gluon netbeans does not installs on Android (AVD Nexus 5X API 27 launched from AndroidStudio 3.2.1)
- I have installed JavaFX Scene Builder 8.5.0 fot Java 1.8
- I installed the Netbeans Gluon plugin (last for 8.2)
- I created a project: gluon Mobile Multi View Project (FXML)
- I run... and worked !
- I task->android->android and worked!
- I started Android Studio and launched AVD Nexus 5X API 27 (Developer options on, USB debugging on)
I task->android->androidInstall and I got:
...
Installed on device.
BUILD SUCCESSFUL in 1m 35s
18 actionable tasks: 16 executed, 2 up-to-date
But in the AVD nothing happend... :(
- I tried with a real android device... and same :(
What have I to do to develope an JavaFX application to run Linux, Windows and Android?
(I did this in Windows 10, but in Xubuntu neither succeed)
build.gradle:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'org.javafxports:jfxmobile-plugin:1.3.15'
}
}
apply plugin: 'org.javafxports.jfxmobile'
repositories {
jcenter()
maven {
url 'http://nexus.gluonhq.com/nexus/content/repositories/releases'
}
}
mainClassName = 'com.gluonapplicationmobile.GluonApplicationMobile'
dependencies {
compile 'com.gluonhq:charm:5.0.2'
}
jfxmobile {
downConfig {
version = '3.8.5'
// Do not edit the line below. Use Gluon Mobile Settings in your project context menu instead
plugins 'display', 'lifecycle', 'statusbar', 'storage'
}
android {
manifest = 'src/android/AndroidManifest.xml'
}
}
android javafx netbeans-8 gluon gluon-mobile
add a comment |
- I have installed JavaFX Scene Builder 8.5.0 fot Java 1.8
- I installed the Netbeans Gluon plugin (last for 8.2)
- I created a project: gluon Mobile Multi View Project (FXML)
- I run... and worked !
- I task->android->android and worked!
- I started Android Studio and launched AVD Nexus 5X API 27 (Developer options on, USB debugging on)
I task->android->androidInstall and I got:
...
Installed on device.
BUILD SUCCESSFUL in 1m 35s
18 actionable tasks: 16 executed, 2 up-to-date
But in the AVD nothing happend... :(
- I tried with a real android device... and same :(
What have I to do to develope an JavaFX application to run Linux, Windows and Android?
(I did this in Windows 10, but in Xubuntu neither succeed)
build.gradle:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'org.javafxports:jfxmobile-plugin:1.3.15'
}
}
apply plugin: 'org.javafxports.jfxmobile'
repositories {
jcenter()
maven {
url 'http://nexus.gluonhq.com/nexus/content/repositories/releases'
}
}
mainClassName = 'com.gluonapplicationmobile.GluonApplicationMobile'
dependencies {
compile 'com.gluonhq:charm:5.0.2'
}
jfxmobile {
downConfig {
version = '3.8.5'
// Do not edit the line below. Use Gluon Mobile Settings in your project context menu instead
plugins 'display', 'lifecycle', 'statusbar', 'storage'
}
android {
manifest = 'src/android/AndroidManifest.xml'
}
}
android javafx netbeans-8 gluon gluon-mobile
If you have a real device, you can deploy to it easily withandroidInstall
. You might also use the emulator as well, as in this answer.
– José Pereda
Nov 14 '18 at 22:56
add a comment |
- I have installed JavaFX Scene Builder 8.5.0 fot Java 1.8
- I installed the Netbeans Gluon plugin (last for 8.2)
- I created a project: gluon Mobile Multi View Project (FXML)
- I run... and worked !
- I task->android->android and worked!
- I started Android Studio and launched AVD Nexus 5X API 27 (Developer options on, USB debugging on)
I task->android->androidInstall and I got:
...
Installed on device.
BUILD SUCCESSFUL in 1m 35s
18 actionable tasks: 16 executed, 2 up-to-date
But in the AVD nothing happend... :(
- I tried with a real android device... and same :(
What have I to do to develope an JavaFX application to run Linux, Windows and Android?
(I did this in Windows 10, but in Xubuntu neither succeed)
build.gradle:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'org.javafxports:jfxmobile-plugin:1.3.15'
}
}
apply plugin: 'org.javafxports.jfxmobile'
repositories {
jcenter()
maven {
url 'http://nexus.gluonhq.com/nexus/content/repositories/releases'
}
}
mainClassName = 'com.gluonapplicationmobile.GluonApplicationMobile'
dependencies {
compile 'com.gluonhq:charm:5.0.2'
}
jfxmobile {
downConfig {
version = '3.8.5'
// Do not edit the line below. Use Gluon Mobile Settings in your project context menu instead
plugins 'display', 'lifecycle', 'statusbar', 'storage'
}
android {
manifest = 'src/android/AndroidManifest.xml'
}
}
android javafx netbeans-8 gluon gluon-mobile
- I have installed JavaFX Scene Builder 8.5.0 fot Java 1.8
- I installed the Netbeans Gluon plugin (last for 8.2)
- I created a project: gluon Mobile Multi View Project (FXML)
- I run... and worked !
- I task->android->android and worked!
- I started Android Studio and launched AVD Nexus 5X API 27 (Developer options on, USB debugging on)
I task->android->androidInstall and I got:
...
Installed on device.
BUILD SUCCESSFUL in 1m 35s
18 actionable tasks: 16 executed, 2 up-to-date
But in the AVD nothing happend... :(
- I tried with a real android device... and same :(
What have I to do to develope an JavaFX application to run Linux, Windows and Android?
(I did this in Windows 10, but in Xubuntu neither succeed)
build.gradle:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'org.javafxports:jfxmobile-plugin:1.3.15'
}
}
apply plugin: 'org.javafxports.jfxmobile'
repositories {
jcenter()
maven {
url 'http://nexus.gluonhq.com/nexus/content/repositories/releases'
}
}
mainClassName = 'com.gluonapplicationmobile.GluonApplicationMobile'
dependencies {
compile 'com.gluonhq:charm:5.0.2'
}
jfxmobile {
downConfig {
version = '3.8.5'
// Do not edit the line below. Use Gluon Mobile Settings in your project context menu instead
plugins 'display', 'lifecycle', 'statusbar', 'storage'
}
android {
manifest = 'src/android/AndroidManifest.xml'
}
}
android javafx netbeans-8 gluon gluon-mobile
android javafx netbeans-8 gluon gluon-mobile
asked Nov 14 '18 at 16:49
user2342776user2342776
11
11
If you have a real device, you can deploy to it easily withandroidInstall
. You might also use the emulator as well, as in this answer.
– José Pereda
Nov 14 '18 at 22:56
add a comment |
If you have a real device, you can deploy to it easily withandroidInstall
. You might also use the emulator as well, as in this answer.
– José Pereda
Nov 14 '18 at 22:56
If you have a real device, you can deploy to it easily with
androidInstall
. You might also use the emulator as well, as in this answer.– José Pereda
Nov 14 '18 at 22:56
If you have a real device, you can deploy to it easily with
androidInstall
. You might also use the emulator as well, as in this answer.– José Pereda
Nov 14 '18 at 22:56
add a comment |
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If you have a real device, you can deploy to it easily with
androidInstall
. You might also use the emulator as well, as in this answer.– José Pereda
Nov 14 '18 at 22:56