iOS light render issue
I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material. Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS 10.3, my directional light renders very bad.
On iPhone >= SE looks like this:
On iPhone 5C looks like this:
Have you experienced this issue? What am I doing wrong?
unity3d
add a comment |
I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material. Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS 10.3, my directional light renders very bad.
On iPhone >= SE looks like this:
On iPhone 5C looks like this:
Have you experienced this issue? What am I doing wrong?
unity3d
add a comment |
I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material. Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS 10.3, my directional light renders very bad.
On iPhone >= SE looks like this:
On iPhone 5C looks like this:
Have you experienced this issue? What am I doing wrong?
unity3d
I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material. Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS 10.3, my directional light renders very bad.
On iPhone >= SE looks like this:
On iPhone 5C looks like this:
Have you experienced this issue? What am I doing wrong?
unity3d
unity3d
asked Nov 15 '18 at 3:56
Jorge MartínezJorge Martínez
195
195
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add a comment |
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