USDZ File Not Loading on iPhone 7
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Our USDZ file won't load on iPhone 7 with iOS 12. It works fine on my iPhone X and iPad Pro, both running iOS 12 Beta.
We've tried creating this using the terminal commands and get the following warning although we don't believe this is the issue.
Warning: in CreateMaterialBindings at line 59 of /BuildRoot/Library/Caches/com.apple.xbs/Sources/3DAssetTools/3DAssetTools-14207.2/external/ModelKit/extern/usd/pxr/usd/usdObj/translator.cpp -- OBJ mtl usemtl name has invalid name '15___Default', using default usemtl name: 'defaultShadeGroup0'
The screen on the iPhone 7 looks as such:
You can download the raw files here.
ios 3d arkit usdz
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Our USDZ file won't load on iPhone 7 with iOS 12. It works fine on my iPhone X and iPad Pro, both running iOS 12 Beta.
We've tried creating this using the terminal commands and get the following warning although we don't believe this is the issue.
Warning: in CreateMaterialBindings at line 59 of /BuildRoot/Library/Caches/com.apple.xbs/Sources/3DAssetTools/3DAssetTools-14207.2/external/ModelKit/extern/usd/pxr/usd/usdObj/translator.cpp -- OBJ mtl usemtl name has invalid name '15___Default', using default usemtl name: 'defaultShadeGroup0'
The screen on the iPhone 7 looks as such:
You can download the raw files here.
ios 3d arkit usdz
add a comment |
Our USDZ file won't load on iPhone 7 with iOS 12. It works fine on my iPhone X and iPad Pro, both running iOS 12 Beta.
We've tried creating this using the terminal commands and get the following warning although we don't believe this is the issue.
Warning: in CreateMaterialBindings at line 59 of /BuildRoot/Library/Caches/com.apple.xbs/Sources/3DAssetTools/3DAssetTools-14207.2/external/ModelKit/extern/usd/pxr/usd/usdObj/translator.cpp -- OBJ mtl usemtl name has invalid name '15___Default', using default usemtl name: 'defaultShadeGroup0'
The screen on the iPhone 7 looks as such:
You can download the raw files here.
ios 3d arkit usdz
Our USDZ file won't load on iPhone 7 with iOS 12. It works fine on my iPhone X and iPad Pro, both running iOS 12 Beta.
We've tried creating this using the terminal commands and get the following warning although we don't believe this is the issue.
Warning: in CreateMaterialBindings at line 59 of /BuildRoot/Library/Caches/com.apple.xbs/Sources/3DAssetTools/3DAssetTools-14207.2/external/ModelKit/extern/usd/pxr/usd/usdObj/translator.cpp -- OBJ mtl usemtl name has invalid name '15___Default', using default usemtl name: 'defaultShadeGroup0'
The screen on the iPhone 7 looks as such:
You can download the raw files here.
ios 3d arkit usdz
ios 3d arkit usdz
edited Nov 19 '18 at 7:15
Kromster
4,78564987
4,78564987
asked Nov 16 '18 at 20:58
Allen WixtedAllen Wixted
468
468
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add a comment |
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