UWP Motion Controller input without Unity
I'm writing a UWP application which I want to be able to use also in the Mixed Reality environment as a slate. It's not a 3D app.
All works well except that I would like to take advantage of the motion controller buttons as shortcuts. Everywhere I'm looking, I find an interface for Unity but I can't seem to find anything that would allow to me access the Motion Controller directly from my C# program.
Is it at all possible? And if yes, any pointers in the right direction would be greatly appreciated.
And please... don't ask me why I'm doing this... I'm starting to wonder myself but the project is well advanced and I want to finish it well.
c# uwp controller windows-mixed-reality
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I'm writing a UWP application which I want to be able to use also in the Mixed Reality environment as a slate. It's not a 3D app.
All works well except that I would like to take advantage of the motion controller buttons as shortcuts. Everywhere I'm looking, I find an interface for Unity but I can't seem to find anything that would allow to me access the Motion Controller directly from my C# program.
Is it at all possible? And if yes, any pointers in the right direction would be greatly appreciated.
And please... don't ask me why I'm doing this... I'm starting to wonder myself but the project is well advanced and I want to finish it well.
c# uwp controller windows-mixed-reality
add a comment |
I'm writing a UWP application which I want to be able to use also in the Mixed Reality environment as a slate. It's not a 3D app.
All works well except that I would like to take advantage of the motion controller buttons as shortcuts. Everywhere I'm looking, I find an interface for Unity but I can't seem to find anything that would allow to me access the Motion Controller directly from my C# program.
Is it at all possible? And if yes, any pointers in the right direction would be greatly appreciated.
And please... don't ask me why I'm doing this... I'm starting to wonder myself but the project is well advanced and I want to finish it well.
c# uwp controller windows-mixed-reality
I'm writing a UWP application which I want to be able to use also in the Mixed Reality environment as a slate. It's not a 3D app.
All works well except that I would like to take advantage of the motion controller buttons as shortcuts. Everywhere I'm looking, I find an interface for Unity but I can't seem to find anything that would allow to me access the Motion Controller directly from my C# program.
Is it at all possible? And if yes, any pointers in the right direction would be greatly appreciated.
And please... don't ask me why I'm doing this... I'm starting to wonder myself but the project is well advanced and I want to finish it well.
c# uwp controller windows-mixed-reality
c# uwp controller windows-mixed-reality
asked Nov 12 at 15:51
Francois Gagnon
62110
62110
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