Matlab: Image Skeleton to adjacency matrix











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I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?










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  • Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
    – beaker
    Nov 12 at 17:45

















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I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?










share|improve this question






















  • Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
    – beaker
    Nov 12 at 17:45















up vote
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up vote
0
down vote

favorite











I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?










share|improve this question













I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?







image matlab adjacency-matrix






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asked Nov 11 at 7:38









Shew

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  • Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
    – beaker
    Nov 12 at 17:45




















  • Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
    – beaker
    Nov 12 at 17:45


















Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45






Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45



















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