expand array of struct using realloc C












-1















I'm trying to expand the size of my array by 1 every time when I Enqueue

a new student , and it did work but the problem is it takes a garbage values for the name and id , can you please help me why is this happening ,
thanks .



 void Enqueue(Student *arr ,  int index){


Student *s = NULL ;
int size = index + 1 ;
Student *temp = (Student*)realloc(s, size*(sizeof(Student)) );

if (temp == NULL){
printf("Can not allocate memory !!! n") ;
return ;
}
else
arr = temp ;


char Name[10] ; int Id ;

printf("please enter student name : n");
scanf("%s" , Name);
arr[size].name = Name ;

printf("please enter student ID : n");
scanf("%d" , &Id);
arr[size].id = Id ;


return ;

}


this is the run :



Student(5) Name :H�� H9�u�H�AA]A^A_Ðf. � 
Student(5) ID : 1









share|improve this question























  • Can we please have Student?

    – Tsakiroglou Fotis
    Nov 15 '18 at 11:54






  • 2





    Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

    – WhozCraig
    Nov 15 '18 at 11:56


















-1















I'm trying to expand the size of my array by 1 every time when I Enqueue

a new student , and it did work but the problem is it takes a garbage values for the name and id , can you please help me why is this happening ,
thanks .



 void Enqueue(Student *arr ,  int index){


Student *s = NULL ;
int size = index + 1 ;
Student *temp = (Student*)realloc(s, size*(sizeof(Student)) );

if (temp == NULL){
printf("Can not allocate memory !!! n") ;
return ;
}
else
arr = temp ;


char Name[10] ; int Id ;

printf("please enter student name : n");
scanf("%s" , Name);
arr[size].name = Name ;

printf("please enter student ID : n");
scanf("%d" , &Id);
arr[size].id = Id ;


return ;

}


this is the run :



Student(5) Name :H�� H9�u�H�AA]A^A_Ðf. � 
Student(5) ID : 1









share|improve this question























  • Can we please have Student?

    – Tsakiroglou Fotis
    Nov 15 '18 at 11:54






  • 2





    Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

    – WhozCraig
    Nov 15 '18 at 11:56
















-1












-1








-1








I'm trying to expand the size of my array by 1 every time when I Enqueue

a new student , and it did work but the problem is it takes a garbage values for the name and id , can you please help me why is this happening ,
thanks .



 void Enqueue(Student *arr ,  int index){


Student *s = NULL ;
int size = index + 1 ;
Student *temp = (Student*)realloc(s, size*(sizeof(Student)) );

if (temp == NULL){
printf("Can not allocate memory !!! n") ;
return ;
}
else
arr = temp ;


char Name[10] ; int Id ;

printf("please enter student name : n");
scanf("%s" , Name);
arr[size].name = Name ;

printf("please enter student ID : n");
scanf("%d" , &Id);
arr[size].id = Id ;


return ;

}


this is the run :



Student(5) Name :H�� H9�u�H�AA]A^A_Ðf. � 
Student(5) ID : 1









share|improve this question














I'm trying to expand the size of my array by 1 every time when I Enqueue

a new student , and it did work but the problem is it takes a garbage values for the name and id , can you please help me why is this happening ,
thanks .



 void Enqueue(Student *arr ,  int index){


Student *s = NULL ;
int size = index + 1 ;
Student *temp = (Student*)realloc(s, size*(sizeof(Student)) );

if (temp == NULL){
printf("Can not allocate memory !!! n") ;
return ;
}
else
arr = temp ;


char Name[10] ; int Id ;

printf("please enter student name : n");
scanf("%s" , Name);
arr[size].name = Name ;

printf("please enter student ID : n");
scanf("%d" , &Id);
arr[size].id = Id ;


return ;

}


this is the run :



Student(5) Name :H�� H9�u�H�AA]A^A_Ðf. � 
Student(5) ID : 1






c






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 15 '18 at 11:51









CsprogCsprog

13




13













  • Can we please have Student?

    – Tsakiroglou Fotis
    Nov 15 '18 at 11:54






  • 2





    Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

    – WhozCraig
    Nov 15 '18 at 11:56





















  • Can we please have Student?

    – Tsakiroglou Fotis
    Nov 15 '18 at 11:54






  • 2





    Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

    – WhozCraig
    Nov 15 '18 at 11:56



















Can we please have Student?

– Tsakiroglou Fotis
Nov 15 '18 at 11:54





Can we please have Student?

– Tsakiroglou Fotis
Nov 15 '18 at 11:54




2




2





Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

– WhozCraig
Nov 15 '18 at 11:56







Regarding arr[size].name = Name; - If this compiles, then Student::Name can only be one of two things: void* or char* (the latter far more likely). That means you're retaining a pointer to an automatic local variable Name in this function, which will produce undefined behavior the moment it is dereferenced outside this function. You need a real buffer (dynamic or fixed in the Student structure) and strcpy (or scan directly into the target). And no, it's not the only bug.

– WhozCraig
Nov 15 '18 at 11:56














1 Answer
1






active

oldest

votes


















1














realloc(s, size*(sizeof(Student)) ); must be realloc(arr, size*(sizeof(Student)) ); (s is NULL!).



Then, you never return the newly allocated array to the caller:



arr = temp does not change the passed in pointer. You'd need a pointer to a pointer to return the new value, like



void Enqueue(Student **arr ,  int index){
...
*arr = temp;
...
}


or just return the new array:



Student* Enqueue(Student *arr, int index) {
...
return temp;
}


And then there are the other memory management bugs, as mentioned by @WhozCraig.






share|improve this answer

























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    1 Answer
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    1 Answer
    1






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    oldest

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    active

    oldest

    votes









    1














    realloc(s, size*(sizeof(Student)) ); must be realloc(arr, size*(sizeof(Student)) ); (s is NULL!).



    Then, you never return the newly allocated array to the caller:



    arr = temp does not change the passed in pointer. You'd need a pointer to a pointer to return the new value, like



    void Enqueue(Student **arr ,  int index){
    ...
    *arr = temp;
    ...
    }


    or just return the new array:



    Student* Enqueue(Student *arr, int index) {
    ...
    return temp;
    }


    And then there are the other memory management bugs, as mentioned by @WhozCraig.






    share|improve this answer






























      1














      realloc(s, size*(sizeof(Student)) ); must be realloc(arr, size*(sizeof(Student)) ); (s is NULL!).



      Then, you never return the newly allocated array to the caller:



      arr = temp does not change the passed in pointer. You'd need a pointer to a pointer to return the new value, like



      void Enqueue(Student **arr ,  int index){
      ...
      *arr = temp;
      ...
      }


      or just return the new array:



      Student* Enqueue(Student *arr, int index) {
      ...
      return temp;
      }


      And then there are the other memory management bugs, as mentioned by @WhozCraig.






      share|improve this answer




























        1












        1








        1







        realloc(s, size*(sizeof(Student)) ); must be realloc(arr, size*(sizeof(Student)) ); (s is NULL!).



        Then, you never return the newly allocated array to the caller:



        arr = temp does not change the passed in pointer. You'd need a pointer to a pointer to return the new value, like



        void Enqueue(Student **arr ,  int index){
        ...
        *arr = temp;
        ...
        }


        or just return the new array:



        Student* Enqueue(Student *arr, int index) {
        ...
        return temp;
        }


        And then there are the other memory management bugs, as mentioned by @WhozCraig.






        share|improve this answer















        realloc(s, size*(sizeof(Student)) ); must be realloc(arr, size*(sizeof(Student)) ); (s is NULL!).



        Then, you never return the newly allocated array to the caller:



        arr = temp does not change the passed in pointer. You'd need a pointer to a pointer to return the new value, like



        void Enqueue(Student **arr ,  int index){
        ...
        *arr = temp;
        ...
        }


        or just return the new array:



        Student* Enqueue(Student *arr, int index) {
        ...
        return temp;
        }


        And then there are the other memory management bugs, as mentioned by @WhozCraig.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 15 '18 at 12:01

























        answered Nov 15 '18 at 11:55









        JimmyBJimmyB

        9,53811838




        9,53811838
































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