Add a node in the middle of a line java fx
I have a line and I want a square with text inside of the square to be placed in the middle of this line.
I have created the square with text using a stack pane. This line is draggable so I want the square to stay in the middle of this line when it is being dragged.
I tried:
weightSquare.layoutXProperty().bind((line.startXProperty().add(line.endXProperty())).divide(2).add(line.translateXProperty()));
weightSquare.layoutYProperty().bind((line.startYProperty().add(line.endYProperty())).divide(2).add(line.translateXProperty()));
where weightSquare is a StackPane containing a rectangle and text.
Currently, the weightSquare is near the middle of the line but not perfectly in the middle. When the line moves around the weightSquare stays relatively near the middle of the line but sometimes goes off the line slightly.
I want something like this:
Example of what I want
Thank you.
javafx
add a comment |
I have a line and I want a square with text inside of the square to be placed in the middle of this line.
I have created the square with text using a stack pane. This line is draggable so I want the square to stay in the middle of this line when it is being dragged.
I tried:
weightSquare.layoutXProperty().bind((line.startXProperty().add(line.endXProperty())).divide(2).add(line.translateXProperty()));
weightSquare.layoutYProperty().bind((line.startYProperty().add(line.endYProperty())).divide(2).add(line.translateXProperty()));
where weightSquare is a StackPane containing a rectangle and text.
Currently, the weightSquare is near the middle of the line but not perfectly in the middle. When the line moves around the weightSquare stays relatively near the middle of the line but sometimes goes off the line slightly.
I want something like this:
Example of what I want
Thank you.
javafx
add a comment |
I have a line and I want a square with text inside of the square to be placed in the middle of this line.
I have created the square with text using a stack pane. This line is draggable so I want the square to stay in the middle of this line when it is being dragged.
I tried:
weightSquare.layoutXProperty().bind((line.startXProperty().add(line.endXProperty())).divide(2).add(line.translateXProperty()));
weightSquare.layoutYProperty().bind((line.startYProperty().add(line.endYProperty())).divide(2).add(line.translateXProperty()));
where weightSquare is a StackPane containing a rectangle and text.
Currently, the weightSquare is near the middle of the line but not perfectly in the middle. When the line moves around the weightSquare stays relatively near the middle of the line but sometimes goes off the line slightly.
I want something like this:
Example of what I want
Thank you.
javafx
I have a line and I want a square with text inside of the square to be placed in the middle of this line.
I have created the square with text using a stack pane. This line is draggable so I want the square to stay in the middle of this line when it is being dragged.
I tried:
weightSquare.layoutXProperty().bind((line.startXProperty().add(line.endXProperty())).divide(2).add(line.translateXProperty()));
weightSquare.layoutYProperty().bind((line.startYProperty().add(line.endYProperty())).divide(2).add(line.translateXProperty()));
where weightSquare is a StackPane containing a rectangle and text.
Currently, the weightSquare is near the middle of the line but not perfectly in the middle. When the line moves around the weightSquare stays relatively near the middle of the line but sometimes goes off the line slightly.
I want something like this:
Example of what I want
Thank you.
javafx
javafx
asked Nov 15 '18 at 20:45
JamanJaman
486
486
add a comment |
add a comment |
1 Answer
1
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Assuming no transformations have been applied to the line or the StackPane
, you can calculate the position of the StackPane
based on the line properties like this
stackPane.layoutX = (line.startX + line.endX - stackPane.width) / 2;
(Procede accordingly for y coordinates.)
transformX
and transformY
could simply be added, but general transforms would require you to
- Listen to changes of the transforms
- Use
localToParent
on the start/end coordinates of the line to get the location in the parent.
I recommend using Bindings.createDoubleBindings
for complicate double bindings btw, since this makes the formula for calculating the values much easier to read.
Example
I use a Label
, since this provides background/border functionality too.
@Override
public void start(Stage primaryStage) throws IOException {
Label label = new Label();
label.setStyle("-fx-background-color: white; -fx-border-color: black;");
label.setPadding(new Insets(2, 4, 2, 4));
Line line = new Line(300, 300, 300, 100);
label.layoutXProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartX() + line.getEndX() - label.getWidth()) / 2,
line.startXProperty(), line.endXProperty(), label.widthProperty()));
label.layoutYProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartY() + line.getEndY() - label.getHeight()) / 2,
line.startYProperty(), line.endYProperty(), label.heightProperty()));
DoubleProperty angle = new SimpleDoubleProperty();
line.endXProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.sin(angle.get()), angle));
line.endYProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.cos(angle.get()), angle));
Timeline timeline = new Timeline(
new KeyFrame(Duration.ZERO, new KeyValue(angle, 0d, Interpolator.LINEAR)),
new KeyFrame(Duration.seconds(10), new KeyValue(angle, Math.PI * 2, Interpolator.LINEAR)));
timeline.setCycleCount(Animation.INDEFINITE);
label.textProperty().bind(timeline.currentTimeProperty().asString());
timeline.play();
Scene scene = new Scene(new Pane(line, label), 600, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
add a comment |
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1 Answer
1
active
oldest
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1 Answer
1
active
oldest
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active
oldest
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active
oldest
votes
Assuming no transformations have been applied to the line or the StackPane
, you can calculate the position of the StackPane
based on the line properties like this
stackPane.layoutX = (line.startX + line.endX - stackPane.width) / 2;
(Procede accordingly for y coordinates.)
transformX
and transformY
could simply be added, but general transforms would require you to
- Listen to changes of the transforms
- Use
localToParent
on the start/end coordinates of the line to get the location in the parent.
I recommend using Bindings.createDoubleBindings
for complicate double bindings btw, since this makes the formula for calculating the values much easier to read.
Example
I use a Label
, since this provides background/border functionality too.
@Override
public void start(Stage primaryStage) throws IOException {
Label label = new Label();
label.setStyle("-fx-background-color: white; -fx-border-color: black;");
label.setPadding(new Insets(2, 4, 2, 4));
Line line = new Line(300, 300, 300, 100);
label.layoutXProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartX() + line.getEndX() - label.getWidth()) / 2,
line.startXProperty(), line.endXProperty(), label.widthProperty()));
label.layoutYProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartY() + line.getEndY() - label.getHeight()) / 2,
line.startYProperty(), line.endYProperty(), label.heightProperty()));
DoubleProperty angle = new SimpleDoubleProperty();
line.endXProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.sin(angle.get()), angle));
line.endYProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.cos(angle.get()), angle));
Timeline timeline = new Timeline(
new KeyFrame(Duration.ZERO, new KeyValue(angle, 0d, Interpolator.LINEAR)),
new KeyFrame(Duration.seconds(10), new KeyValue(angle, Math.PI * 2, Interpolator.LINEAR)));
timeline.setCycleCount(Animation.INDEFINITE);
label.textProperty().bind(timeline.currentTimeProperty().asString());
timeline.play();
Scene scene = new Scene(new Pane(line, label), 600, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
add a comment |
Assuming no transformations have been applied to the line or the StackPane
, you can calculate the position of the StackPane
based on the line properties like this
stackPane.layoutX = (line.startX + line.endX - stackPane.width) / 2;
(Procede accordingly for y coordinates.)
transformX
and transformY
could simply be added, but general transforms would require you to
- Listen to changes of the transforms
- Use
localToParent
on the start/end coordinates of the line to get the location in the parent.
I recommend using Bindings.createDoubleBindings
for complicate double bindings btw, since this makes the formula for calculating the values much easier to read.
Example
I use a Label
, since this provides background/border functionality too.
@Override
public void start(Stage primaryStage) throws IOException {
Label label = new Label();
label.setStyle("-fx-background-color: white; -fx-border-color: black;");
label.setPadding(new Insets(2, 4, 2, 4));
Line line = new Line(300, 300, 300, 100);
label.layoutXProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartX() + line.getEndX() - label.getWidth()) / 2,
line.startXProperty(), line.endXProperty(), label.widthProperty()));
label.layoutYProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartY() + line.getEndY() - label.getHeight()) / 2,
line.startYProperty(), line.endYProperty(), label.heightProperty()));
DoubleProperty angle = new SimpleDoubleProperty();
line.endXProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.sin(angle.get()), angle));
line.endYProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.cos(angle.get()), angle));
Timeline timeline = new Timeline(
new KeyFrame(Duration.ZERO, new KeyValue(angle, 0d, Interpolator.LINEAR)),
new KeyFrame(Duration.seconds(10), new KeyValue(angle, Math.PI * 2, Interpolator.LINEAR)));
timeline.setCycleCount(Animation.INDEFINITE);
label.textProperty().bind(timeline.currentTimeProperty().asString());
timeline.play();
Scene scene = new Scene(new Pane(line, label), 600, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
add a comment |
Assuming no transformations have been applied to the line or the StackPane
, you can calculate the position of the StackPane
based on the line properties like this
stackPane.layoutX = (line.startX + line.endX - stackPane.width) / 2;
(Procede accordingly for y coordinates.)
transformX
and transformY
could simply be added, but general transforms would require you to
- Listen to changes of the transforms
- Use
localToParent
on the start/end coordinates of the line to get the location in the parent.
I recommend using Bindings.createDoubleBindings
for complicate double bindings btw, since this makes the formula for calculating the values much easier to read.
Example
I use a Label
, since this provides background/border functionality too.
@Override
public void start(Stage primaryStage) throws IOException {
Label label = new Label();
label.setStyle("-fx-background-color: white; -fx-border-color: black;");
label.setPadding(new Insets(2, 4, 2, 4));
Line line = new Line(300, 300, 300, 100);
label.layoutXProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartX() + line.getEndX() - label.getWidth()) / 2,
line.startXProperty(), line.endXProperty(), label.widthProperty()));
label.layoutYProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartY() + line.getEndY() - label.getHeight()) / 2,
line.startYProperty(), line.endYProperty(), label.heightProperty()));
DoubleProperty angle = new SimpleDoubleProperty();
line.endXProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.sin(angle.get()), angle));
line.endYProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.cos(angle.get()), angle));
Timeline timeline = new Timeline(
new KeyFrame(Duration.ZERO, new KeyValue(angle, 0d, Interpolator.LINEAR)),
new KeyFrame(Duration.seconds(10), new KeyValue(angle, Math.PI * 2, Interpolator.LINEAR)));
timeline.setCycleCount(Animation.INDEFINITE);
label.textProperty().bind(timeline.currentTimeProperty().asString());
timeline.play();
Scene scene = new Scene(new Pane(line, label), 600, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
Assuming no transformations have been applied to the line or the StackPane
, you can calculate the position of the StackPane
based on the line properties like this
stackPane.layoutX = (line.startX + line.endX - stackPane.width) / 2;
(Procede accordingly for y coordinates.)
transformX
and transformY
could simply be added, but general transforms would require you to
- Listen to changes of the transforms
- Use
localToParent
on the start/end coordinates of the line to get the location in the parent.
I recommend using Bindings.createDoubleBindings
for complicate double bindings btw, since this makes the formula for calculating the values much easier to read.
Example
I use a Label
, since this provides background/border functionality too.
@Override
public void start(Stage primaryStage) throws IOException {
Label label = new Label();
label.setStyle("-fx-background-color: white; -fx-border-color: black;");
label.setPadding(new Insets(2, 4, 2, 4));
Line line = new Line(300, 300, 300, 100);
label.layoutXProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartX() + line.getEndX() - label.getWidth()) / 2,
line.startXProperty(), line.endXProperty(), label.widthProperty()));
label.layoutYProperty().bind(Bindings.createDoubleBinding(
() -> (line.getStartY() + line.getEndY() - label.getHeight()) / 2,
line.startYProperty(), line.endYProperty(), label.heightProperty()));
DoubleProperty angle = new SimpleDoubleProperty();
line.endXProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.sin(angle.get()), angle));
line.endYProperty().bind(Bindings.createDoubleBinding(() -> 300 + 200 * Math.cos(angle.get()), angle));
Timeline timeline = new Timeline(
new KeyFrame(Duration.ZERO, new KeyValue(angle, 0d, Interpolator.LINEAR)),
new KeyFrame(Duration.seconds(10), new KeyValue(angle, Math.PI * 2, Interpolator.LINEAR)));
timeline.setCycleCount(Animation.INDEFINITE);
label.textProperty().bind(timeline.currentTimeProperty().asString());
timeline.play();
Scene scene = new Scene(new Pane(line, label), 600, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
answered Nov 15 '18 at 21:15
fabianfabian
52.8k115373
52.8k115373
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
add a comment |
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
Thanks Fabian for the answer, this was really helpful.
– Jaman
Nov 15 '18 at 22:43
add a comment |
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