operator * doesn't store the matrix after return











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I have a Sparse matrix builded with vectors(vector<vector<int>>)



When I tried to multiply a scalar with matrix, the operator do correctly the operations, but when it returns the value, it returns an empty matrix.
This is the operator * :



MatriuSparse MatriuSparse::operator*(float s) {
MatriuSparse aux;
aux.matriu = matriu;
aux.m_Nlinies = m_Nlinies;
aux.m_Ncolumnes = m_Ncolumnes;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
aux.matriu[i][j] *= s;
}
}
return aux;
}


This is the destructor:



MatriuSparse::~MatriuSparse() {
matriu.clear();
}


This is the copy constructor:



MatriuSparse::MatriuSparse(const MatriuSparse& m) {

m_Nlinies = m.m_Nlinies;
m_Ncolumnes = m.m_Ncolumnes;
m_valor = m.m_valor;
matriu = m.matriu;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
matriu[i][j] = m.matriu[i][j];
}
}

}


In the main I call the operator in this form:



MatriuSparse m1(nomFitxer); //Constructor call.
MatriuSparse mProdX1 = m1 * 6;









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  • It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
    – beaker
    Nov 10 at 23:53















up vote
0
down vote

favorite












I have a Sparse matrix builded with vectors(vector<vector<int>>)



When I tried to multiply a scalar with matrix, the operator do correctly the operations, but when it returns the value, it returns an empty matrix.
This is the operator * :



MatriuSparse MatriuSparse::operator*(float s) {
MatriuSparse aux;
aux.matriu = matriu;
aux.m_Nlinies = m_Nlinies;
aux.m_Ncolumnes = m_Ncolumnes;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
aux.matriu[i][j] *= s;
}
}
return aux;
}


This is the destructor:



MatriuSparse::~MatriuSparse() {
matriu.clear();
}


This is the copy constructor:



MatriuSparse::MatriuSparse(const MatriuSparse& m) {

m_Nlinies = m.m_Nlinies;
m_Ncolumnes = m.m_Ncolumnes;
m_valor = m.m_valor;
matriu = m.matriu;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
matriu[i][j] = m.matriu[i][j];
}
}

}


In the main I call the operator in this form:



MatriuSparse m1(nomFitxer); //Constructor call.
MatriuSparse mProdX1 = m1 * 6;









share|improve this question






















  • It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
    – beaker
    Nov 10 at 23:53













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I have a Sparse matrix builded with vectors(vector<vector<int>>)



When I tried to multiply a scalar with matrix, the operator do correctly the operations, but when it returns the value, it returns an empty matrix.
This is the operator * :



MatriuSparse MatriuSparse::operator*(float s) {
MatriuSparse aux;
aux.matriu = matriu;
aux.m_Nlinies = m_Nlinies;
aux.m_Ncolumnes = m_Ncolumnes;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
aux.matriu[i][j] *= s;
}
}
return aux;
}


This is the destructor:



MatriuSparse::~MatriuSparse() {
matriu.clear();
}


This is the copy constructor:



MatriuSparse::MatriuSparse(const MatriuSparse& m) {

m_Nlinies = m.m_Nlinies;
m_Ncolumnes = m.m_Ncolumnes;
m_valor = m.m_valor;
matriu = m.matriu;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
matriu[i][j] = m.matriu[i][j];
}
}

}


In the main I call the operator in this form:



MatriuSparse m1(nomFitxer); //Constructor call.
MatriuSparse mProdX1 = m1 * 6;









share|improve this question













I have a Sparse matrix builded with vectors(vector<vector<int>>)



When I tried to multiply a scalar with matrix, the operator do correctly the operations, but when it returns the value, it returns an empty matrix.
This is the operator * :



MatriuSparse MatriuSparse::operator*(float s) {
MatriuSparse aux;
aux.matriu = matriu;
aux.m_Nlinies = m_Nlinies;
aux.m_Ncolumnes = m_Ncolumnes;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
aux.matriu[i][j] *= s;
}
}
return aux;
}


This is the destructor:



MatriuSparse::~MatriuSparse() {
matriu.clear();
}


This is the copy constructor:



MatriuSparse::MatriuSparse(const MatriuSparse& m) {

m_Nlinies = m.m_Nlinies;
m_Ncolumnes = m.m_Ncolumnes;
m_valor = m.m_valor;
matriu = m.matriu;
for (int i = 0; i < m_Nlinies; i++) {
for (int j = 0; j < m_Ncolumnes; j++) {
matriu[i][j] = m.matriu[i][j];
}
}

}


In the main I call the operator in this form:



MatriuSparse m1(nomFitxer); //Constructor call.
MatriuSparse mProdX1 = m1 * 6;






matrix sparse-matrix matrix-multiplication 2d-vector






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asked Nov 10 at 22:05









Desiréee Rodriguez Sanchez

1




1












  • It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
    – beaker
    Nov 10 at 23:53


















  • It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
    – beaker
    Nov 10 at 23:53
















It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
– beaker
Nov 10 at 23:53




It would be a good idea to include the language tag so that the people who can answer your question will be more likely to see it.
– beaker
Nov 10 at 23:53

















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