Swift class, method and property restrictions
up vote
1
down vote
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I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.
According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.
On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:
final internal class TestClass {
final private var result: String = "Result"
...
final internal func TestMethod(result: String) -> String {
...
}
}
So is there a generally accepted and "working" compromise?
EDIT
In other words, if the performance improvement generated by code restrictions like final
and private
is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?
swift restriction
add a comment |
up vote
1
down vote
favorite
I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.
According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.
On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:
final internal class TestClass {
final private var result: String = "Result"
...
final internal func TestMethod(result: String) -> String {
...
}
}
So is there a generally accepted and "working" compromise?
EDIT
In other words, if the performance improvement generated by code restrictions like final
and private
is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?
swift restriction
1
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.
According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.
On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:
final internal class TestClass {
final private var result: String = "Result"
...
final internal func TestMethod(result: String) -> String {
...
}
}
So is there a generally accepted and "working" compromise?
EDIT
In other words, if the performance improvement generated by code restrictions like final
and private
is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?
swift restriction
I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.
According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.
On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:
final internal class TestClass {
final private var result: String = "Result"
...
final internal func TestMethod(result: String) -> String {
...
}
}
So is there a generally accepted and "working" compromise?
EDIT
In other words, if the performance improvement generated by code restrictions like final
and private
is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?
swift restriction
swift restriction
edited Nov 11 at 22:05
asked Nov 11 at 19:22
Passe
307319
307319
1
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06
add a comment |
1
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06
1
1
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06
add a comment |
1 Answer
1
active
oldest
votes
up vote
1
down vote
accepted
The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final
or private
for performance reasons. The compiler will figure out when they can be inserted. You should use final
and private
to express your intent to other programmers (and yourself), not the optimizer.
However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.
Got it, thanks!
– Passe
Nov 12 at 5:55
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
accepted
The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final
or private
for performance reasons. The compiler will figure out when they can be inserted. You should use final
and private
to express your intent to other programmers (and yourself), not the optimizer.
However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.
Got it, thanks!
– Passe
Nov 12 at 5:55
add a comment |
up vote
1
down vote
accepted
The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final
or private
for performance reasons. The compiler will figure out when they can be inserted. You should use final
and private
to express your intent to other programmers (and yourself), not the optimizer.
However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.
Got it, thanks!
– Passe
Nov 12 at 5:55
add a comment |
up vote
1
down vote
accepted
up vote
1
down vote
accepted
The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final
or private
for performance reasons. The compiler will figure out when they can be inserted. You should use final
and private
to express your intent to other programmers (and yourself), not the optimizer.
However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.
The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final
or private
for performance reasons. The compiler will figure out when they can be inserted. You should use final
and private
to express your intent to other programmers (and yourself), not the optimizer.
However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.
edited Nov 12 at 1:42
answered Nov 12 at 1:36
Rob Napier
197k28290416
197k28290416
Got it, thanks!
– Passe
Nov 12 at 5:55
add a comment |
Got it, thanks!
– Passe
Nov 12 at 5:55
Got it, thanks!
– Passe
Nov 12 at 5:55
Got it, thanks!
– Passe
Nov 12 at 5:55
add a comment |
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1
It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?
– rmaddy
Nov 11 at 19:27
@rmaddy hope this edit help to understand me :)
– Passe
Nov 11 at 22:06