MacOS: Dropping a file on the dock icon – Project with and without storyboard












0















What I want to achieve is to drop files on the app's dock icon. It's well understood how to do it, no questions there. I tried to make it work with my existing project, but the icon does not get dimmed and the AppDelegate would not get called.



So I created another project and it worked out of the box.



What my question boils down to: If I generate a new macOS project with Storyboards, this just works. If I generate a new project without checking the Storyboards box, it doesn't.



Is there something I miss? It's basically solved: I just generated a new project, moved all of the code and assets - done. But I'd like to understand the issue :-)



The Info.plist looks like this in both cases:



<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>*</string>
</array>
<key>CFBundleTypeName</key>
<string>AllFiles</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 Wukerplank. All rights reserved.</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>


The only difference of course is



<key>NSMainStoryboardFile</key>
<string>Main</string>


vs



<key>NSMainNibFile</key>
<string>MainMenu</string>


(Xcode 10.1, macOS Mojave)










share|improve this question

























  • Is it because the storyboard architecture gives you a window controller?

    – matt
    Nov 15 '18 at 22:09











  • I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

    – Wukerplank
    Nov 15 '18 at 22:58













  • How can we reproduce the issue? I tried this and the project without storyboard works.

    – Willeke
    Nov 16 '18 at 0:28











  • @Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

    – Wukerplank
    Nov 16 '18 at 16:21











  • I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

    – Willeke
    Nov 16 '18 at 17:00
















0















What I want to achieve is to drop files on the app's dock icon. It's well understood how to do it, no questions there. I tried to make it work with my existing project, but the icon does not get dimmed and the AppDelegate would not get called.



So I created another project and it worked out of the box.



What my question boils down to: If I generate a new macOS project with Storyboards, this just works. If I generate a new project without checking the Storyboards box, it doesn't.



Is there something I miss? It's basically solved: I just generated a new project, moved all of the code and assets - done. But I'd like to understand the issue :-)



The Info.plist looks like this in both cases:



<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>*</string>
</array>
<key>CFBundleTypeName</key>
<string>AllFiles</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 Wukerplank. All rights reserved.</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>


The only difference of course is



<key>NSMainStoryboardFile</key>
<string>Main</string>


vs



<key>NSMainNibFile</key>
<string>MainMenu</string>


(Xcode 10.1, macOS Mojave)










share|improve this question

























  • Is it because the storyboard architecture gives you a window controller?

    – matt
    Nov 15 '18 at 22:09











  • I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

    – Wukerplank
    Nov 15 '18 at 22:58













  • How can we reproduce the issue? I tried this and the project without storyboard works.

    – Willeke
    Nov 16 '18 at 0:28











  • @Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

    – Wukerplank
    Nov 16 '18 at 16:21











  • I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

    – Willeke
    Nov 16 '18 at 17:00














0












0








0








What I want to achieve is to drop files on the app's dock icon. It's well understood how to do it, no questions there. I tried to make it work with my existing project, but the icon does not get dimmed and the AppDelegate would not get called.



So I created another project and it worked out of the box.



What my question boils down to: If I generate a new macOS project with Storyboards, this just works. If I generate a new project without checking the Storyboards box, it doesn't.



Is there something I miss? It's basically solved: I just generated a new project, moved all of the code and assets - done. But I'd like to understand the issue :-)



The Info.plist looks like this in both cases:



<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>*</string>
</array>
<key>CFBundleTypeName</key>
<string>AllFiles</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 Wukerplank. All rights reserved.</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>


The only difference of course is



<key>NSMainStoryboardFile</key>
<string>Main</string>


vs



<key>NSMainNibFile</key>
<string>MainMenu</string>


(Xcode 10.1, macOS Mojave)










share|improve this question
















What I want to achieve is to drop files on the app's dock icon. It's well understood how to do it, no questions there. I tried to make it work with my existing project, but the icon does not get dimmed and the AppDelegate would not get called.



So I created another project and it worked out of the box.



What my question boils down to: If I generate a new macOS project with Storyboards, this just works. If I generate a new project without checking the Storyboards box, it doesn't.



Is there something I miss? It's basically solved: I just generated a new project, moved all of the code and assets - done. But I'd like to understand the issue :-)



The Info.plist looks like this in both cases:



<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>*</string>
</array>
<key>CFBundleTypeName</key>
<string>AllFiles</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 Wukerplank. All rights reserved.</string>
<key>NSMainStoryboardFile</key>
<string>Main</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>


The only difference of course is



<key>NSMainStoryboardFile</key>
<string>Main</string>


vs



<key>NSMainNibFile</key>
<string>MainMenu</string>


(Xcode 10.1, macOS Mojave)







xcode macos cocoa xcode10.1






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 15 '18 at 22:01







Wukerplank

















asked Nov 15 '18 at 21:55









WukerplankWukerplank

3,79222342




3,79222342













  • Is it because the storyboard architecture gives you a window controller?

    – matt
    Nov 15 '18 at 22:09











  • I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

    – Wukerplank
    Nov 15 '18 at 22:58













  • How can we reproduce the issue? I tried this and the project without storyboard works.

    – Willeke
    Nov 16 '18 at 0:28











  • @Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

    – Wukerplank
    Nov 16 '18 at 16:21











  • I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

    – Willeke
    Nov 16 '18 at 17:00



















  • Is it because the storyboard architecture gives you a window controller?

    – matt
    Nov 15 '18 at 22:09











  • I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

    – Wukerplank
    Nov 15 '18 at 22:58













  • How can we reproduce the issue? I tried this and the project without storyboard works.

    – Willeke
    Nov 16 '18 at 0:28











  • @Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

    – Wukerplank
    Nov 16 '18 at 16:21











  • I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

    – Willeke
    Nov 16 '18 at 17:00

















Is it because the storyboard architecture gives you a window controller?

– matt
Nov 15 '18 at 22:09





Is it because the storyboard architecture gives you a window controller?

– matt
Nov 15 '18 at 22:09













I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

– Wukerplank
Nov 15 '18 at 22:58







I still don't get it, @matt :-/ I moved all of my code, got rid of the storyboard, the whole project looks like the original one. The only difference is that dropping files on the app icon works now. I've studied the diff of the project file, but I can't find anything obvious.

– Wukerplank
Nov 15 '18 at 22:58















How can we reproduce the issue? I tried this and the project without storyboard works.

– Willeke
Nov 16 '18 at 0:28





How can we reproduce the issue? I tried this and the project without storyboard works.

– Willeke
Nov 16 '18 at 0:28













@Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

– Wukerplank
Nov 16 '18 at 16:21





@Willeke Exactly as I described above: Create a brand new project, add a document type in the Info.plist and the application(application:open:) callback to the AppDelegate. But if it works for you right away, there must be something wrong with my setup...

– Wukerplank
Nov 16 '18 at 16:21













I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

– Willeke
Nov 16 '18 at 17:00





I use Xcode 9, maybe the templates of Xcode 10 are different. Are the CFBundleDocumentTypes parts of Info.plist identical? Are the application(_:open:)s identical?

– Willeke
Nov 16 '18 at 17:00












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