Make SKShapeNode line draw itself












0















I have a path and I want to make a line of SKShapeNode to draw itself along this path, then I want the user to draw this path only if his touch match the path.










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  • That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

    – Steve Ives
    Nov 14 '18 at 8:27











  • I just need the approach to solve this problem, I don't have the code yet.

    – Ammar Ahmad
    Nov 14 '18 at 17:40











  • Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

    – Steve Ives
    Nov 15 '18 at 7:28
















0















I have a path and I want to make a line of SKShapeNode to draw itself along this path, then I want the user to draw this path only if his touch match the path.










share|improve this question























  • That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

    – Steve Ives
    Nov 14 '18 at 8:27











  • I just need the approach to solve this problem, I don't have the code yet.

    – Ammar Ahmad
    Nov 14 '18 at 17:40











  • Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

    – Steve Ives
    Nov 15 '18 at 7:28














0












0








0








I have a path and I want to make a line of SKShapeNode to draw itself along this path, then I want the user to draw this path only if his touch match the path.










share|improve this question














I have a path and I want to make a line of SKShapeNode to draw itself along this path, then I want the user to draw this path only if his touch match the path.







ios sprite-kit skshapenode






share|improve this question













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share|improve this question




share|improve this question










asked Nov 13 '18 at 16:36









Ammar AhmadAmmar Ahmad

313




313













  • That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

    – Steve Ives
    Nov 14 '18 at 8:27











  • I just need the approach to solve this problem, I don't have the code yet.

    – Ammar Ahmad
    Nov 14 '18 at 17:40











  • Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

    – Steve Ives
    Nov 15 '18 at 7:28



















  • That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

    – Steve Ives
    Nov 14 '18 at 8:27











  • I just need the approach to solve this problem, I don't have the code yet.

    – Ammar Ahmad
    Nov 14 '18 at 17:40











  • Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

    – Steve Ives
    Nov 15 '18 at 7:28

















That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

– Steve Ives
Nov 14 '18 at 8:27





That's ... kind of vague. Can you please explain a bit more and also post the code you have, explain what it should be doing and also what it is doing.

– Steve Ives
Nov 14 '18 at 8:27













I just need the approach to solve this problem, I don't have the code yet.

– Ammar Ahmad
Nov 14 '18 at 17:40





I just need the approach to solve this problem, I don't have the code yet.

– Ammar Ahmad
Nov 14 '18 at 17:40













Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

– Steve Ives
Nov 15 '18 at 7:28





Well that’s not really how SO works, as it’s for specific programming problems. Even so, it’s not really clear what your are asking - can you explain what you mean by ‘I have a path’ and how is the user supposed to draw the path? How can his touch ‘match the path’ unless the path is already onscreen is some form?

– Steve Ives
Nov 15 '18 at 7:28












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