Error Handling with SecItemCopyMatching and Veracode
I use Veracode to scan my application and have the error about
Unchecked Error Condition. Here is my code:
let status = withUnsafeMutablePointer(to: &queryResult) {
SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
}
// Check the return status and throw an error if appropriate.
guard status != errSecItemNotFound else {
throw KeychainError.noKeychain
}
guard status == noErr else {
throw KeychainError.unhandledError(status: status)
}
Error is at this line: SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
Error handling problems occur when an application does not properly handle errors that occur during processing. If a function does not generate the correct return/status codes, or if the product does not handle all possible return/status codes that could be generated by a function, then security issues may result. Similarly, failing to catch an exception thrown by a function can potentially cause the program to crash or to behave in an unexpected manner.
ios swift
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I use Veracode to scan my application and have the error about
Unchecked Error Condition. Here is my code:
let status = withUnsafeMutablePointer(to: &queryResult) {
SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
}
// Check the return status and throw an error if appropriate.
guard status != errSecItemNotFound else {
throw KeychainError.noKeychain
}
guard status == noErr else {
throw KeychainError.unhandledError(status: status)
}
Error is at this line: SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
Error handling problems occur when an application does not properly handle errors that occur during processing. If a function does not generate the correct return/status codes, or if the product does not handle all possible return/status codes that could be generated by a function, then security issues may result. Similarly, failing to catch an exception thrown by a function can potentially cause the program to crash or to behave in an unexpected manner.
ios swift
add a comment |
I use Veracode to scan my application and have the error about
Unchecked Error Condition. Here is my code:
let status = withUnsafeMutablePointer(to: &queryResult) {
SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
}
// Check the return status and throw an error if appropriate.
guard status != errSecItemNotFound else {
throw KeychainError.noKeychain
}
guard status == noErr else {
throw KeychainError.unhandledError(status: status)
}
Error is at this line: SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
Error handling problems occur when an application does not properly handle errors that occur during processing. If a function does not generate the correct return/status codes, or if the product does not handle all possible return/status codes that could be generated by a function, then security issues may result. Similarly, failing to catch an exception thrown by a function can potentially cause the program to crash or to behave in an unexpected manner.
ios swift
I use Veracode to scan my application and have the error about
Unchecked Error Condition. Here is my code:
let status = withUnsafeMutablePointer(to: &queryResult) {
SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
}
// Check the return status and throw an error if appropriate.
guard status != errSecItemNotFound else {
throw KeychainError.noKeychain
}
guard status == noErr else {
throw KeychainError.unhandledError(status: status)
}
Error is at this line: SecItemCopyMatching(query as CFDictionary, UnsafeMutablePointer($0))
Error handling problems occur when an application does not properly handle errors that occur during processing. If a function does not generate the correct return/status codes, or if the product does not handle all possible return/status codes that could be generated by a function, then security issues may result. Similarly, failing to catch an exception thrown by a function can potentially cause the program to crash or to behave in an unexpected manner.
ios swift
ios swift
edited Nov 15 '18 at 21:08
YodaVN
asked Nov 15 '18 at 19:28
YodaVNYodaVN
264
264
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add a comment |
1 Answer
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According to documentation of withUnsafeMutablePointer, the argument in closure is already of UnsafeMutablePointer type. So basically you're passing UnsafeMutablePointer<UnsafeMutablePointer> to SecItemCopyMatching, where (if you want to stick with UnsafeMutablePointer) you should be passing UnsafeMutablePointer<CFTypeRef>. So try
SecItemCopyMatching(query as CFDictionary, $0)
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
According to documentation of withUnsafeMutablePointer, the argument in closure is already of UnsafeMutablePointer type. So basically you're passing UnsafeMutablePointer<UnsafeMutablePointer> to SecItemCopyMatching, where (if you want to stick with UnsafeMutablePointer) you should be passing UnsafeMutablePointer<CFTypeRef>. So try
SecItemCopyMatching(query as CFDictionary, $0)
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
add a comment |
According to documentation of withUnsafeMutablePointer, the argument in closure is already of UnsafeMutablePointer type. So basically you're passing UnsafeMutablePointer<UnsafeMutablePointer> to SecItemCopyMatching, where (if you want to stick with UnsafeMutablePointer) you should be passing UnsafeMutablePointer<CFTypeRef>. So try
SecItemCopyMatching(query as CFDictionary, $0)
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
add a comment |
According to documentation of withUnsafeMutablePointer, the argument in closure is already of UnsafeMutablePointer type. So basically you're passing UnsafeMutablePointer<UnsafeMutablePointer> to SecItemCopyMatching, where (if you want to stick with UnsafeMutablePointer) you should be passing UnsafeMutablePointer<CFTypeRef>. So try
SecItemCopyMatching(query as CFDictionary, $0)
According to documentation of withUnsafeMutablePointer, the argument in closure is already of UnsafeMutablePointer type. So basically you're passing UnsafeMutablePointer<UnsafeMutablePointer> to SecItemCopyMatching, where (if you want to stick with UnsafeMutablePointer) you should be passing UnsafeMutablePointer<CFTypeRef>. So try
SecItemCopyMatching(query as CFDictionary, $0)
answered Nov 15 '18 at 20:55
mag_zbcmag_zbc
4,10383048
4,10383048
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
add a comment |
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
Thank you, I just edit my question. The problem is about return checking so I'm not sure about your answer. I will run the veracode check again and let you know.
– YodaVN
Nov 15 '18 at 21:10
add a comment |
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