn's (apphacker), which lets you assign the variable value inside the function rather than passing it as a parameter, which might be clearer sometimes:
for (var i = 0; i < 3; i++) {
funcs[i] = (function() {
var index = i;
return function() {
console.log("My value: " + index);
}
})();
}
Note that whatever technique you use, the index
variable becomes a sort of static variable, bound to the returned copy of the inner function. I.e., changes to its value are preserved between calls. It can be very handy.
Thanks and your solution works. But i would like to ask why this works, but swapping thevar
line and thereturn
line wouldn't work? Thanks!
– midnite
Dec 3 '13 at 2:56
@midnite If you swappedvar
andreturn
then the variable wouldn't be assigned before it returned the inner function.
– Boann
Dec 3 '13 at 4:35
add a comment |
up vote
50
down vote
Here's another variation on the technique, similar to Bjorn's (apphacker), which lets you assign the variable value inside the function rather than passing it as a parameter, which might be clearer sometimes:
for (var i = 0; i < 3; i++) {
funcs[i] = (function() {
var index = i;
return function() {
console.log("My value: " + index);
}
})();
}
Note that whatever technique you use, the index
variable becomes a sort of static variable, bound to the returned copy of the inner function. I.e., changes to its value are preserved between calls. It can be very handy.
Thanks and your solution works. But i would like to ask why this works, but swapping thevar
line and thereturn
line wouldn't work? Thanks!
– midnite
Dec 3 '13 at 2:56
@midnite If you swappedvar
andreturn
then the variable wouldn't be assigned before it returned the inner function.
– Boann
Dec 3 '13 at 4:35
add a comment |
up vote
50
down vote
up vote
50
down vote
Here's another variation on the technique, similar to Bjorn's (apphacker), which lets you assign the variable value inside the function rather than passing it as a parameter, which might be clearer sometimes:
for (var i = 0; i < 3; i++) {
funcs[i] = (function() {
var index = i;
return function() {
console.log("My value: " + index);
}
})();
}
Note that whatever technique you use, the index
variable becomes a sort of static variable, bound to the returned copy of the inner function. I.e., changes to its value are preserved between calls. It can be very handy.
Here's another variation on the technique, similar to Bjorn's (apphacker), which lets you assign the variable value inside the function rather than passing it as a parameter, which might be clearer sometimes:
for (var i = 0; i < 3; i++) {
funcs[i] = (function() {
var index = i;
return function() {
console.log("My value: " + index);
}
})();
}
Note that whatever technique you use, the index
variable becomes a sort of static variable, bound to the returned copy of the inner function. I.e., changes to its value are preserved between calls. It can be very handy.
answered Aug 7 '12 at 8:45
Boann
36.6k1287121
36.6k1287121
Thanks and your solution works. But i would like to ask why this works, but swapping thevar
line and thereturn
line wouldn't work? Thanks!
– midnite
Dec 3 '13 at 2:56
@midnite If you swappedvar
andreturn
then the variable wouldn't be assigned before it returned the inner function.
– Boann
Dec 3 '13 at 4:35
add a comment |
Thanks and your solution works. But i would like to ask why this works, but swapping thevar
line and thereturn
line wouldn't work? Thanks!
– midnite
Dec 3 '13 at 2:56
@midnite If you swappedvar
andreturn
then the variable wouldn't be assigned before it returned the inner function.
– Boann
Dec 3 '13 at 4:35
Thanks and your solution works. But i would like to ask why this works, but swapping the
var
line and the return
line wouldn't work? Thanks!– midnite
Dec 3 '13 at 2:56
Thanks and your solution works. But i would like to ask why this works, but swapping the
var
line and the return
line wouldn't work? Thanks!– midnite
Dec 3 '13 at 2:56
@midnite If you swapped
var
and return
then the variable wouldn't be assigned before it returned the inner function.– Boann
Dec 3 '13 at 4:35
@midnite If you swapped
var
and return
then the variable wouldn't be assigned before it returned the inner function.– Boann
Dec 3 '13 at 4:35
add a comment |
up vote
46
down vote
This describes the common mistake with using closures in JavaScript.
A function defines a new environment
Consider:
function makeCounter()
{
var obj = {counter: 0};
return {
inc: function(){obj.counter ++;},
get: function(){return obj.counter;}
};
}
counter1 = makeCounter();
counter2 = makeCounter();
counter1.inc();
alert(counter1.get()); // returns 1
alert(counter2.get()); // returns 0
For each time makeCounter
is invoked, {counter: 0}
results in a new object being created. Also, a new copy of obj
is created as well to reference the new object. Thus, counter1
and counter2
are independent of each other.
Closures in loops
Using a closure in a loop is tricky.
Consider:
var counters = ;
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
}
makeCounters(2);
counters[0].inc();
alert(counters[0].get()); // returns 1
alert(counters[1].get()); // returns 1
Notice that counters[0]
and counters[1]
are not independent. In fact, they operate on the same obj
!
This is because there is only one copy of obj
shared across all iterations of the loop, perhaps for performance reasons.
Even though {counter: 0}
creates a new object in each iteration, the same copy of obj
will just get updated with a
reference to the newest object.
Solution is to use another helper function:
function makeHelper(obj)
{
return {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = makeHelper(obj);
}
}
This works because local variables in the function scope directly, as well as function argument variables, are allocated
new copies upon entry.
For a detailed discussion, please see JavaScript closure pitfalls and usage
add a comment |
up vote
46
down vote
This describes the common mistake with using closures in JavaScript.
A function defines a new environment
Consider:
function makeCounter()
{
var obj = {counter: 0};
return {
inc: function(){obj.counter ++;},
get: function(){return obj.counter;}
};
}
counter1 = makeCounter();
counter2 = makeCounter();
counter1.inc();
alert(counter1.get()); // returns 1
alert(counter2.get()); // returns 0
For each time makeCounter
is invoked, {counter: 0}
results in a new object being created. Also, a new copy of obj
is created as well to reference the new object. Thus, counter1
and counter2
are independent of each other.
Closures in loops
Using a closure in a loop is tricky.
Consider:
var counters = ;
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
}
makeCounters(2);
counters[0].inc();
alert(counters[0].get()); // returns 1
alert(counters[1].get()); // returns 1
Notice that counters[0]
and counters[1]
are not independent. In fact, they operate on the same obj
!
This is because there is only one copy of obj
shared across all iterations of the loop, perhaps for performance reasons.
Even though {counter: 0}
creates a new object in each iteration, the same copy of obj
will just get updated with a
reference to the newest object.
Solution is to use another helper function:
function makeHelper(obj)
{
return {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = makeHelper(obj);
}
}
This works because local variables in the function scope directly, as well as function argument variables, are allocated
new copies upon entry.
For a detailed discussion, please see JavaScript closure pitfalls and usage
add a comment |
up vote
46
down vote
up vote
46
down vote
This describes the common mistake with using closures in JavaScript.
A function defines a new environment
Consider:
function makeCounter()
{
var obj = {counter: 0};
return {
inc: function(){obj.counter ++;},
get: function(){return obj.counter;}
};
}
counter1 = makeCounter();
counter2 = makeCounter();
counter1.inc();
alert(counter1.get()); // returns 1
alert(counter2.get()); // returns 0
For each time makeCounter
is invoked, {counter: 0}
results in a new object being created. Also, a new copy of obj
is created as well to reference the new object. Thus, counter1
and counter2
are independent of each other.
Closures in loops
Using a closure in a loop is tricky.
Consider:
var counters = ;
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
}
makeCounters(2);
counters[0].inc();
alert(counters[0].get()); // returns 1
alert(counters[1].get()); // returns 1
Notice that counters[0]
and counters[1]
are not independent. In fact, they operate on the same obj
!
This is because there is only one copy of obj
shared across all iterations of the loop, perhaps for performance reasons.
Even though {counter: 0}
creates a new object in each iteration, the same copy of obj
will just get updated with a
reference to the newest object.
Solution is to use another helper function:
function makeHelper(obj)
{
return {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = makeHelper(obj);
}
}
This works because local variables in the function scope directly, as well as function argument variables, are allocated
new copies upon entry.
For a detailed discussion, please see JavaScript closure pitfalls and usage
This describes the common mistake with using closures in JavaScript.
A function defines a new environment
Consider:
function makeCounter()
{
var obj = {counter: 0};
return {
inc: function(){obj.counter ++;},
get: function(){return obj.counter;}
};
}
counter1 = makeCounter();
counter2 = makeCounter();
counter1.inc();
alert(counter1.get()); // returns 1
alert(counter2.get()); // returns 0
For each time makeCounter
is invoked, {counter: 0}
results in a new object being created. Also, a new copy of obj
is created as well to reference the new object. Thus, counter1
and counter2
are independent of each other.
Closures in loops
Using a closure in a loop is tricky.
Consider:
var counters = ;
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
}
makeCounters(2);
counters[0].inc();
alert(counters[0].get()); // returns 1
alert(counters[1].get()); // returns 1
Notice that counters[0]
and counters[1]
are not independent. In fact, they operate on the same obj
!
This is because there is only one copy of obj
shared across all iterations of the loop, perhaps for performance reasons.
Even though {counter: 0}
creates a new object in each iteration, the same copy of obj
will just get updated with a
reference to the newest object.
Solution is to use another helper function:
function makeHelper(obj)
{
return {
inc: function(){obj.counter++;},
get: function(){return obj.counter;}
};
}
function makeCounters(num)
{
for (var i = 0; i < num; i++)
{
var obj = {counter: 0};
counters[i] = makeHelper(obj);
}
}
This works because local variables in the function scope directly, as well as function argument variables, are allocated
new copies upon entry.
For a detailed discussion, please see JavaScript closure pitfalls and usage
answered Apr 20 '13 at 9:59
Mave
1,3851932
1,3851932
add a comment |
add a comment |
up vote
42
down vote
The most simple solution would be,
Instead of using:
var funcs = ;
for(var i =0; i<3; i++){
funcs[i] = function(){
alert(i);
}
}
for(var j =0; j<3; j++){
funcs[j]();
}
which alerts "2", for 3 times. This is because anonymous functions created in for loop, shares same closure, and in that closure, the value of i
is the same. Use this to prevent shared closure:
var funcs = ;
for(var new_i =0; new_i<3; new_i++){
(function(i){
funcs[i] = function(){
alert(i);
}
})(new_i);
}
for(var j =0; j<3; j++){
funcs[j]();
}
The idea behind this is, encapsulating the entire body of the for loop with an IIFE (Immediately-Invoked Function Expression) and passing new_i
as a parameter and capturing it as i
. Since the anonymous function is executed immediately, the i
value is different for each function defined inside the anonymous function.
This solution seems to fit any such problem since it will require minimal changes to the original code suffering from this issue. In fact, this is by design, it should not be an issue at all!
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
add a comment |
up vote
42
down vote
The most simple solution would be,
Instead of using:
var funcs = ;
for(var i =0; i<3; i++){
funcs[i] = function(){
alert(i);
}
}
for(var j =0; j<3; j++){
funcs[j]();
}
which alerts "2", for 3 times. This is because anonymous functions created in for loop, shares same closure, and in that closure, the value of i
is the same. Use this to prevent shared closure:
var funcs = ;
for(var new_i =0; new_i<3; new_i++){
(function(i){
funcs[i] = function(){
alert(i);
}
})(new_i);
}
for(var j =0; j<3; j++){
funcs[j]();
}
The idea behind this is, encapsulating the entire body of the for loop with an IIFE (Immediately-Invoked Function Expression) and passing new_i
as a parameter and capturing it as i
. Since the anonymous function is executed immediately, the i
value is different for each function defined inside the anonymous function.
This solution seems to fit any such problem since it will require minimal changes to the original code suffering from this issue. In fact, this is by design, it should not be an issue at all!
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
add a comment |
up vote
42
down vote
up vote
42
down vote
The most simple solution would be,
Instead of using:
var funcs = ;
for(var i =0; i<3; i++){
funcs[i] = function(){
alert(i);
}
}
for(var j =0; j<3; j++){
funcs[j]();
}
which alerts "2", for 3 times. This is because anonymous functions created in for loop, shares same closure, and in that closure, the value of i
is the same. Use this to prevent shared closure:
var funcs = ;
for(var new_i =0; new_i<3; new_i++){
(function(i){
funcs[i] = function(){
alert(i);
}
})(new_i);
}
for(var j =0; j<3; j++){
funcs[j]();
}
The idea behind this is, encapsulating the entire body of the for loop with an IIFE (Immediately-Invoked Function Expression) and passing new_i
as a parameter and capturing it as i
. Since the anonymous function is executed immediately, the i
value is different for each function defined inside the anonymous function.
This solution seems to fit any such problem since it will require minimal changes to the original code suffering from this issue. In fact, this is by design, it should not be an issue at all!
The most simple solution would be,
Instead of using:
var funcs = ;
for(var i =0; i<3; i++){
funcs[i] = function(){
alert(i);
}
}
for(var j =0; j<3; j++){
funcs[j]();
}
which alerts "2", for 3 times. This is because anonymous functions created in for loop, shares same closure, and in that closure, the value of i
is the same. Use this to prevent shared closure:
var funcs = ;
for(var new_i =0; new_i<3; new_i++){
(function(i){
funcs[i] = function(){
alert(i);
}
})(new_i);
}
for(var j =0; j<3; j++){
funcs[j]();
}
The idea behind this is, encapsulating the entire body of the for loop with an IIFE (Immediately-Invoked Function Expression) and passing new_i
as a parameter and capturing it as i
. Since the anonymous function is executed immediately, the i
value is different for each function defined inside the anonymous function.
This solution seems to fit any such problem since it will require minimal changes to the original code suffering from this issue. In fact, this is by design, it should not be an issue at all!
edited Dec 28 '17 at 8:07
answered Jun 25 '13 at 14:21
Kemal Dağ
2,4081526
2,4081526
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
add a comment |
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
2
2
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
Read something similar in a book once. I prefer this, too, since you don't have to touch your existing code (as much) and it becomes obvious why you did it, once you've learned the self-calling function pattern: to trap that variable in the newly created scope.
– DanMan
Jul 26 '13 at 11:18
1
1
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
@DanMan Thanks. Self calling anonymous functions are very good way to deal javascript's lack of block level variable scope.
– Kemal Dağ
Jul 26 '13 at 12:20
3
3
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
Self-calling, or self-invoking is not the appropriate term for this technique, IIFE (Immediately-Invoked Function Expression) is more accurately. Ref: benalman.com/news/2010/11/…
– jherax
Oct 27 '15 at 4:29
add a comment |
up vote
25
down vote
try this shorter one
no array
no extra for loop
for (var i = 0; i < 3; i++) {
createfunc(i)();
}
function createfunc(i) {
return function(){console.log("My value: " + i);};
}
http://jsfiddle.net/7P6EN/
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
add a comment |
up vote
25
down vote
try this shorter one
no array
no extra for loop
for (var i = 0; i < 3; i++) {
createfunc(i)();
}
function createfunc(i) {
return function(){console.log("My value: " + i);};
}
http://jsfiddle.net/7P6EN/
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
add a comment |
up vote
25
down vote
up vote
25
down vote
try this shorter one
no array
no extra for loop
for (var i = 0; i < 3; i++) {
createfunc(i)();
}
function createfunc(i) {
return function(){console.log("My value: " + i);};
}
http://jsfiddle.net/7P6EN/
try this shorter one
no array
no extra for loop
for (var i = 0; i < 3; i++) {
createfunc(i)();
}
function createfunc(i) {
return function(){console.log("My value: " + i);};
}
http://jsfiddle.net/7P6EN/
answered Sep 19 '13 at 14:20
yilmazburk
770815
770815
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
add a comment |
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
1
1
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
Your solution seems to output correct but it unneccessarily uses functions, why not just console.log the output? The original question is about creation of anonymous functions that has same closure. The problem was, since they have a single closure, the value of i is same for each of them. I hope you got it.
– Kemal Dağ
Jun 28 '15 at 8:51
add a comment |
up vote
21
down vote
The main issue with the code shown by the OP is that i
is never read until the second loop. To demonstrate, imagine seeing an error inside of the code
funcs[i] = function() { // and store them in funcs
throw new Error("test");
console.log("My value: " + i); // each should log its value.
};
The error actually does not occur until funcs[someIndex]
is executed ()
. Using this same logic, it should be apparent that the value of i
is also not collected until this point either. Once the original loop finishes, i++
brings i
to the value of 3
which results in the condition i < 3
failing and the loop ending. At this point, i
is 3
and so when funcs[someIndex]()
is used, and i
is evaluated, it is 3 - every time.
To get past this, you must evaluate i
as it is encountered. Note that this has already happened in the form of funcs[i]
(where there are 3 unique indexes). There are several ways to capture this value. One is to pass it in as a parameter to a function which is shown in several ways already here.
Another option is to construct a function object which will be able to close over the variable. That can be accomplished thusly
jsFiddle Demo
funcs[i] = new function() {
var closedVariable = i;
return function(){
console.log("My value: " + closedVariable);
};
};
add a comment |
up vote
21
down vote
The main issue with the code shown by the OP is that i
is never read until the second loop. To demonstrate, imagine seeing an error inside of the code
funcs[i] = function() { // and store them in funcs
throw new Error("test");
console.log("My value: " + i); // each should log its value.
};
The error actually does not occur until funcs[someIndex]
is executed ()
. Using this same logic, it should be apparent that the value of i
is also not collected until this point either. Once the original loop finishes, i++
brings i
to the value of 3
which results in the condition i < 3
failing and the loop ending. At this point, i
is 3
and so when funcs[someIndex]()
is used, and i
is evaluated, it is 3 - every time.
To get past this, you must evaluate i
as it is encountered. Note that this has already happened in the form of funcs[i]
(where there are 3 unique indexes). There are several ways to capture this value. One is to pass it in as a parameter to a function which is shown in several ways already here.
Another option is to construct a function object which will be able to close over the variable. That can be accomplished thusly
jsFiddle Demo
funcs[i] = new function() {
var closedVariable = i;
return function(){
console.log("My value: " + closedVariable);
};
};
add a comment |
up vote
21
down vote
up vote
21
down vote
The main issue with the code shown by the OP is that i
is never read until the second loop. To demonstrate, imagine seeing an error inside of the code
funcs[i] = function() { // and store them in funcs
throw new Error("test");
console.log("My value: " + i); // each should log its value.
};
The error actually does not occur until funcs[someIndex]
is executed ()
. Using this same logic, it should be apparent that the value of i
is also not collected until this point either. Once the original loop finishes, i++
brings i
to the value of 3
which results in the condition i < 3
failing and the loop ending. At this point, i
is 3
and so when funcs[someIndex]()
is used, and i
is evaluated, it is 3 - every time.
To get past this, you must evaluate i
as it is encountered. Note that this has already happened in the form of funcs[i]
(where there are 3 unique indexes). There are several ways to capture this value. One is to pass it in as a parameter to a function which is shown in several ways already here.
Another option is to construct a function object which will be able to close over the variable. That can be accomplished thusly
jsFiddle Demo
funcs[i] = new function() {
var closedVariable = i;
return function(){
console.log("My value: " + closedVariable);
};
};
The main issue with the code shown by the OP is that i
is never read until the second loop. To demonstrate, imagine seeing an error inside of the code
funcs[i] = function() { // and store them in funcs
throw new Error("test");
console.log("My value: " + i); // each should log its value.
};
The error actually does not occur until funcs[someIndex]
is executed ()
. Using this same logic, it should be apparent that the value of i
is also not collected until this point either. Once the original loop finishes, i++
brings i
to the value of 3
which results in the condition i < 3
failing and the loop ending. At this point, i
is 3
and so when funcs[someIndex]()
is used, and i
is evaluated, it is 3 - every time.
To get past this, you must evaluate i
as it is encountered. Note that this has already happened in the form of funcs[i]
(where there are 3 unique indexes). There are several ways to capture this value. One is to pass it in as a parameter to a function which is shown in several ways already here.
Another option is to construct a function object which will be able to close over the variable. That can be accomplished thusly
jsFiddle Demo
funcs[i] = new function() {
var closedVariable = i;
return function(){
console.log("My value: " + closedVariable);
};
};
answered Mar 5 '14 at 23:03
Travis J
63.5k28148220
63.5k28148220
add a comment |
add a comment |
up vote
20
down vote
Here's a simple solution that uses forEach
(works back to IE9):
var funcs = ;
[0,1,2].forEach(function(i) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
})
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Prints:
My value: 0
My value: 1
My value: 2
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
add a comment |
up vote
20
down vote
Here's a simple solution that uses forEach
(works back to IE9):
var funcs = ;
[0,1,2].forEach(function(i) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
})
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Prints:
My value: 0
My value: 1
My value: 2
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
add a comment |
up vote
20
down vote
up vote
20
down vote
Here's a simple solution that uses forEach
(works back to IE9):
var funcs = ;
[0,1,2].forEach(function(i) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
})
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Prints:
My value: 0
My value: 1
My value: 2
Here's a simple solution that uses forEach
(works back to IE9):
var funcs = ;
[0,1,2].forEach(function(i) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
})
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Prints:
My value: 0
My value: 1
My value: 2
edited Oct 29 at 22:48
answered May 3 '14 at 3:42
Daryl
1,77832033
1,77832033
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
add a comment |
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
forEach does not support IE8 or lower version !!!
– Bimal Das
Jan 16 at 13:16
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
That's why I said "works back to IE9" ....
– Daryl
Jan 17 at 23:38
add a comment |
up vote
17
down vote
JavaScript functions "close over" the scope they have access to upon declaration, and retain access to that scope even as variables in that scope change.
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
Each function in the array above closes over the global scope (global, simply because that happens to be the scope they're declared in).
Later those functions are invoked logging the most current value of i
in the global scope. That's the magic, and frustration, of closure.
"JavaScript Functions close over the scope they are declared in, and retain access to that scope even as variable values inside of that scope change."
Using let
instead of var
solves this by creating a new scope each time the for
loop runs, creating a separated scope for each function to close over. Various other techniques do the same thing with extra functions.
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
(let
makes variables that are block scoped instead of function scoped. Blocks are denoted by curly braces, but in the case of the for loop the initialization variable, i
in our case, is considered to be declared in the braces.)
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value ofi
is being set to the global scope. When thefor
loop finishes running, the global value ofi
is now 3. Therefore, whenever that function is invoked in the array (using, sayfuncs[j]
), thei
in that function is referencing the globali
variable (which is 3).
– Modermo
Apr 5 '17 at 2:50
add a comment |
up vote
17
down vote
JavaScript functions "close over" the scope they have access to upon declaration, and retain access to that scope even as variables in that scope change.
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
Each function in the array above closes over the global scope (global, simply because that happens to be the scope they're declared in).
Later those functions are invoked logging the most current value of i
in the global scope. That's the magic, and frustration, of closure.
"JavaScript Functions close over the scope they are declared in, and retain access to that scope even as variable values inside of that scope change."
Using let
instead of var
solves this by creating a new scope each time the for
loop runs, creating a separated scope for each function to close over. Various other techniques do the same thing with extra functions.
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
(let
makes variables that are block scoped instead of function scoped. Blocks are denoted by curly braces, but in the case of the for loop the initialization variable, i
in our case, is considered to be declared in the braces.)
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value ofi
is being set to the global scope. When thefor
loop finishes running, the global value ofi
is now 3. Therefore, whenever that function is invoked in the array (using, sayfuncs[j]
), thei
in that function is referencing the globali
variable (which is 3).
– Modermo
Apr 5 '17 at 2:50
add a comment |
up vote
17
down vote
up vote
17
down vote
JavaScript functions "close over" the scope they have access to upon declaration, and retain access to that scope even as variables in that scope change.
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
Each function in the array above closes over the global scope (global, simply because that happens to be the scope they're declared in).
Later those functions are invoked logging the most current value of i
in the global scope. That's the magic, and frustration, of closure.
"JavaScript Functions close over the scope they are declared in, and retain access to that scope even as variable values inside of that scope change."
Using let
instead of var
solves this by creating a new scope each time the for
loop runs, creating a separated scope for each function to close over. Various other techniques do the same thing with extra functions.
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
(let
makes variables that are block scoped instead of function scoped. Blocks are denoted by curly braces, but in the case of the for loop the initialization variable, i
in our case, is considered to be declared in the braces.)
JavaScript functions "close over" the scope they have access to upon declaration, and retain access to that scope even as variables in that scope change.
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
Each function in the array above closes over the global scope (global, simply because that happens to be the scope they're declared in).
Later those functions are invoked logging the most current value of i
in the global scope. That's the magic, and frustration, of closure.
"JavaScript Functions close over the scope they are declared in, and retain access to that scope even as variable values inside of that scope change."
Using let
instead of var
solves this by creating a new scope each time the for
loop runs, creating a separated scope for each function to close over. Various other techniques do the same thing with extra functions.
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
(let
makes variables that are block scoped instead of function scoped. Blocks are denoted by curly braces, but in the case of the for loop the initialization variable, i
in our case, is considered to be declared in the braces.)
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
var funcs =
for (var i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
var funcs =
for (let i = 0; i < 3; i += 1) {
funcs[i] = function () {
console.log(i)
}
}
for (var k = 0; k < 3; k += 1) {
funcs[k]()
}
edited Feb 15 '17 at 4:09
answered Dec 7 '16 at 17:33
Costa
2,99044274
2,99044274
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value ofi
is being set to the global scope. When thefor
loop finishes running, the global value ofi
is now 3. Therefore, whenever that function is invoked in the array (using, sayfuncs[j]
), thei
in that function is referencing the globali
variable (which is 3).
– Modermo
Apr 5 '17 at 2:50
add a comment |
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value ofi
is being set to the global scope. When thefor
loop finishes running, the global value ofi
is now 3. Therefore, whenever that function is invoked in the array (using, sayfuncs[j]
), thei
in that function is referencing the globali
variable (which is 3).
– Modermo
Apr 5 '17 at 2:50
1
1
I struggled to understand this concept until I read this answer. It touches on a really important point – the value of
i
is being set to the global scope. When the for
loop finishes running, the global value of i
is now 3. Therefore, whenever that function is invoked in the array (using, say funcs[j]
), the i
in that function is referencing the global i
variable (which is 3).– Modermo
Apr 5 '17 at 2:50
I struggled to understand this concept until I read this answer. It touches on a really important point – the value of
i
is being set to the global scope. When the for
loop finishes running, the global value of i
is now 3. Therefore, whenever that function is invoked in the array (using, say funcs[j]
), the i
in that function is referencing the global i
variable (which is 3).– Modermo
Apr 5 '17 at 2:50
add a comment |
up vote
12
down vote
After reading through various solutions, I'd like to add that the reason those solutions work is to rely on the concept of scope chain. It's the way JavaScript resolve a variable during execution.
- Each function definition forms a scope consisting of all the local
variables declared byvar
and itsarguments
. - If we have inner function defined inside another (outer) function, this
forms a chain, and will be used during execution - When a function gets executed, the runtime evaluates variables by searching the scope chain. If a variable can be found in a certain point of the chain it will stop searching and use it, otherwise it continues until the global scope reached which belongs to
window
.
In the initial code:
funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function inner() { // function inner's scope contains nothing
console.log("My value: " + i);
};
}
console.log(window.i) // test value 'i', print 3
When funcs
gets executed, the scope chain will be function inner -> global
. Since the variable i
cannot be found in function inner
(neither declared using var
nor passed as arguments), it continues to search, until the value of i
is eventually found in the global scope which is window.i
.
By wrapping it in an outer function either explicitly define a helper function like harto did or use an anonymous function like Bjorn did:
funcs = {};
function outer(i) { // function outer's scope contains 'i'
return function inner() { // function inner, closure created
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = outer(i);
}
console.log(window.i) // print 3 still
When funcs
gets executed, now the scope chain will be function inner -> function outer
. This time i
can be found in the outer function's scope which is executed 3 times in the for loop, each time has value i
bound correctly. It won't use the value of window.i
when inner executed.
More detail can be found here
It includes the common mistake in creating closure in the loop as what we have here, as well as why we need closure and the performance consideration.
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways likeArray.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration offorEach
. So every inner function defined in callback will be able to use the rightel
value
– wpding
Apr 26 '17 at 14:19
add a comment |
up vote
12
down vote
After reading through various solutions, I'd like to add that the reason those solutions work is to rely on the concept of scope chain. It's the way JavaScript resolve a variable during execution.
- Each function definition forms a scope consisting of all the local
variables declared byvar
and itsarguments
. - If we have inner function defined inside another (outer) function, this
forms a chain, and will be used during execution - When a function gets executed, the runtime evaluates variables by searching the scope chain. If a variable can be found in a certain point of the chain it will stop searching and use it, otherwise it continues until the global scope reached which belongs to
window
.
In the initial code:
funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function inner() { // function inner's scope contains nothing
console.log("My value: " + i);
};
}
console.log(window.i) // test value 'i', print 3
When funcs
gets executed, the scope chain will be function inner -> global
. Since the variable i
cannot be found in function inner
(neither declared using var
nor passed as arguments), it continues to search, until the value of i
is eventually found in the global scope which is window.i
.
By wrapping it in an outer function either explicitly define a helper function like harto did or use an anonymous function like Bjorn did:
funcs = {};
function outer(i) { // function outer's scope contains 'i'
return function inner() { // function inner, closure created
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = outer(i);
}
console.log(window.i) // print 3 still
When funcs
gets executed, now the scope chain will be function inner -> function outer
. This time i
can be found in the outer function's scope which is executed 3 times in the for loop, each time has value i
bound correctly. It won't use the value of window.i
when inner executed.
More detail can be found here
It includes the common mistake in creating closure in the loop as what we have here, as well as why we need closure and the performance consideration.
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways likeArray.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration offorEach
. So every inner function defined in callback will be able to use the rightel
value
– wpding
Apr 26 '17 at 14:19
add a comment |
up vote
12
down vote
up vote
12
down vote
After reading through various solutions, I'd like to add that the reason those solutions work is to rely on the concept of scope chain. It's the way JavaScript resolve a variable during execution.
- Each function definition forms a scope consisting of all the local
variables declared byvar
and itsarguments
. - If we have inner function defined inside another (outer) function, this
forms a chain, and will be used during execution - When a function gets executed, the runtime evaluates variables by searching the scope chain. If a variable can be found in a certain point of the chain it will stop searching and use it, otherwise it continues until the global scope reached which belongs to
window
.
In the initial code:
funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function inner() { // function inner's scope contains nothing
console.log("My value: " + i);
};
}
console.log(window.i) // test value 'i', print 3
When funcs
gets executed, the scope chain will be function inner -> global
. Since the variable i
cannot be found in function inner
(neither declared using var
nor passed as arguments), it continues to search, until the value of i
is eventually found in the global scope which is window.i
.
By wrapping it in an outer function either explicitly define a helper function like harto did or use an anonymous function like Bjorn did:
funcs = {};
function outer(i) { // function outer's scope contains 'i'
return function inner() { // function inner, closure created
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = outer(i);
}
console.log(window.i) // print 3 still
When funcs
gets executed, now the scope chain will be function inner -> function outer
. This time i
can be found in the outer function's scope which is executed 3 times in the for loop, each time has value i
bound correctly. It won't use the value of window.i
when inner executed.
More detail can be found here
It includes the common mistake in creating closure in the loop as what we have here, as well as why we need closure and the performance consideration.
After reading through various solutions, I'd like to add that the reason those solutions work is to rely on the concept of scope chain. It's the way JavaScript resolve a variable during execution.
- Each function definition forms a scope consisting of all the local
variables declared byvar
and itsarguments
. - If we have inner function defined inside another (outer) function, this
forms a chain, and will be used during execution - When a function gets executed, the runtime evaluates variables by searching the scope chain. If a variable can be found in a certain point of the chain it will stop searching and use it, otherwise it continues until the global scope reached which belongs to
window
.
In the initial code:
funcs = {};
for (var i = 0; i < 3; i++) {
funcs[i] = function inner() { // function inner's scope contains nothing
console.log("My value: " + i);
};
}
console.log(window.i) // test value 'i', print 3
When funcs
gets executed, the scope chain will be function inner -> global
. Since the variable i
cannot be found in function inner
(neither declared using var
nor passed as arguments), it continues to search, until the value of i
is eventually found in the global scope which is window.i
.
By wrapping it in an outer function either explicitly define a helper function like harto did or use an anonymous function like Bjorn did:
funcs = {};
function outer(i) { // function outer's scope contains 'i'
return function inner() { // function inner, closure created
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = outer(i);
}
console.log(window.i) // print 3 still
When funcs
gets executed, now the scope chain will be function inner -> function outer
. This time i
can be found in the outer function's scope which is executed 3 times in the for loop, each time has value i
bound correctly. It won't use the value of window.i
when inner executed.
More detail can be found here
It includes the common mistake in creating closure in the loop as what we have here, as well as why we need closure and the performance consideration.
edited May 23 '17 at 12:02
Community♦
11
11
answered Jul 14 '14 at 14:42
wpding
15615
15615
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways likeArray.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration offorEach
. So every inner function defined in callback will be able to use the rightel
value
– wpding
Apr 26 '17 at 14:19
add a comment |
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways likeArray.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration offorEach
. So every inner function defined in callback will be able to use the rightel
value
– wpding
Apr 26 '17 at 14:19
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways like
Array.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration of forEach
. So every inner function defined in callback will be able to use the right el
value– wpding
Apr 26 '17 at 14:19
We rarely write this code sample in real, but I think it serves a good example to understand the fundamental. Once we have the scope in mind and how they chained together, it's more clear to see why other 'modern' ways like
Array.prototype.forEach(function callback(el) {})
naturally works: The callback that's passed in naturally forms the wrapping scope with el correctly bound in each iteration of forEach
. So every inner function defined in callback will be able to use the right el
value– wpding
Apr 26 '17 at 14:19
add a comment |
up vote
11
down vote
With new features of ES6 block level scoping is managed:
var funcs = ;
for (let i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (let j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
The code in OP's question is replaced with let
instead of var
.
const
provides the same result, and should be used when the value of a variable will not change. However, the use ofconst
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use oflet
inside the initializer is implemented correctly in Firefox, so no need to worry there.
– Tiny Giant
Dec 27 '17 at 3:05
add a comment |
up vote
11
down vote
With new features of ES6 block level scoping is managed:
var funcs = ;
for (let i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (let j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
The code in OP's question is replaced with let
instead of var
.
const
provides the same result, and should be used when the value of a variable will not change. However, the use ofconst
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use oflet
inside the initializer is implemented correctly in Firefox, so no need to worry there.
– Tiny Giant
Dec 27 '17 at 3:05
add a comment |
up vote
11
down vote
up vote
11
down vote
With new features of ES6 block level scoping is managed:
var funcs = ;
for (let i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (let j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
The code in OP's question is replaced with let
instead of var
.
With new features of ES6 block level scoping is managed:
var funcs = ;
for (let i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (let j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
The code in OP's question is replaced with let
instead of var
.
edited Dec 26 '17 at 20:27
Nae
5,52131136
5,52131136
answered Nov 7 '16 at 11:25
Prithvi Uppalapati
557520
557520
const
provides the same result, and should be used when the value of a variable will not change. However, the use ofconst
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use oflet
inside the initializer is implemented correctly in Firefox, so no need to worry there.
– Tiny Giant
Dec 27 '17 at 3:05
add a comment |
const
provides the same result, and should be used when the value of a variable will not change. However, the use ofconst
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use oflet
inside the initializer is implemented correctly in Firefox, so no need to worry there.
– Tiny Giant
Dec 27 '17 at 3:05
const
provides the same result, and should be used when the value of a variable will not change. However, the use of const
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use of let
inside the initializer is implemented correctly in Firefox, so no need to worry there.– Tiny Giant
Dec 27 '17 at 3:05
const
provides the same result, and should be used when the value of a variable will not change. However, the use of const
inside the initializer of the for loop is implemented incorrectly in Firefox and has yet to be fixed. Instead of being declared inside the block, it is declared outside the block, which results in a redeclaration to the variable, which in turn results in an error. The use of let
inside the initializer is implemented correctly in Firefox, so no need to worry there.– Tiny Giant
Dec 27 '17 at 3:05
add a comment |
up vote
7
down vote
I'm surprised no one yet has suggested using the forEach
function to better avoid (re)using local variables. In fact, I'm not using for(var i ...)
at all anymore for this reason.
[0,2,3].forEach(function(i){ console.log('My value:', i); });
// My value: 0
// My value: 2
// My value: 3
// edited to use forEach
instead of map.
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.
– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
add a comment |
up vote
7
down vote
I'm surprised no one yet has suggested using the forEach
function to better avoid (re)using local variables. In fact, I'm not using for(var i ...)
at all anymore for this reason.
[0,2,3].forEach(function(i){ console.log('My value:', i); });
// My value: 0
// My value: 2
// My value: 3
// edited to use forEach
instead of map.
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.
– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
add a comment |
up vote
7
down vote
up vote
7
down vote
I'm surprised no one yet has suggested using the forEach
function to better avoid (re)using local variables. In fact, I'm not using for(var i ...)
at all anymore for this reason.
[0,2,3].forEach(function(i){ console.log('My value:', i); });
// My value: 0
// My value: 2
// My value: 3
// edited to use forEach
instead of map.
I'm surprised no one yet has suggested using the forEach
function to better avoid (re)using local variables. In fact, I'm not using for(var i ...)
at all anymore for this reason.
[0,2,3].forEach(function(i){ console.log('My value:', i); });
// My value: 0
// My value: 2
// My value: 3
// edited to use forEach
instead of map.
edited Dec 26 '17 at 19:51
Nae
5,52131136
5,52131136
answered Dec 9 '14 at 22:24
Christian Landgren
8,00732828
8,00732828
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.
– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
add a comment |
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.
– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
3
3
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.– JLRishe
Mar 31 '15 at 19:59
.forEach()
is a much better option if you're not actually mapping anything, and Daryl suggested that 7 months before you posted, so there's nothing to be surprised about.– JLRishe
Mar 31 '15 at 19:59
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
This question is not about loop over an array
– jherax
Oct 27 '15 at 4:14
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
Well, he wants to create an array of functions, this example shows how to do that without involving a global variable.
– Christian Landgren
Nov 11 '15 at 21:25
add a comment |
up vote
6
down vote
First of all, understand what's wrong with this code:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Here when the funcs
array is being initialized, i
is being incremented, the funcs
array is initialized and the size of func
array becomes 3, so i = 3,
.
Now when the funcs[j]()
is called, it is again using the variable i
, which has already been incremented to 3.
Now to solve this, we have many options. Below are two of them:
We can initialize
i
withlet
or initialize a new variableindex
withlet
and make it equal toi
. So when the call is being made,index
will be used and its scope will end after initialization. And for calling,index
will be initialized again:
var funcs = ;
for (var i = 0; i < 3; i++) {
let index = i;
funcs[i] = function() {
console.log("My value: " + index);
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Other Option can be to introduce a
tempFunc
which returns the actual function:
var funcs = ;
function tempFunc(i){
return function(){
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = tempFunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
add a comment |
up vote
6
down vote
First of all, understand what's wrong with this code:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Here when the funcs
array is being initialized, i
is being incremented, the funcs
array is initialized and the size of func
array becomes 3, so i = 3,
.
Now when the funcs[j]()
is called, it is again using the variable i
, which has already been incremented to 3.
Now to solve this, we have many options. Below are two of them:
We can initialize
i
withlet
or initialize a new variableindex
withlet
and make it equal toi
. So when the call is being made,index
will be used and its scope will end after initialization. And for calling,index
will be initialized again:
var funcs = ;
for (var i = 0; i < 3; i++) {
let index = i;
funcs[i] = function() {
console.log("My value: " + index);
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Other Option can be to introduce a
tempFunc
which returns the actual function:
var funcs = ;
function tempFunc(i){
return function(){
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = tempFunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
add a comment |
up vote
6
down vote
up vote
6
down vote
First of all, understand what's wrong with this code:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Here when the funcs
array is being initialized, i
is being incremented, the funcs
array is initialized and the size of func
array becomes 3, so i = 3,
.
Now when the funcs[j]()
is called, it is again using the variable i
, which has already been incremented to 3.
Now to solve this, we have many options. Below are two of them:
We can initialize
i
withlet
or initialize a new variableindex
withlet
and make it equal toi
. So when the call is being made,index
will be used and its scope will end after initialization. And for calling,index
will be initialized again:
var funcs = ;
for (var i = 0; i < 3; i++) {
let index = i;
funcs[i] = function() {
console.log("My value: " + index);
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Other Option can be to introduce a
tempFunc
which returns the actual function:
var funcs = ;
function tempFunc(i){
return function(){
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = tempFunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
First of all, understand what's wrong with this code:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function() { // and store them in funcs
console.log("My value: " + i); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
Here when the funcs
array is being initialized, i
is being incremented, the funcs
array is initialized and the size of func
array becomes 3, so i = 3,
.
Now when the funcs[j]()
is called, it is again using the variable i
, which has already been incremented to 3.
Now to solve this, we have many options. Below are two of them:
We can initialize
i
withlet
or initialize a new variableindex
withlet
and make it equal toi
. So when the call is being made,index
will be used and its scope will end after initialization. And for calling,index
will be initialized again:
var funcs = ;
for (var i = 0; i < 3; i++) {
let index = i;
funcs[i] = function() {
console.log("My value: " + index);
};
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
Other Option can be to introduce a
tempFunc
which returns the actual function:
var funcs = ;
function tempFunc(i){
return function(){
console.log("My value: " + i);
};
}
for (var i = 0; i < 3; i++) {
funcs[i] = tempFunc(i);
}
for (var j = 0; j < 3; j++) {
funcs[j]();
}
edited Dec 26 '17 at 22:46
YakovL
2,826102338
2,826102338
answered Nov 4 '16 at 7:46
Ali Kahoot
7811913
7811913
add a comment |
add a comment |
up vote
5
down vote
This question really shows the history of JavaScript! Now we can avoid block scoping with arrow functions and handle loops directly from DOM nodes using Object methods.
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
add a comment |
up vote
5
down vote
This question really shows the history of JavaScript! Now we can avoid block scoping with arrow functions and handle loops directly from DOM nodes using Object methods.
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
add a comment |
up vote
5
down vote
up vote
5
down vote
This question really shows the history of JavaScript! Now we can avoid block scoping with arrow functions and handle loops directly from DOM nodes using Object methods.
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
This question really shows the history of JavaScript! Now we can avoid block scoping with arrow functions and handle loops directly from DOM nodes using Object methods.
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const funcs = [1, 2, 3].map(i => () => console.log(i));
funcs.map(fn => fn())
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
const buttons = document.getElementsByTagName("button");
Object
.keys(buttons)
.map(i => buttons[i].addEventListener('click', () => console.log(i)));
<button>0</button><br>
<button>1</button><br>
<button>2</button>
answered Jan 13 at 13:17
sidhuko
1,4541011
1,4541011
add a comment |
add a comment |
up vote
5
down vote
We will check , what actually happens when you declare
var
andlet
one by one.
Case1 : using var
<script>
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Now open your chrome console window by pressing F12 and refresh the page.
Expend every 3 functions inside the array.You will see an property called [[Scopes]]
.Expand that one. You will see one
array object called "Global"
,expand that one. You will find a property 'i'
declared into the object which having value 3.
Conclusion:
- When you declare a variable using
'var'
outside a function ,it becomes global variable(you can check by typingi
or
window.i
in console window.It will return 3). - The annominous function you declared will not call and check the value inside the function unless you invoke the
functions. - When you invoke the function ,
console.log("My value: " + i)
takes the value from itsGlobal
object and display the
result.
CASE2 : using let
Now replace the 'var'
with 'let'
<script>
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Do the same thing, Go to the scopes . Now you will see two objects "Block"
and "Global"
. Now expand Block
object , you
will see 'i' is defined there , and the strange thing is that , for every functions , the value if i
is different (0 , 1, 2).
Conclusion:
When you declare variable using 'let'
even outside the function but inside the loop , this variable will not be a Global
variable , it will become a Block
level variable which is only available for the same function only.That is the reason , we
are getting value of i
different for each function when we invoke the functions.
For more detail about how closer works , please go through the awesome video tutorial https://youtu.be/71AtaJpJHw0
add a comment |
up vote
5
down vote
We will check , what actually happens when you declare
var
andlet
one by one.
Case1 : using var
<script>
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Now open your chrome console window by pressing F12 and refresh the page.
Expend every 3 functions inside the array.You will see an property called [[Scopes]]
.Expand that one. You will see one
array object called "Global"
,expand that one. You will find a property 'i'
declared into the object which having value 3.
Conclusion:
- When you declare a variable using
'var'
outside a function ,it becomes global variable(you can check by typingi
or
window.i
in console window.It will return 3). - The annominous function you declared will not call and check the value inside the function unless you invoke the
functions. - When you invoke the function ,
console.log("My value: " + i)
takes the value from itsGlobal
object and display the
result.
CASE2 : using let
Now replace the 'var'
with 'let'
<script>
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Do the same thing, Go to the scopes . Now you will see two objects "Block"
and "Global"
. Now expand Block
object , you
will see 'i' is defined there , and the strange thing is that , for every functions , the value if i
is different (0 , 1, 2).
Conclusion:
When you declare variable using 'let'
even outside the function but inside the loop , this variable will not be a Global
variable , it will become a Block
level variable which is only available for the same function only.That is the reason , we
are getting value of i
different for each function when we invoke the functions.
For more detail about how closer works , please go through the awesome video tutorial https://youtu.be/71AtaJpJHw0
add a comment |
up vote
5
down vote
up vote
5
down vote
We will check , what actually happens when you declare
var
andlet
one by one.
Case1 : using var
<script>
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Now open your chrome console window by pressing F12 and refresh the page.
Expend every 3 functions inside the array.You will see an property called [[Scopes]]
.Expand that one. You will see one
array object called "Global"
,expand that one. You will find a property 'i'
declared into the object which having value 3.
Conclusion:
- When you declare a variable using
'var'
outside a function ,it becomes global variable(you can check by typingi
or
window.i
in console window.It will return 3). - The annominous function you declared will not call and check the value inside the function unless you invoke the
functions. - When you invoke the function ,
console.log("My value: " + i)
takes the value from itsGlobal
object and display the
result.
CASE2 : using let
Now replace the 'var'
with 'let'
<script>
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Do the same thing, Go to the scopes . Now you will see two objects "Block"
and "Global"
. Now expand Block
object , you
will see 'i' is defined there , and the strange thing is that , for every functions , the value if i
is different (0 , 1, 2).
Conclusion:
When you declare variable using 'let'
even outside the function but inside the loop , this variable will not be a Global
variable , it will become a Block
level variable which is only available for the same function only.That is the reason , we
are getting value of i
different for each function when we invoke the functions.
For more detail about how closer works , please go through the awesome video tutorial https://youtu.be/71AtaJpJHw0
We will check , what actually happens when you declare
var
andlet
one by one.
Case1 : using var
<script>
var funcs = ;
for (var i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Now open your chrome console window by pressing F12 and refresh the page.
Expend every 3 functions inside the array.You will see an property called [[Scopes]]
.Expand that one. You will see one
array object called "Global"
,expand that one. You will find a property 'i'
declared into the object which having value 3.
Conclusion:
- When you declare a variable using
'var'
outside a function ,it becomes global variable(you can check by typingi
or
window.i
in console window.It will return 3). - The annominous function you declared will not call and check the value inside the function unless you invoke the
functions. - When you invoke the function ,
console.log("My value: " + i)
takes the value from itsGlobal
object and display the
result.
CASE2 : using let
Now replace the 'var'
with 'let'
<script>
var funcs = ;
for (let i = 0; i < 3; i++) {
funcs[i] = function () {
debugger;
console.log("My value: " + i);
};
}
console.log(funcs);
</script>
Do the same thing, Go to the scopes . Now you will see two objects "Block"
and "Global"
. Now expand Block
object , you
will see 'i' is defined there , and the strange thing is that , for every functions , the value if i
is different (0 , 1, 2).
Conclusion:
When you declare variable using 'let'
even outside the function but inside the loop , this variable will not be a Global
variable , it will become a Block
level variable which is only available for the same function only.That is the reason , we
are getting value of i
different for each function when we invoke the functions.
For more detail about how closer works , please go through the awesome video tutorial https://youtu.be/71AtaJpJHw0
answered Jan 16 at 14:29
community wiki
Bimal Das
add a comment |
add a comment |
up vote
4
down vote
The reason your original example did not work is that all the closures you created in the loop referenced the same frame. In effect, having 3 methods on one object with only a single i
variable. They all printed out the same value.
add a comment |
up vote
4
down vote
The reason your original example did not work is that all the closures you created in the loop referenced the same frame. In effect, having 3 methods on one object with only a single i
variable. They all printed out the same value.
add a comment |
up vote
4
down vote
up vote
4
down vote
The reason your original example did not work is that all the closures you created in the loop referenced the same frame. In effect, having 3 methods on one object with only a single i
variable. They all printed out the same value.
The reason your original example did not work is that all the closures you created in the loop referenced the same frame. In effect, having 3 methods on one object with only a single i
variable. They all printed out the same value.
edited Dec 26 '17 at 20:27
Nae
5,52131136
5,52131136
answered Apr 15 '09 at 6:18
jottos
8,56092526
8,56092526
add a comment |
add a comment |
up vote
4
down vote
Use closure structure, this would reduce your extra for loop. You can do it in a single for loop:
var funcs = ;
for (var i = 0; i < 3; i++) {
(funcs[i] = function() {
console.log("My value: " + i);
})(i);
}
add a comment |
up vote
4
down vote
Use closure structure, this would reduce your extra for loop. You can do it in a single for loop:
var funcs = ;
for (var i = 0; i < 3; i++) {
(funcs[i] = function() {
console.log("My value: " + i);
})(i);
}
add a comment |
up vote
4
down vote
up vote
4
down vote
Use closure structure, this would reduce your extra for loop. You can do it in a single for loop:
var funcs = ;
for (var i = 0; i < 3; i++) {
(funcs[i] = function() {
console.log("My value: " + i);
})(i);
}
Use closure structure, this would reduce your extra for loop. You can do it in a single for loop:
var funcs = ;
for (var i = 0; i < 3; i++) {
(funcs[i] = function() {
console.log("My value: " + i);
})(i);
}
edited Dec 27 '17 at 0:06
Nae
5,52131136
5,52131136
answered Jan 20 '17 at 10:02
Vikash Singh
444210
444210
add a comment |
add a comment |
up vote
3
down vote
I prefer to use forEach
function, which has its own closure with creating a pseudo range:
var funcs = ;
new Array(3).fill(0).forEach(function (_, i) { // creating a range
funcs[i] = function() {
// now i is safely incapsulated
console.log("My value: " + i);
};
});
for (var j = 0; j < 3; j++) {
funcs[j](); // 0, 1, 2
}
That looks uglier than ranges in other languages, but IMHO less monstrous than other solutions.
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
|
show 1 more comment
up vote
3
down vote
I prefer to use forEach
function, which has its own closure with creating a pseudo range:
var funcs = ;
new Array(3).fill(0).forEach(function (_, i) { // creating a range
funcs[i] = function() {
// now i is safely incapsulated
console.log("My value: " + i);
};
});
for (var j = 0; j < 3; j++) {
funcs[j](); // 0, 1, 2
}
That looks uglier than ranges in other languages, but IMHO less monstrous than other solutions.
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
|
show 1 more comment
up vote
3
down vote
up vote
3
down vote
I prefer to use forEach
function, which has its own closure with creating a pseudo range:
var funcs = ;
new Array(3).fill(0).forEach(function (_, i) { // creating a range
funcs[i] = function() {
// now i is safely incapsulated
console.log("My value: " + i);
};
});
for (var j = 0; j < 3; j++) {
funcs[j](); // 0, 1, 2
}
That looks uglier than ranges in other languages, but IMHO less monstrous than other solutions.
I prefer to use forEach
function, which has its own closure with creating a pseudo range:
var funcs = ;
new Array(3).fill(0).forEach(function (_, i) { // creating a range
funcs[i] = function() {
// now i is safely incapsulated
console.log("My value: " + i);
};
});
for (var j = 0; j < 3; j++) {
funcs[j](); // 0, 1, 2
}
That looks uglier than ranges in other languages, but IMHO less monstrous than other solutions.
edited Dec 17 '15 at 15:14
Ram
2,56993050
2,56993050
answered Dec 17 '15 at 14:14
Rax Wunter
1,53011523
1,53011523
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
|
show 1 more comment
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Prefer it to what? This seems to be a comment in reply to some other answer. It doesn't address the actual question at all (since you aren't assigning a function, to be called later, anywhere).
– Quentin
Dec 17 '15 at 14:24
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
Now it's clear?
– Rax Wunter
Dec 17 '15 at 14:28
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
It's related exactly to the mentioned issue: how to iterate safely without closure problems
– Rax Wunter
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
Now it doesn't seem significantly different from the accepted answer.
– Quentin
Dec 17 '15 at 14:31
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
No. In the accepted answer it is suggested to use "some array", but we deal with a range in the answer, it's absolutely different things, which unfortunately don't have a good solution in js, so my answer is trying to solve the issue in a good and practice way
– Rax Wunter
Dec 17 '15 at 14:34
|
show 1 more comment
up vote
2
down vote
You could use a declarative module for lists of data such as query-js(*). In these situations I personally find a declarative approach less surprising
var funcs = Query.range(0,3).each(function(i){
return function() {
console.log("My value: " + i);
};
});
You could then use your second loop and get the expected result or you could do
funcs.iterate(function(f){ f(); });
(*) I'm the author of query-js and therefor biased towards using it, so don't take my words as a recommendation for said library only for the declarative approach :)
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
What isQuery.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.
– jherax
Oct 27 '15 at 4:07
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
add a comment |
up vote
2
down vote
You could use a declarative module for lists of data such as query-js(*). In these situations I personally find a declarative approach less surprising
var funcs = Query.range(0,3).each(function(i){
return function() {
console.log("My value: " + i);
};
});
You could then use your second loop and get the expected result or you could do
funcs.iterate(function(f){ f(); });
(*) I'm the author of query-js and therefor biased towards using it, so don't take my words as a recommendation for said library only for the declarative approach :)
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
What isQuery.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.
– jherax
Oct 27 '15 at 4:07
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
add a comment |
up vote
2
down vote
up vote
2
down vote
You could use a declarative module for lists of data such as query-js(*). In these situations I personally find a declarative approach less surprising
var funcs = Query.range(0,3).each(function(i){
return function() {
console.log("My value: " + i);
};
});
You could then use your second loop and get the expected result or you could do
funcs.iterate(function(f){ f(); });
(*) I'm the author of query-js and therefor biased towards using it, so don't take my words as a recommendation for said library only for the declarative approach :)
You could use a declarative module for lists of data such as query-js(*). In these situations I personally find a declarative approach less surprising
var funcs = Query.range(0,3).each(function(i){
return function() {
console.log("My value: " + i);
};
});
You could then use your second loop and get the expected result or you could do
funcs.iterate(function(f){ f(); });
(*) I'm the author of query-js and therefor biased towards using it, so don't take my words as a recommendation for said library only for the declarative approach :)
edited Oct 27 '15 at 10:15
answered Jun 17 '15 at 12:02
Rune FS
18.2k64787
18.2k64787
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
What isQuery.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.
– jherax
Oct 27 '15 at 4:07
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
add a comment |
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
What isQuery.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.
– jherax
Oct 27 '15 at 4:07
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
1
1
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
I would love an explanation of the down vote. The code solves the problem at hand. It would be valuable to know how to potentially improve the code
– Rune FS
Jun 18 '15 at 18:21
1
1
What is
Query.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.– jherax
Oct 27 '15 at 4:07
What is
Query.range(0,3)
? This is not part of the tags for this question. Besides, if you use a third party library, you can provide the link of the documentation.– jherax
Oct 27 '15 at 4:07
1
1
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
@jherax those are or course obvious improvements. Thanks for the comment. I could have sworn that there was already a link. With out that the post was pretty pointless I guess :). My initial idea of keeping it out was because I wasn't trying to push the use of my own library but more the declarative idea. However in hinsight I fully agree that the link should be there
– Rune FS
Oct 27 '15 at 10:17
add a comment |
up vote
2
down vote
And yet another solution: instead of creating another loop, just bind the this
to the return function.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
By binding this, solves the problem as well.
add a comment |
up vote
2
down vote
And yet another solution: instead of creating another loop, just bind the this
to the return function.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
By binding this, solves the problem as well.
add a comment |
up vote
2
down vote
up vote
2
down vote
And yet another solution: instead of creating another loop, just bind the this
to the return function.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
By binding this, solves the problem as well.
And yet another solution: instead of creating another loop, just bind the this
to the return function.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
By binding this, solves the problem as well.
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
var funcs = ;
function createFunc(i) {
return function() {
console.log('My value: ' + i); //log value of i.
}.call(this);
}
for (var i = 1; i <= 5; i++) { //5 functions
funcs[i] = createFunc(i); // call createFunc() i=5 times
}
edited Aug 28 '17 at 16:37
user7110739
answered May 5 '16 at 11:48
pixel 67
727617
727617
add a comment |
add a comment |
up vote
2
down vote
Many solutions seem correct but they don't mention it's called Currying
which is a functional programming design pattern for situations like here. 3-10 times faster than bind depending on the browser.
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = curryShowValue(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
function curryShowValue(i) {
return function showValue() {
console.log("My value: " + i);
}
}
See the performance gain in different browsers.
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
add a comment |
up vote
2
down vote
Many solutions seem correct but they don't mention it's called Currying
which is a functional programming design pattern for situations like here. 3-10 times faster than bind depending on the browser.
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = curryShowValue(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
function curryShowValue(i) {
return function showValue() {
console.log("My value: " + i);
}
}
See the performance gain in different browsers.
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
add a comment |
up vote
2
down vote
up vote
2
down vote
Many solutions seem correct but they don't mention it's called Currying
which is a functional programming design pattern for situations like here. 3-10 times faster than bind depending on the browser.
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = curryShowValue(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
function curryShowValue(i) {
return function showValue() {
console.log("My value: " + i);
}
}
See the performance gain in different browsers.
Many solutions seem correct but they don't mention it's called Currying
which is a functional programming design pattern for situations like here. 3-10 times faster than bind depending on the browser.
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = curryShowValue(i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
function curryShowValue(i) {
return function showValue() {
console.log("My value: " + i);
}
}
See the performance gain in different browsers.
edited Dec 26 '17 at 21:21
Nae
5,52131136
5,52131136
answered Feb 28 '17 at 15:09
Pawel
5,55633442
5,55633442
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
add a comment |
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
@TinyGiant The example with function being returned is still currying optimised for performance. I wouldn't jump on arrow functions bandwagon like all the JavaScript bloggers. They look cool and clean but promote writing functions inline instead of using predefined functions. This can be a non-obvious trap in hot places. Another problem is that they are not just syntactic sugar because they are executing unnecessary bindings thus creating wrapping closures.
– Pawel
Dec 27 '17 at 1:52
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
Warning to future readers: This answer inaccurately applies the term Currying. "Currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.". This code does nothing of the sort. All you've done here is take the code from the accepted answer, move some things around, change the style and naming a bit, then call it currying, which it categorically is not.
– Tiny Giant
Dec 27 '17 at 2:36
add a comment |
up vote
2
down vote
Your code doesn't work, because what it does is:
Create variable `funcs` and assign it an empty array;
Loop from 0 up until it is less than 3 and assign it to variable `i`;
Push to variable `funcs` next function:
// Only push (save), but don't execute
**Write to console current value of variable `i`;**
// First loop has ended, i = 3;
Loop from 0 up until it is less than 3 and assign it to variable `j`;
Call `j`-th function from variable `funcs`:
**Write to console current value of variable `i`;**
// Ask yourself NOW! What is the value of i?
Now the question is, what is the value of variable i
when the function is called? Because the first loop is created with the condition of i < 3
, it stops immediately when the condition is false, so it is i = 3
.
You need to understand that, in time when your functions are created, none of their code is executed, it is only saved for later. And so when they are called later, the interpreter executes them and asks: "What is the current value of i
?"
So, your goal is to first save the value of i
to function and only after that save the function to funcs
. This could be done for example this way:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(x) { // and store them in funcs
console.log("My value: " + x); // each should log its value.
}.bind(null, i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
This way, each function will have it's own variable x
and we set this x
to the value of i
in each iteration.
This is only one of the multiple ways to solve this problem.
add a comment |
up vote
2
down vote
Your code doesn't work, because what it does is:
Create variable `funcs` and assign it an empty array;
Loop from 0 up until it is less than 3 and assign it to variable `i`;
Push to variable `funcs` next function:
// Only push (save), but don't execute
**Write to console current value of variable `i`;**
// First loop has ended, i = 3;
Loop from 0 up until it is less than 3 and assign it to variable `j`;
Call `j`-th function from variable `funcs`:
**Write to console current value of variable `i`;**
// Ask yourself NOW! What is the value of i?
Now the question is, what is the value of variable i
when the function is called? Because the first loop is created with the condition of i < 3
, it stops immediately when the condition is false, so it is i = 3
.
You need to understand that, in time when your functions are created, none of their code is executed, it is only saved for later. And so when they are called later, the interpreter executes them and asks: "What is the current value of i
?"
So, your goal is to first save the value of i
to function and only after that save the function to funcs
. This could be done for example this way:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(x) { // and store them in funcs
console.log("My value: " + x); // each should log its value.
}.bind(null, i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
This way, each function will have it's own variable x
and we set this x
to the value of i
in each iteration.
This is only one of the multiple ways to solve this problem.
add a comment |
up vote
2
down vote
up vote
2
down vote
Your code doesn't work, because what it does is:
Create variable `funcs` and assign it an empty array;
Loop from 0 up until it is less than 3 and assign it to variable `i`;
Push to variable `funcs` next function:
// Only push (save), but don't execute
**Write to console current value of variable `i`;**
// First loop has ended, i = 3;
Loop from 0 up until it is less than 3 and assign it to variable `j`;
Call `j`-th function from variable `funcs`:
**Write to console current value of variable `i`;**
// Ask yourself NOW! What is the value of i?
Now the question is, what is the value of variable i
when the function is called? Because the first loop is created with the condition of i < 3
, it stops immediately when the condition is false, so it is i = 3
.
You need to understand that, in time when your functions are created, none of their code is executed, it is only saved for later. And so when they are called later, the interpreter executes them and asks: "What is the current value of i
?"
So, your goal is to first save the value of i
to function and only after that save the function to funcs
. This could be done for example this way:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(x) { // and store them in funcs
console.log("My value: " + x); // each should log its value.
}.bind(null, i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
This way, each function will have it's own variable x
and we set this x
to the value of i
in each iteration.
This is only one of the multiple ways to solve this problem.
Your code doesn't work, because what it does is:
Create variable `funcs` and assign it an empty array;
Loop from 0 up until it is less than 3 and assign it to variable `i`;
Push to variable `funcs` next function:
// Only push (save), but don't execute
**Write to console current value of variable `i`;**
// First loop has ended, i = 3;
Loop from 0 up until it is less than 3 and assign it to variable `j`;
Call `j`-th function from variable `funcs`:
**Write to console current value of variable `i`;**
// Ask yourself NOW! What is the value of i?
Now the question is, what is the value of variable i
when the function is called? Because the first loop is created with the condition of i < 3
, it stops immediately when the condition is false, so it is i = 3
.
You need to understand that, in time when your functions are created, none of their code is executed, it is only saved for later. And so when they are called later, the interpreter executes them and asks: "What is the current value of i
?"
So, your goal is to first save the value of i
to function and only after that save the function to funcs
. This could be done for example this way:
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(x) { // and store them in funcs
console.log("My value: " + x); // each should log its value.
}.bind(null, i);
}
for (var j = 0; j < 3; j++) {
funcs[j](); // and now let's run each one to see
}
This way, each function will have it's own variable x
and we set this x
to the value of i
in each iteration.
This is only one of the multiple ways to solve this problem.
edited Dec 26 '17 at 22:53
Nae
5,52131136
5,52131136
answered Nov 4 '16 at 8:58
Buksy
4,87643757
4,87643757
add a comment |
add a comment |
up vote
2
down vote
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(param) { // and store them in funcs
console.log("My value: " + param); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](j); // and now let's run each one to see with j
}
add a comment |
up vote
2
down vote
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(param) { // and store them in funcs
console.log("My value: " + param); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](j); // and now let's run each one to see with j
}
add a comment |
up vote
2
down vote
up vote
2
down vote
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(param) { // and store them in funcs
console.log("My value: " + param); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](j); // and now let's run each one to see with j
}
var funcs = ;
for (var i = 0; i < 3; i++) { // let's create 3 functions
funcs[i] = function(param) { // and store them in funcs
console.log("My value: " + param); // each should log its value.
};
}
for (var j = 0; j < 3; j++) {
funcs[j](j); // and now let's run each one to see with j
}
answered Jul 13 at 8:02
ashish yadav
687713
687713
add a comment |
add a comment |
up vote
1
down vote
COUNTER BEING A PRIMITIVE
Let's define callback functions as follows:
// ****************************
// COUNTER BEING A PRIMITIVE
// ****************************
function test1() {
for (var i=0; i<2; i++) {
setTimeout(function() {
console.log(i);
});
}
}
test1();
// 2
// 2
After timeout completes it will print 2 for both. This is because the callback function accesses the value based on the lexical scope, where it was function was defined.
To pass and preserve the value while callback was defined, we can create a closure, to preserve the value before the callback is invoked. This can be done as follows:
function test2() {
function sendRequest(i) {
setTimeout(function() {
console.log(i);
});
}
for (var i = 0; i < 2; i++) {
sendRequest(i);
}
}
test2();
// 1
// 2
Now what's special about this is "The primitives are passed by value and copied. Thus when the closure is defined, they keep the value from the previous loop."
COUNTER BEING AN OBJECT
Since closures have access to parent function variables via reference, this approach would differ from that for primitives.
// ****************************
// COUNTER BEING AN OBJECT
// ****************************
function test3() {
var index = { i: 0 };
for (index.i=0; index.i<2; index.i++) {
setTimeout(function() {
console.log('test3: ' + index.i);
});
}
}
test3();
// 2
// 2
So, even if a closure is created for the variable being passed as an object, the value of the loop index will not be preserved. This is to show that the values of an object are not copied whereas they are accessed via reference.
function test4() {
var index = { i: 0 };
function sendRequest(index, i) {
setTimeout(function() {
console.log('index: ' + index);
console.log('i: ' + i);
console.log(index[i]);
});
}
for (index.i=0; index.i<2; index.i++) {
sendRequest(index, index.i);
}
}
test4();
// index: { i: 2}
// 0
// undefined
// index: { i: 2}
// 1
// undefined
add a comment |
up vote
1
down vote
COUNTER BEING A PRIMITIVE
Let's define callback functions as follows:
// ****************************
// COUNTER BEING A PRIMITIVE
// ****************************
function test1() {
for (var i=0; i<2; i++) {
setTimeout(function() {
console.log(i);
});
}
}
test1();
// 2
// 2
After timeout completes it will print 2 for both. This is because the callback function accesses the value based on the lexical scope, where it was function was defined.
To pass and preserve the value while callback was defined, we can create a closure, to preserve the value before the callback is invoked. This can be done as follows:
function test2() {
function sendRequest(i) {
setTimeout(function() {
console.log(i);
});
}
for (var i = 0; i < 2; i++) {
sendRequest(i);
}
}
test2();
// 1
// 2
Now what's special about this is "The primitives are passed by value and copied. Thus when the closure is defined, they keep the value from the previous loop."
COUNTER BEING AN OBJECT
Since closures have access to parent function variables via reference, this approach would differ from that for primitives.
// ****************************
// COUNTER BEING AN OBJECT
// ****************************
function test3() {
var index = { i: 0 };
for (index.i=0; index.i<2; index.i++) {
setTimeout(function() {
console.log('test3: ' + index.i);
});
}
}
test3();
// 2
// 2
So, even if a closure is created for the variable being passed as an object, the value of the loop index will not be preserved. This is to show that the values of an object are not copied whereas they are accessed via reference.
function test4() {
var index = { i: 0 };
function sendRequest(index, i) {
setTimeout(function() {
console.log('index: ' + index);
console.log('i: ' + i);
console.log(index[i]);
});
}
for (index.i=0; index.i<2; index.i++) {
sendRequest(index, index.i);
}
}
test4();
// index: { i: 2}
// 0
// undefined
// index: { i: 2}
// 1
// undefined
add a comment |
up vote
1
down vote
up vote
1
down vote
COUNTER BEING A PRIMITIVE
Let's define callback functions as follows:
// ****************************
// COUNTER BEING A PRIMITIVE
// ****************************
function test1() {
for (var i=0; i<2; i++) {
setTimeout(function() {
console.log(i);
});
}
}
test1();
// 2
// 2
After timeout completes it will print 2 for both. This is because the callback function accesses the value based on the lexical scope, where it was function was defined.
To pass and preserve the value while callback was defined, we can create a closure, to preserve the value before the callback is invoked. This can be done as follows:
function test2() {
function sendRequest(i) {
setTimeout(function() {
console.log(i);
});
}
for (var i = 0; i < 2; i++) {
sendRequest(i);
}
}
test2();
// 1
// 2
Now what's special about this is "The primitives are passed by value and copied. Thus when the closure is defined, they keep the value from the previous loop."
COUNTER BEING AN OBJECT
Since closures have access to parent function variables via reference, this approach would differ from that for primitives.
// ****************************
// COUNTER BEING AN OBJECT
// ****************************
function test3() {
var index = { i: 0 };
for (index.i=0; index.i<2; index.i++) {
setTimeout(function() {
console.log('test3: ' + index.i);
});
}
}
test3();
// 2
// 2
So, even if a closure is created for the variable being passed as an object, the value of the loop index will not be preserved. This is to show that the values of an object are not copied whereas they are accessed via reference.
function test4() {
var index = { i: 0 };
function sendRequest(index, i) {
setTimeout(function() {
console.log('index: ' + index);
console.log('i: ' + i);
console.log(index[i]);
});
}
for (index.i=0; index.i<2; index.i++) {
sendRequest(index, index.i);
}
}
test4();
// index: { i: 2}
// 0
// undefined
// index: { i: 2}
// 1
// undefined
COUNTER BEING A PRIMITIVE
Let's define callback functions as follows:
// ****************************
// COUNTER BEING A PRIMITIVE
// ****************************
function test1() {
for (var i=0; i<2; i++) {
setTimeout(function() {
console.log(i);
});
}
}
test1();
// 2
// 2
After timeout completes it will print 2 for both. This is because the callback function accesses the value based on the lexical scope, where it was function was defined.
To pass and preserve the value while callback was defined, we can create a closure, to preserve the value before the callback is invoked. This can be done as follows:
function test2() {
function sendRequest(i) {
setTimeout(function() {
console.log(i);
});
}
for (var i = 0; i < 2; i++) {
sendRequest(i);
}
}
test2();
// 1
// 2
Now what's special about this is "The primitives are passed by value and copied. Thus when the closure is defined, they keep the value from the previous loop."
COUNTER BEING AN OBJECT
Since closures have access to parent function variables via reference, this approach would differ from that for primitives.
// ****************************
// COUNTER BEING AN OBJECT
// ****************************
function test3() {
var index = { i: 0 };
for (index.i=0; index.i<2; index.i++) {
setTimeout(function() {
console.log('test3: ' + index.i);
});
}
}
test3();
// 2
// 2
So, even if a closure is created for the variable being passed as an object, the value of the loop index will not be preserved. This is to show that the values of an object are not copied whereas they are accessed via reference.
function test4() {
var index = { i: 0 };
function sendRequest(index, i) {
setTimeout(function() {
console.log('index: ' + index);
console.log('i: ' + i);
console.log(index[i]);
});
}
for (index.i=0; index.i<2; index.i++) {
sendRequest(index, index.i);
}
}
test4();
// index: { i: 2}
// 0
// undefined
// index: { i: 2}
// 1
// undefined
edited Dec 27 '17 at 0:01
Nae
5,52131136
5,52131136
answered Jul 17 '17 at 10:10
jsbisht
3,81553142
3,81553142
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protected by Josh Crozier May 11 '14 at 3:11
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47
You sure you don't want
funcs
to be an array, if you're using numeric indices? Just a heads up.– DanMan
Jul 26 '13 at 11:12
21
This is really confusing problem. This article help me in understanding it. Might it help others too.
– user3199690
May 3 '14 at 15:38
4
Another simple and explaned solution: 1) Nested Functions have access to the scope "above" them; 2) a closure solution... "A closure is a function having access to the parent scope, even after the parent function has closed".
– Peter Krauss
Dec 17 '14 at 1:22
2
Refer this link for better Unserstanding javascript.info/tutorial/advanced-functions
– Saurabh Ahuja
Apr 2 '15 at 12:01
22
In ES6, a trivial solution is to declare the variable i with let, which is scoped to the body of the loop.
– Tomas Nikodym
Sep 13 '16 at 20:34